osrm-backend/Contractor/EdgeBasedGraphFactory.h
2013-06-27 11:44:32 -04:00

174 lines
6.0 KiB
C++

/*
open source routing machine
Copyright (C) Dennis Luxen, others 2010
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU AFFERO General Public License as published by
the Free Software Foundation; either version 3 of the License, or
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
or see http://www.gnu.org/licenses/agpl.txt.
*/
/*
* This class constructs the edge base representation of a graph from a given node based edge list
*/
#ifndef EDGEBASEDGRAPHFACTORY_H_
#define EDGEBASEDGRAPHFACTORY_H_
#include "../typedefs.h"
#include "../DataStructures/DeallocatingVector.h"
#include "../DataStructures/DynamicGraph.h"
#include "../Extractor/ExtractorStructs.h"
#include "../DataStructures/HashTable.h"
#include "../DataStructures/ImportEdge.h"
#include "../DataStructures/MercatorUtil.h"
#include "../DataStructures/QueryEdge.h"
#include "../DataStructures/Percent.h"
#include "../DataStructures/TurnInstructions.h"
#include "../Util/BaseConfiguration.h"
#include "../Util/LuaUtil.h"
#include <stxxl.h>
#include <boost/foreach.hpp>
#include <boost/make_shared.hpp>
#include <boost/noncopyable.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/unordered_map.hpp>
#include <boost/unordered_set.hpp>
#include <cstdlib>
#include <algorithm>
#include <queue>
#include <vector>
class EdgeBasedGraphFactory : boost::noncopyable {
public:
struct EdgeBasedNode {
EdgeBasedNode() :
id(INT_MAX),
lat1(INT_MAX),
lat2(INT_MAX),
lon1(INT_MAX),
lon2(INT_MAX >> 1),
belongsToTinyComponent(false),
nameID(UINT_MAX),
weight(UINT_MAX >> 1),
ignoreInGrid(false)
{ }
bool operator<(const EdgeBasedNode & other) const {
return other.id < id;
}
bool operator==(const EdgeBasedNode & other) const {
return id == other.id;
}
inline _Coordinate Centroid() const {
_Coordinate centroid;
//The coordinates of the midpoint are given by:
//x = (x1 + x2) /2 and y = (y1 + y2) /2.
centroid.lon = (std::min(lon1, lon2) + std::max(lon1, lon2))/2;
centroid.lat = (std::min(lat1, lat2) + std::max(lat1, lat2))/2;
return centroid;
}
inline bool isIgnored() const {
return ignoreInGrid;
}
NodeID id;
int lat1;
int lat2;
int lon1;
int lon2:31;
bool belongsToTinyComponent:1;
NodeID nameID;
unsigned weight:31;
bool ignoreInGrid:1;
};
struct SpeedProfileProperties{
SpeedProfileProperties() : trafficSignalPenalty(0), uTurnPenalty(0), has_turn_penalty_function(false) {}
int trafficSignalPenalty;
int uTurnPenalty;
bool has_turn_penalty_function;
} speedProfile;
private:
struct _NodeBasedEdgeData {
int distance;
unsigned edgeBasedNodeID;
unsigned nameID;
short type;
bool isAccessRestricted:1;
bool shortcut:1;
bool forward:1;
bool backward:1;
bool roundabout:1;
bool ignoreInGrid:1;
bool contraFlow:1;
};
struct _EdgeBasedEdgeData {
int distance;
unsigned via;
unsigned nameID;
bool forward;
bool backward;
TurnInstruction turnInstruction;
};
typedef DynamicGraph< _NodeBasedEdgeData > _NodeBasedDynamicGraph;
typedef _NodeBasedDynamicGraph::InputEdge _NodeBasedEdge;
std::vector<NodeInfo> inputNodeInfoList;
unsigned numberOfTurnRestrictions;
boost::shared_ptr<_NodeBasedDynamicGraph> _nodeBasedGraph;
boost::unordered_set<NodeID> _barrierNodes;
boost::unordered_set<NodeID> _trafficLights;
typedef std::pair<NodeID, NodeID> RestrictionSource;
typedef std::pair<NodeID, bool> RestrictionTarget;
typedef std::vector<RestrictionTarget> EmanatingRestrictionsVector;
typedef boost::unordered_map<RestrictionSource, unsigned > RestrictionMap;
std::vector<EmanatingRestrictionsVector> _restrictionBucketVector;
RestrictionMap _restrictionMap;
DeallocatingVector<EdgeBasedEdge> edgeBasedEdges;
std::vector<EdgeBasedNode> edgeBasedNodes;
NodeID CheckForEmanatingIsOnlyTurn(const NodeID u, const NodeID v) const;
bool CheckIfTurnIsRestricted(const NodeID u, const NodeID v, const NodeID w) const;
void InsertEdgeBasedNode(
_NodeBasedDynamicGraph::EdgeIterator e1,
_NodeBasedDynamicGraph::NodeIterator u,
_NodeBasedDynamicGraph::NodeIterator v,
bool belongsToTinyComponent);
template<class CoordinateT>
double GetAngleBetweenTwoEdges(const CoordinateT& A, const CoordinateT& C, const CoordinateT& B) const;
public:
template< class InputEdgeT >
explicit EdgeBasedGraphFactory(int nodes, std::vector<InputEdgeT> & inputEdges, std::vector<NodeID> & _bollardNodes, std::vector<NodeID> & trafficLights, std::vector<_Restriction> & inputRestrictions, std::vector<NodeInfo> & nI, SpeedProfileProperties speedProfile);
void Run(const char * originalEdgeDataFilename, lua_State *myLuaState);
void GetEdgeBasedEdges( DeallocatingVector< EdgeBasedEdge >& edges );
void GetEdgeBasedNodes( std::vector< EdgeBasedNode> & nodes);
void GetOriginalEdgeData( std::vector< OriginalEdgeData> & originalEdgeData);
TurnInstruction AnalyzeTurn(const NodeID u, const NodeID v, const NodeID w, unsigned& penalty, lua_State *myLuaState) const;
unsigned GetNumberOfNodes() const;
};
#endif /* EDGEBASEDGRAPHFACTORY_H_ */