82 lines
2.6 KiB
C++
82 lines
2.6 KiB
C++
/*
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Copyright (c) 2015, Project OSRM contributors
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All rights reserved.
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Redistribution and use in source and binary forms, with or without modification,
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are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this list
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of conditions and the following disclaimer.
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Redistributions in binary form must reproduce the above copyright notice, this
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list of conditions and the following disclaimer in the documentation and/or
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other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef CONTRACTOR_OPTIONS_HPP
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#define CONTRACTOR_OPTIONS_HPP
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#include <boost/filesystem/path.hpp>
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#include <string>
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enum class return_code : unsigned
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{
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ok,
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fail,
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exit
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};
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struct ContractorConfig
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{
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ContractorConfig() noexcept : requested_num_threads(0) {}
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boost::filesystem::path config_file_path;
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boost::filesystem::path osrm_input_path;
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boost::filesystem::path profile_path;
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std::string level_output_path;
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std::string core_output_path;
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std::string graph_output_path;
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std::string edge_based_graph_path;
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std::string edge_segment_lookup_path;
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std::string edge_penalty_path;
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bool use_cached_priority;
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unsigned requested_num_threads;
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//A percentage of vertices that will be contracted for the hierarchy.
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//Offers a trade-off between preprocessing and query time.
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//The remaining vertices form the core of the hierarchy
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//(e.g. 0.8 contracts 80 percent of the hierarchy, leaving a core of 20%)
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double core_factor;
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std::string segment_speed_lookup_path;
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#ifdef DEBUG_GEOMETRY
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std::string debug_geometry_path;
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#endif
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};
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struct ContractorOptions
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{
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static return_code ParseArguments(int argc, char *argv[], ContractorConfig &extractor_config);
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static void GenerateOutputFilesNames(ContractorConfig &extractor_config);
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};
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#endif // EXTRACTOR_OPTIONS_HPP
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