osrm-backend/include/contractor/contractor_graph.hpp
Daniel Patterson 498259b220
Replace dynamic distance calculation for table plugin with pre-calculated distances on shortcuts, avoiding unpacking cost.
Adds approx 10% to total data size.  Speeds up large table requests by 2 orders of magnitude.

Co-authored-by: Kajari Ghosh <ghoshkaj@gmail.com>
2018-10-30 15:41:06 -07:00

49 lines
1.3 KiB
C++

#ifndef OSRM_CONTRACTOR_CONTRACTOR_GRAPH_HPP_
#define OSRM_CONTRACTOR_CONTRACTOR_GRAPH_HPP_
#include "util/dynamic_graph.hpp"
#include <algorithm>
namespace osrm
{
namespace contractor
{
struct ContractorEdgeData
{
ContractorEdgeData()
: weight(0), duration(0), distance(0), id(0), originalEdges(0), shortcut(0), forward(0),
backward(0)
{
}
ContractorEdgeData(EdgeWeight weight,
EdgeWeight duration,
EdgeDistance distance,
unsigned original_edges,
unsigned id,
bool shortcut,
bool forward,
bool backward)
: weight(weight), duration(duration), distance(distance), id(id),
originalEdges(std::min((1u << 29) - 1u, original_edges)), shortcut(shortcut),
forward(forward), backward(backward)
{
}
EdgeWeight weight;
EdgeWeight duration;
EdgeDistance distance;
unsigned id;
unsigned originalEdges : 29;
bool shortcut : 1;
bool forward : 1;
bool backward : 1;
};
using ContractorGraph = util::DynamicGraph<ContractorEdgeData>;
using ContractorEdge = ContractorGraph::InputEdge;
} // namespace contractor
} // namespace osrm
#endif // OSRM_CONTRACTOR_CONTRACTOR_GRAPH_HPP_