osrm-backend/unit_tests/partition/renumber.cpp
Patrick Niklaus 0266c9d969 Renumber nodes after running osrm-partition
The new numbering uses the partition information
to sort border nodes first to compactify storages
that need access indexed by border node ID.

We also get an optimized cache performance for free
sincr we can also recursively sort the nodes by cell ID.

This implements issue #3779.
2017-06-02 18:12:13 +00:00

87 lines
2.7 KiB
C++

#include <boost/numeric/conversion/cast.hpp>
#include <boost/test/unit_test.hpp>
#include "partition/renumber.hpp"
#include "../common/range_tools.hpp"
using namespace osrm;
using namespace osrm::partition;
namespace
{
struct MockEdge
{
NodeID start;
NodeID target;
};
auto makeGraph(const std::vector<MockEdge> &mock_edges)
{
struct EdgeData
{
EdgeWeight weight;
bool forward;
bool backward;
};
using InputEdge = DynamicEdgeBasedGraph::InputEdge;
std::vector<InputEdge> edges;
std::size_t max_id = 0;
for (const auto &m : mock_edges)
{
max_id = std::max<std::size_t>(max_id, std::max(m.start, m.target));
edges.push_back(InputEdge{
m.start, m.target, EdgeBasedGraphEdgeData{SPECIAL_NODEID, 1, 1, true, false}});
edges.push_back(InputEdge{
m.target, m.start, EdgeBasedGraphEdgeData{SPECIAL_NODEID, 1, 1, false, true}});
}
std::sort(edges.begin(), edges.end());
return DynamicEdgeBasedGraph(max_id + 1, edges);
}
}
BOOST_AUTO_TEST_SUITE(renumber_tests)
BOOST_AUTO_TEST_CASE(unsplitable_case)
{
// node: 0 1 2 3 4 5 6 7 8 9 10 11
// border: x x x x x x x
// permutation by cells: 0 1 2 5 6 10 11 7 8 9 3 4
// order by cell: 0 1 2 10 11 3 4 7 8 9 5 6
// x x x x x x x
// border level: 3 3 3 2 2 1 1 0 0 0 0 0
// order: 0 10 11 7 6 3 4 1 2 8 9 5
// permutation: 0 7 8 5 6 11 4 3 9 10 1 2
std::vector<CellID> l1{{0, 0, 1, 2, 3, 5, 5, 3, 4, 4, 1, 2}};
std::vector<CellID> l2{{0, 0, 0, 1, 1, 3, 3, 1, 2, 2, 0, 1}};
std::vector<CellID> l3{{0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1}};
std::vector<CellID> l4{{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}};
std::vector<MockEdge> edges = {
// edges sorted into border/internal by level
// level: (1) (2) (3) (4)
{0, 1}, // i i i i
{2, 10}, // i i i i
{10, 7}, // b b b i
{11, 0}, // b b b i
{11, 3}, // i i i i
{3, 4}, // b i i i
{4, 11}, // b i i i
{4, 7}, // i i i i
{7, 6}, // b b i i
{8, 9}, // i i i i
{9, 8}, // i i i i
{5, 6}, // i i i i
{6, 5} // i i i i
};
auto graph = makeGraph(edges);
std::vector<Partition> partitions{l1, l2, l3, l4};
auto permutation = makePermutation(graph, partitions);
CHECK_EQUAL_RANGE(permutation, 0, 7, 8, 5, 6, 11, 4, 3, 9, 10, 1, 2);
}
BOOST_AUTO_TEST_SUITE_END()