osrm-backend/profiles/bicycle.lua
2013-01-27 23:01:37 +01:00

263 lines
7.3 KiB
Lua

require("lib/access")
-- Begin of globals
barrier_whitelist = { [""] = true, ["cycle_barrier"] = true, ["bollard"] = true, ["entrance"] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true}
access_tag_whitelist = { ["yes"] = true, ["permissive"] = true, ["designated"] = true }
access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestery"] = true }
access_tag_restricted = { ["destination"] = true, ["delivery"] = true }
access_tags_hierachy = { "bicycle", "vehicle", "access" }
cycleway_tags = {["track"]=true,["lane"]=true,["opposite"]=true,["opposite_lane"]=true,["opposite_track"]=true,["share_busway"]=true,["sharrow"]=true,["shared"]=true }
service_tag_restricted = { ["parking_aisle"] = true }
restriction_exception_tags = { "bicycle", "vehicle", "access" }
default_speed = 16
main_speeds = {
["cycleway"] = 18,
["primary"] = 17,
["primary_link"] = 17,
["secondary"] = 18,
["secondary_link"] = 18,
["tertiary"] = 18,
["tertiary_link"] = 18,
["residential"] = 18,
["unclassified"] = 16,
["living_street"] = 16,
["road"] = 16,
["service"] = 16,
["track"] = 13,
["path"] = 13,
["footway"] = 12,
["pedestrian"] = 12,
["pier"] = 12,
["steps"] = 2
}
pedestrian_speeds = {
["footway"] = 5,
["pedestrian"] = 5,
["pier"] = 5,
["steps"] = 2
}
railway_speeds = {
["train"] = 10,
["railway"] = 10,
["subway"] = 10,
["light_rail"] = 10,
["monorail"] = 10,
["tram"] = 10
}
platform_speeds = {
["platform"] = 5
}
amenity_speeds = {
["parking"] = 10,
["parking_entrance"] = 10
}
route_speeds = {
["ferry"] = 5
}
take_minimum_of_speeds = true
obey_oneway = true
obey_bollards = false
use_restrictions = true
ignore_areas = true -- future feature
traffic_signal_penalty = 2
u_turn_penalty = 20
-- End of globals
function get_exceptions(vector)
for i,v in ipairs(restriction_exception_tags) do
vector:Add(v)
end
end
function node_function (node)
local barrier = node.tags:Find ("barrier")
local access = Access.find_access_tag(node, access_tags_hierachy)
local traffic_signal = node.tags:Find("highway")
-- flag node if it carries a traffic light
if traffic_signal == "traffic_signals" then
node.traffic_light = true
end
-- parse access and barrier tags
if access and access ~= "" then
if access_tag_blacklist[access] then
node.bollard = true
else
node.bollard = false
end
elseif barrier and barrier ~= "" then
if barrier_whitelist[barrier] then
node.bollard = false
else
node.bollard = true
end
end
return 1
end
function way_function (way, numberOfNodesInWay)
-- A way must have two nodes or more
if(numberOfNodesInWay < 2) then
return 0;
end
-- First, get the properties of each way that we come across
local highway = way.tags:Find("highway")
local name = way.tags:Find("name")
local ref = way.tags:Find("ref")
local junction = way.tags:Find("junction")
local route = way.tags:Find("route")
local railway = way.tags:Find("railway")
local public_transport = way.tags:Find("public_transport")
local maxspeed = parseMaxspeed(way.tags:Find ( "maxspeed") )
local man_made = way.tags:Find("man_made")
local barrier = way.tags:Find("barrier")
local oneway = way.tags:Find("oneway")
local onewayClass = way.tags:Find("oneway:bicycle")
local cycleway = way.tags:Find("cycleway")
local cycleway_left = way.tags:Find("cycleway:left")
local cycleway_right = way.tags:Find("cycleway:right")
local duration = way.tags:Find("duration")
local service = way.tags:Find("service")
local area = way.tags:Find("area")
local amenity = way.tags:Find("amenity")
local access = Access.find_access_tag(way, access_tags_hierachy)
-- initial routability check, filters out buildings, boundaries, etc
if (not highway or highway == '') and
(not route or route == '') and
(not railway or railway=='') and
(not amenity or amenity=='') and
(not public_transport or public_transport=='')
then
return 0
end
-- access
if access_tag_blacklist[access] then
return 0
end
-- name
if "" ~= ref then
way.name = ref
elseif "" ~= name then
way.name = name
else
way.name = highway -- if no name exists, use way type
end
if route_speeds[route] then
-- ferries
way.direction = Way.bidirectional
way.ignore_in_grid = true
if durationIsValid(duration) then
way.duration = math.max( 1, parseDuration(duration) )
else
way.speed = route_speeds[route]
end
elseif railway and platform_speeds[railway] then
-- railway platforms (old tagging scheme)
way.speed = platform_speeds[railway]
elseif platform_speeds[public_transport] then
-- public_transport platforms (new tagging platform)
way.speed = platform_speeds[public_transport]
elseif railway and railway_speeds[railway] then
-- railways
if access and access_tag_whitelist[access] then
way.speed = railway_speeds[railway]
way.direction = Way.bidirectional
end
elseif pedestrian_speeds[highway] and main_speeds[highway] then
-- pedestrian areas
if access_tag_whitelist[access] then
way.speed = main_speeds[highway] -- biking
else
way.speed = pedestrian_speeds[highway] -- pushing bikes
end
elseif amenity and amenity_speeds[amenity] then
-- parking areas
way.speed = amenity_speeds[amenity]
else
-- regular ways
if main_speeds[highway] then
way.speed = main_speeds[highway]
elseif main_speeds[man_made] then
way.speed = main_speeds[man_made]
elseif access_tag_whitelist[access] then
way.speed = default_speed
end
end
-- maxspeed
if take_minimum_of_speeds then
if maxspeed and maxspeed>0 then
way.speed = math.min(way.speed, maxspeed)
end
end
-- direction
way.direction = Way.bidirectional
local impliedOneway = false
if junction == "roundabout" or highway == "motorway_link" or highway == "motorway" then
way.direction = Way.oneway
impliedOneway = true
end
if onewayClass == "yes" or onewayClass == "1" or onewayClass == "true" then
way.direction = Way.oneway
elseif onewayClass == "no" or onewayClass == "0" or onewayClass == "false" then
way.direction = Way.bidirectional
elseif onewayClass == "-1" then
way.direction = Way.opposite
elseif oneway == "no" or oneway == "0" or oneway == "false" then
way.direction = Way.bidirectional
elseif cycleway and string.find(cycleway, "opposite") == 1 then
if impliedOneway then
way.direction = Way.opposite
else
way.direction = Way.bidirectional
end
elseif cycleway_left and cycleway_tags[cycleway_left] and cycleway_right and cycleway_tags[cycleway_right] then
way.direction = Way.bidirectional
elseif cycleway_left and cycleway_tags[cycleway_left] then
if impliedOneway then
way.direction = Way.opposite
else
way.direction = Way.bidirectional
end
elseif cycleway_right and cycleway_tags[cycleway_right] then
if impliedOneway then
way.direction = Way.oneway
else
way.direction = Way.bidirectional
end
elseif oneway == "-1" then
way.direction = Way.opposite
elseif oneway == "yes" or oneway == "1" or oneway == "true" then
way.direction = Way.oneway
end
-- cycleways
if cycleway and cycleway_tags[cycleway] then
way.speed = main_speeds["cycleway"]
elseif cycleway_left and cycleway_tags[cycleway_left] then
way.speed = main_speeds["cycleway"]
elseif cycleway_right and cycleway_tags[cycleway_right] then
way.speed = main_speeds["cycleway"]
end
way.type = 1
return 1
end