osrm-backend/include/extractor/edge_based_graph_factory.hpp
2016-03-04 16:13:30 +01:00

179 lines
7.1 KiB
C++

// This class constructs the edge-expanded routing graph
#ifndef EDGE_BASED_GRAPH_FACTORY_HPP_
#define EDGE_BASED_GRAPH_FACTORY_HPP_
#include "extractor/edge_based_edge.hpp"
#include "extractor/speed_profile.hpp"
#include "util/typedefs.hpp"
#include "extractor/compressed_edge_container.hpp"
#include "util/deallocating_vector.hpp"
#include "extractor/edge_based_node.hpp"
#include "extractor/original_edge_data.hpp"
#include "extractor/query_node.hpp"
#include "extractor/turn_instructions.hpp"
#include "util/node_based_graph.hpp"
#include "extractor/restriction_map.hpp"
#include <algorithm>
#include <cstdint>
#include <cstddef>
#include <iosfwd>
#include <memory>
#include <queue>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include <string>
#include <boost/filesystem/fstream.hpp>
struct lua_State;
namespace osrm
{
namespace extractor
{
class EdgeBasedGraphFactory
{
public:
EdgeBasedGraphFactory(const EdgeBasedGraphFactory &) = delete;
EdgeBasedGraphFactory &operator=(const EdgeBasedGraphFactory &) = delete;
explicit EdgeBasedGraphFactory(std::shared_ptr<util::NodeBasedDynamicGraph> node_based_graph,
const CompressedEdgeContainer &compressed_edge_container,
const std::unordered_set<NodeID> &barrier_nodes,
const std::unordered_set<NodeID> &traffic_lights,
std::shared_ptr<const RestrictionMap> restriction_map,
const std::vector<QueryNode> &node_info_list,
SpeedProfileProperties speed_profile);
void Run(const std::string &original_edge_data_filename,
lua_State *lua_state,
const std::string &edge_segment_lookup_filename,
const std::string &edge_penalty_filename,
const bool generate_edge_lookup);
// The following get access functions destroy the content in the factory
void GetEdgeBasedEdges(util::DeallocatingVector<EdgeBasedEdge> &edges);
void GetEdgeBasedNodes(std::vector<EdgeBasedNode> &nodes);
void GetStartPointMarkers(std::vector<bool> &node_is_startpoint);
void GetEdgeBasedNodeWeights(std::vector<EdgeWeight> &output_node_weights);
unsigned GetHighestEdgeID();
// Basic analysis of a turn (u --(e1)-- v --(e2)-- w)
// with known angle.
// Handles special cases like u-turns and roundabouts
// For basic turns, the turn based on the angle-classification is returned
TurnInstruction AnalyzeTurn(const NodeID u,
const EdgeID e1,
const NodeID v,
const EdgeID e2,
const NodeID w,
const double angle) const;
std::int32_t GetTurnPenalty(double angle, lua_State *lua_state) const;
private:
using EdgeData = util::NodeBasedDynamicGraph::EdgeData;
//! maps index from m_edge_based_node_list to ture/false if the node is an entry point to the
//! graph
std::vector<bool> m_edge_based_node_is_startpoint;
//! node weights that indicate the length of the segment (node based) represented by the
//! edge-based node
std::vector<EdgeWeight> m_edge_based_node_weights;
//! list of edge based nodes (compressed segments)
std::vector<EdgeBasedNode> m_edge_based_node_list;
util::DeallocatingVector<EdgeBasedEdge> m_edge_based_edge_list;
unsigned m_max_edge_id;
const std::vector<QueryNode> &m_node_info_list;
std::shared_ptr<util::NodeBasedDynamicGraph> m_node_based_graph;
std::shared_ptr<RestrictionMap const> m_restriction_map;
const std::unordered_set<NodeID> &m_barrier_nodes;
const std::unordered_set<NodeID> &m_traffic_lights;
const CompressedEdgeContainer &m_compressed_edge_container;
SpeedProfileProperties speed_profile;
void CompressGeometry();
unsigned RenumberEdges();
void GenerateEdgeExpandedNodes();
#ifdef DEBUG_GEOMETRY
void GenerateEdgeExpandedEdges(const std::string &original_edge_data_filename,
lua_State *lua_state,
const std::string &edge_segment_lookup_filename,
const std::string &edge_fixed_penalties_filename,
const bool generate_edge_lookup,
const std::string &debug_turns_path);
#else
void GenerateEdgeExpandedEdges(const std::string &original_edge_data_filename,
lua_State *lua_state,
const std::string &edge_segment_lookup_filename,
const std::string &edge_fixed_penalties_filename,
const bool generate_edge_lookup);
#endif
void InsertEdgeBasedNode(const NodeID u, const NodeID v);
void FlushVectorToStream(std::ofstream &edge_data_file,
std::vector<OriginalEdgeData> &original_edge_data_vector) const;
struct TurnCandidate
{
EdgeID eid; // the id of the arc
bool valid; // a turn may be relevant to good instructions, even if we cannot take the road
double angle; // the approximated angle of the turn
TurnInstruction instruction; // a proposed instruction
double confidence; // how close to the border is the turn?
std::string toString() const
{
std::string result = "[turn] ";
result += std::to_string(eid);
result += " valid: ";
result += std::to_string(valid);
result += " angle: ";
result += std::to_string(angle);
result += " instruction: ";
result += std::to_string(static_cast<std::int32_t>(instruction));
result += " confidence: ";
result += std::to_string(confidence);
return result;
}
};
// Use In Order to generate base turns
// cannot be const due to the counters...
std::vector<TurnCandidate> getTurnCandidates(NodeID from, EdgeID via_edge);
std::vector<TurnCandidate> optimizeCandidates(NodeID via_edge,
std::vector<TurnCandidate> turn_candidates) const;
std::vector<TurnCandidate> suppressTurns(EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates) const;
QueryNode getRepresentativeCoordinate(const NodeID src,
const NodeID tgt,
const EdgeID via_eid,
bool INVERTED) const;
bool isObviousChoice(EdgeID coming_from_eid,
std::size_t turn_index,
const std::vector<TurnCandidate> &turn_candidates) const;
std::size_t restricted_turns_counter;
std::size_t skipped_uturns_counter;
std::size_t skipped_barrier_turns_counter;
};
} // namespace extractor
} // namespace osrm
#endif /* EDGE_BASED_GRAPH_FACTORY_HPP_ */