Extends explanation for recursive bisection ids Cleans up Bisection State Removes license boilerplate from partitioner config Sorts Spatially and picks Sources and Sinks Uses sets for sources and sinks for now; see how large they will get Runs n cuts in parallel changing the slope and uses the best Clarifies balance <-> ratio naming |
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.. | ||
bisection_graph.hpp | ||
dinic_max_flow.hpp | ||
graph_view.hpp | ||
inertial_flow.hpp | ||
partition_config.hpp | ||
partitioner.hpp | ||
recursive_bisection_state.hpp | ||
recursive_bisection.hpp | ||
reorder_first_last.hpp |