44 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| // Copyright 2018 Google Inc. All rights reserved.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| import from "../lobster/"
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| import monster_generated
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| 
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| // Example how to interop with JSON.
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| 
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| // Test loading some JSON, converting it to a binary FlatBuffer and back again.
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| 
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| // First read the schema and JSON data.
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| let schema = read_file("monster.fbs", true)
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| let json = read_file("monsterdata.json", true)
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| assert schema and json
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| 
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| // Parse JSON  to binary:
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| let fb, err1 = flatbuffers_json_to_binary(schema, json, [])
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| assert not err1
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| 
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| // Access one field in it, just to check:
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| let monster = MyGame_Sample_GetRootAsMonster(fb)
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| assert monster.name == "Orc"
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| 
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| // Convert binary back to JSON:
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| let json2, err2 = flatbuffers_binary_to_json(schema, fb, [])
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| assert not err2
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| 
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| // The generated JSON should be exactly equal to the original!
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| assert json == json2
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| 
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| // Print what we've been converting for good measure:
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| print json
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