osrm-backend/profiles/bicycle.lua
Moritz Kobitzsch 5e167b8745 Turn Angles in OSRM were computed using a lookahead of 10 meters.
This PR adds more advanced coordinate extraction, analysing the road
to detect offsets due to OSM way modelling.

In addition it improves the handling of bearings. Right now OSM reports
bearings simply based on the very first coordinate along a way.
With this PR, we store the bearings for a turn correctly, making the
bearings for turns correct.
2016-10-20 10:47:29 +02:00

414 lines
14 KiB
Lua

-- Bicycle profile
local find_access_tag = require("lib/access").find_access_tag
local limit = require("lib/maxspeed").limit
local set_classification = require("lib/guidance").set_classification
-- Begin of globals
barrier_whitelist = { [""] = true, ["cycle_barrier"] = true, ["bollard"] = true, ["entrance"] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true, ["no"] = true, ["block"] = true }
access_tag_whitelist = { ["yes"] = true, ["permissive"] = true, ["designated"] = true }
access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestry"] = true, ["delivery"] = true }
access_tag_restricted = { ["destination"] = true, ["delivery"] = true }
access_tags_hierarchy = { "bicycle", "vehicle", "access" }
cycleway_tags = {["track"]=true,["lane"]=true,["opposite"]=true,["opposite_lane"]=true,["opposite_track"]=true,["share_busway"]=true,["sharrow"]=true,["shared"]=true }
service_tag_restricted = { ["parking_aisle"] = true }
restrictions = { "bicycle" }
unsafe_highway_list = { ["primary"] = true, ["secondary"] = true, ["tertiary"] = true, ["primary_link"] = true, ["secondary_link"] = true, ["tertiary_link"] = true}
local default_speed = 15
local walking_speed = 6
bicycle_speeds = {
["cycleway"] = default_speed,
["primary"] = default_speed,
["primary_link"] = default_speed,
["secondary"] = default_speed,
["secondary_link"] = default_speed,
["tertiary"] = default_speed,
["tertiary_link"] = default_speed,
["residential"] = default_speed,
["unclassified"] = default_speed,
["living_street"] = default_speed,
["road"] = default_speed,
["service"] = default_speed,
["track"] = 12,
["path"] = 12
--["footway"] = 12,
--["pedestrian"] = 12,
}
pedestrian_speeds = {
["footway"] = walking_speed,
["pedestrian"] = walking_speed,
["steps"] = 2
}
railway_speeds = {
["train"] = 10,
["railway"] = 10,
["subway"] = 10,
["light_rail"] = 10,
["monorail"] = 10,
["tram"] = 10
}
platform_speeds = {
["platform"] = walking_speed
}
amenity_speeds = {
["parking"] = 10,
["parking_entrance"] = 10
}
man_made_speeds = {
["pier"] = walking_speed
}
route_speeds = {
["ferry"] = 5
}
bridge_speeds = {
["movable"] = 5
}
surface_speeds = {
["asphalt"] = default_speed,
["cobblestone:flattened"] = 10,
["paving_stones"] = 10,
["compacted"] = 10,
["cobblestone"] = 6,
["unpaved"] = 6,
["fine_gravel"] = 6,
["gravel"] = 6,
["pebblestone"] = 6,
["ground"] = 6,
["dirt"] = 6,
["earth"] = 6,
["grass"] = 6,
["mud"] = 3,
["sand"] = 3
}
-- these need to be global because they are accesed externaly
properties.traffic_signal_penalty = 2
properties.use_turn_restrictions = false
properties.u_turn_penalty = 20
properties.continue_straight_at_waypoint = false
local obey_oneway = true
local ignore_areas = true
local turn_penalty = 6
local turn_bias = 1.4
-- reduce the driving speed by 30% for unsafe roads
-- local safety_penalty = 0.7
local safety_penalty = 1.0
local use_public_transport = true
local fallback_names = true
local function parse_maxspeed(source)
if not source then
return 0
end
local n = tonumber(source:match("%d*"))
if not n then
n = 0
end
if string.match(source, "mph") or string.match(source, "mp/h") then
n = (n*1609)/1000
end
return n
end
function get_restrictions(vector)
for i,v in ipairs(restrictions) do
vector:Add(v)
end
end
function node_function (node, result)
-- parse access and barrier tags
local highway = node:get_value_by_key("highway")
local is_crossing = highway and highway == "crossing"
local access = find_access_tag(node, access_tags_hierarchy)
if access and access ~= "" then
-- access restrictions on crossing nodes are not relevant for
-- the traffic on the road
if access_tag_blacklist[access] and not is_crossing then
result.barrier = true
end
else
local barrier = node:get_value_by_key("barrier")
if barrier and "" ~= barrier then
if not barrier_whitelist[barrier] then
result.barrier = true
end
end
end
-- check if node is a traffic light
local tag = node:get_value_by_key("highway")
if tag and "traffic_signals" == tag then
result.traffic_lights = true
end
end
function way_function (way, result)
-- initial routability check, filters out buildings, boundaries, etc
local highway = way:get_value_by_key("highway")
local route = way:get_value_by_key("route")
local man_made = way:get_value_by_key("man_made")
local railway = way:get_value_by_key("railway")
local amenity = way:get_value_by_key("amenity")
local public_transport = way:get_value_by_key("public_transport")
local bridge = way:get_value_by_key("bridge")
if (not highway or highway == '') and
(not route or route == '') and
(not use_public_transport or not railway or railway=='') and
(not amenity or amenity=='') and
(not man_made or man_made=='') and
(not public_transport or public_transport=='') and
(not bridge or bridge=='')
then
return
end
-- don't route on ways or railways that are still under construction
if highway=='construction' or railway=='construction' then
return
end
-- access
local access = find_access_tag(way, access_tags_hierarchy)
if access and access_tag_blacklist[access] then
return
end
result.forward_mode = mode.cycling
result.backward_mode = mode.cycling
-- other tags
local name = way:get_value_by_key("name")
local ref = way:get_value_by_key("ref")
local junction = way:get_value_by_key("junction")
local maxspeed = parse_maxspeed(way:get_value_by_key ( "maxspeed") )
local maxspeed_forward = parse_maxspeed(way:get_value_by_key( "maxspeed:forward"))
local maxspeed_backward = parse_maxspeed(way:get_value_by_key( "maxspeed:backward"))
local barrier = way:get_value_by_key("barrier")
local oneway = way:get_value_by_key("oneway")
local onewayClass = way:get_value_by_key("oneway:bicycle")
local cycleway = way:get_value_by_key("cycleway")
local cycleway_left = way:get_value_by_key("cycleway:left")
local cycleway_right = way:get_value_by_key("cycleway:right")
local duration = way:get_value_by_key("duration")
local service = way:get_value_by_key("service")
local area = way:get_value_by_key("area")
local foot = way:get_value_by_key("foot")
local foot_forward = way:get_value_by_key("foot:forward")
local foot_backward = way:get_value_by_key("foot:backward")
local bicycle = way:get_value_by_key("bicycle")
-- name
if name and "" ~= name then
result.name = name
-- TODO find a better solution for encoding way type
elseif fallback_names and highway then
-- if no name exists, use way type
-- this encoding scheme is expected to be a temporary solution
result.name = "{highway:"..highway.."}"
end
-- ref
if ref and "" ~= ref then
result.ref = ref
end
-- roundabout handling
if junction and "roundabout" == junction then
result.roundabout = true
end
-- speed
local bridge_speed = bridge_speeds[bridge]
if (bridge_speed and bridge_speed > 0) then
highway = bridge
if duration and durationIsValid(duration) then
result.duration = math.max( parseDuration(duration), 1 )
end
result.forward_speed = bridge_speed
result.backward_speed = bridge_speed
elseif route_speeds[route] then
-- ferries (doesn't cover routes tagged using relations)
result.forward_mode = mode.ferry
result.backward_mode = mode.ferry
result.ignore_in_grid = true
if duration and durationIsValid(duration) then
result.duration = math.max( 1, parseDuration(duration) )
else
result.forward_speed = route_speeds[route]
result.backward_speed = route_speeds[route]
end
-- public transport
elseif use_public_transport and railway and platform_speeds[railway] then
-- railway platforms (old tagging scheme)
result.forward_speed = platform_speeds[railway]
result.backward_speed = platform_speeds[railway]
elseif use_public_transport and platform_speeds[public_transport] then
-- public_transport platforms (new tagging platform)
result.forward_speed = platform_speeds[public_transport]
result.backward_speed = platform_speeds[public_transport]
elseif use_public_transport and railway and railway_speeds[railway] then
result.forward_mode = mode.train
result.backward_mode = mode.train
-- railways
if access and access_tag_whitelist[access] then
result.forward_speed = railway_speeds[railway]
result.backward_speed = railway_speeds[railway]
end
elseif amenity and amenity_speeds[amenity] then
-- parking areas
result.forward_speed = amenity_speeds[amenity]
result.backward_speed = amenity_speeds[amenity]
elseif bicycle_speeds[highway] then
-- regular ways
result.forward_speed = bicycle_speeds[highway]
result.backward_speed = bicycle_speeds[highway]
if safety_penalty < 1 and unsafe_highway_list[highway] then
result.forward_speed = result.forward_speed * safety_penalty
result.backward_speed = result.backward_speed * safety_penalty
end
elseif access and access_tag_whitelist[access] then
-- unknown way, but valid access tag
result.forward_speed = default_speed
result.backward_speed = default_speed
else
-- biking not allowed, maybe we can push our bike?
-- essentially requires pedestrian profiling, for example foot=no mean we can't push a bike
if foot ~= 'no' and junction ~= "roundabout" then
if pedestrian_speeds[highway] then
-- pedestrian-only ways and areas
result.forward_speed = pedestrian_speeds[highway]
result.backward_speed = pedestrian_speeds[highway]
result.forward_mode = mode.pushing_bike
result.backward_mode = mode.pushing_bike
elseif man_made and man_made_speeds[man_made] then
-- man made structures
result.forward_speed = man_made_speeds[man_made]
result.backward_speed = man_made_speeds[man_made]
result.forward_mode = mode.pushing_bike
result.backward_mode = mode.pushing_bike
elseif foot == 'yes' then
result.forward_speed = walking_speed
result.backward_speed = walking_speed
result.forward_mode = mode.pushing_bike
result.backward_mode = mode.pushing_bike
elseif foot_forward == 'yes' then
result.forward_speed = walking_speed
result.forward_mode = mode.pushing_bike
result.backward_mode = mode.inaccessible
elseif foot_backward == 'yes' then
result.forward_speed = walking_speed
result.forward_mode = mode.inaccessible
result.backward_mode = mode.pushing_bike
end
end
end
-- direction
local impliedOneway = false
if junction == "roundabout" or highway == "motorway" then
impliedOneway = true
end
if onewayClass == "yes" or onewayClass == "1" or onewayClass == "true" then
result.backward_mode = mode.inaccessible
elseif onewayClass == "no" or onewayClass == "0" or onewayClass == "false" then
-- prevent implied oneway
elseif onewayClass == "-1" then
result.forward_mode = mode.inaccessible
elseif oneway == "no" or oneway == "0" or oneway == "false" then
-- prevent implied oneway
elseif cycleway and string.find(cycleway, "opposite") == 1 then
if impliedOneway then
result.forward_mode = mode.inaccessible
result.backward_mode = mode.cycling
result.backward_speed = bicycle_speeds["cycleway"]
end
elseif cycleway_left and cycleway_tags[cycleway_left] and cycleway_right and cycleway_tags[cycleway_right] then
-- prevent implied
elseif cycleway_left and cycleway_tags[cycleway_left] then
if impliedOneway then
result.forward_mode = mode.inaccessible
result.backward_mode = mode.cycling
result.backward_speed = bicycle_speeds["cycleway"]
end
elseif cycleway_right and cycleway_tags[cycleway_right] then
if impliedOneway then
result.forward_mode = mode.cycling
result.backward_speed = bicycle_speeds["cycleway"]
result.backward_mode = mode.inaccessible
end
elseif oneway == "-1" then
result.forward_mode = mode.inaccessible
elseif oneway == "yes" or oneway == "1" or oneway == "true" or impliedOneway then
result.backward_mode = mode.inaccessible
end
-- pushing bikes
if bicycle_speeds[highway] or pedestrian_speeds[highway] then
if foot ~= "no" and junction ~= "roundabout" then
if result.backward_mode == mode.inaccessible then
result.backward_speed = walking_speed
result.backward_mode = mode.pushing_bike
elseif result.forward_mode == mode.inaccessible then
result.forward_speed = walking_speed
result.forward_mode = mode.pushing_bike
end
end
end
-- cycleways
if cycleway and cycleway_tags[cycleway] then
result.forward_speed = bicycle_speeds["cycleway"]
elseif cycleway_left and cycleway_tags[cycleway_left] then
result.forward_speed = bicycle_speeds["cycleway"]
elseif cycleway_right and cycleway_tags[cycleway_right] then
result.forward_speed = bicycle_speeds["cycleway"]
end
-- dismount
if bicycle == "dismount" then
result.forward_mode = mode.pushing_bike
result.backward_mode = mode.pushing_bike
result.forward_speed = walking_speed
result.backward_speed = walking_speed
end
-- reduce speed on bad surfaces
local surface = way:get_value_by_key("surface")
if surface and surface_speeds[surface] then
result.forward_speed = math.min(surface_speeds[surface], result.forward_speed)
result.backward_speed = math.min(surface_speeds[surface], result.backward_speed)
end
-- set the road classification based on guidance globals configuration
set_classification(highway,result,way)
-- maxspeed
limit( result, maxspeed, maxspeed_forward, maxspeed_backward )
end
function turn_function (angle)
-- compute turn penalty as angle^2, with a left/right bias
-- multiplying by 10 converts to deci-seconds see issue #1318
k = 10*turn_penalty/(90.0*90.0)
if angle>=0 then
return angle*angle*k/turn_bias
else
return angle*angle*k*turn_bias
end
end