osrm-backend/Contractor/TemporaryStorage.h

116 lines
3.7 KiB
C++

/*
open source routing machine
Copyright (C) Dennis Luxen, others 2010
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU AFFERO General Public License as published by
the Free Software Foundation; either version 3 of the License, or
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
or see http://www.gnu.org/licenses/agpl.txt.
*/
#ifndef TEMPORARYSTORAGE_H_
#define TEMPORARYSTORAGE_H_
#include <vector>
#include <fstream>
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/thread/mutex.hpp>
#include "../typedefs.h"
//This is one big workaround for latest boost renaming woes.
#if BOOST_FILESYSTEM_VERSION < 3
#warning Boost Installation with Filesystem3 missing, activating workaround
#include <cstdio>
namespace boost {
namespace filesystem {
inline path temp_directory_path() {
char * buffer;
buffer = tmpnam (NULL);
return path(buffer);
}
inline path unique_path(const path&) {
return temp_directory_path();
}
}
}
#endif
#ifndef BOOST_FILESYSTEM_VERSION
#define BOOST_FILESYSTEM_VERSION 3
#endif
/**
* This class implements a singleton file storage for temporary data.
* temporary slots can be accessed by other objects through an int
* On deallocation every slot gets deallocated
*
* Access is sequential, which means, that there is no random access
* -> Data is written in first phase and reread in second.
*/
static boost::filesystem::path tempDirectory;
static std::string TemporaryFilePattern("OSRM-%%%%-%%%%-%%%%");
class TemporaryStorage {
public:
static TemporaryStorage & GetInstance();
virtual ~TemporaryStorage();
int allocateSlot();
void deallocateSlot(int slotID);
void writeToSlot(int slotID, char * pointer, std::streamsize size);
void readFromSlot(int slotID, char * pointer, std::streamsize size);
//returns the number of free bytes
unsigned getFreeBytesOnTemporaryDevice();
boost::filesystem::fstream::pos_type tell(int slotID);
void seek(int slotID, boost::filesystem::fstream::pos_type);
void removeAll();
private:
TemporaryStorage();
TemporaryStorage(TemporaryStorage const &){};
TemporaryStorage& operator=(TemporaryStorage const &) {
return *this;
}
void abort(boost::filesystem::filesystem_error& e);
;
struct StreamData {
bool writeMode;
boost::filesystem::path pathToTemporaryFile;
boost::shared_ptr<boost::filesystem::fstream> streamToTemporaryFile;
boost::shared_ptr<boost::mutex> readWriteMutex;
StreamData() :
writeMode(true),
pathToTemporaryFile (boost::filesystem::unique_path(tempDirectory.append(TemporaryFilePattern.begin(), TemporaryFilePattern.end()))),
streamToTemporaryFile(new boost::filesystem::fstream(pathToTemporaryFile, std::ios::in | std::ios::out | std::ios::trunc | std::ios::binary)),
readWriteMutex(new boost::mutex)
{
if(streamToTemporaryFile->fail())
ERR("Aborting, because temporary file at " << pathToTemporaryFile << " could not be created");
}
};
//vector of file streams that is used to store temporary data
std::vector<StreamData> vectorOfStreamDatas;
boost::mutex mutex;
};
#endif /* TEMPORARYSTORAGE_H_ */