81 lines
2.9 KiB
C++
81 lines
2.9 KiB
C++
#ifndef OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_HANDLER_HPP_
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#define OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_HANDLER_HPP_
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#include "extractor/guidance/intersection.hpp"
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#include "extractor/query_node.hpp"
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#include "extractor/suffix_table.hpp"
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#include "util/name_table.hpp"
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#include "util/node_based_graph.hpp"
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#include <cstddef>
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#include <vector>
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namespace osrm
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{
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namespace extractor
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{
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namespace guidance
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{
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// Intersection handlers deal with all issues related to intersections.
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// They assign appropriate turn operations to the TurnOperations.
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// This base class provides both the interface and implementations for
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// common functions.
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class IntersectionHandler
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{
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public:
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IntersectionHandler(const util::NodeBasedDynamicGraph &node_based_graph,
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const std::vector<QueryNode> &node_info_list,
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const util::NameTable &name_table,
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const SuffixTable &street_name_suffix_table);
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virtual ~IntersectionHandler();
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// check whether the handler can actually handle the intersection
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virtual bool
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canProcess(const NodeID nid, const EdgeID via_eid, const Intersection &intersection) const = 0;
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// process the intersection
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virtual Intersection
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operator()(const NodeID nid, const EdgeID via_eid, Intersection intersection) const = 0;
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protected:
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const util::NodeBasedDynamicGraph &node_based_graph;
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const std::vector<QueryNode> &node_info_list;
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const util::NameTable &name_table;
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const SuffixTable &street_name_suffix_table;
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// counts the number on allowed entry roads
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std::size_t countValid(const Intersection &intersection) const;
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// Decide on a basic turn types
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TurnType findBasicTurnType(const EdgeID via_edge, const ConnectedRoad &candidate) const;
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// Get the Instruction for an obvious turn
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TurnInstruction getInstructionForObvious(const std::size_t number_of_candidates,
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const EdgeID via_edge,
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const bool through_street,
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const ConnectedRoad &candidate) const;
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// Treating potential forks
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void assignFork(const EdgeID via_edge, ConnectedRoad &left, ConnectedRoad &right) const;
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void assignFork(const EdgeID via_edge,
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ConnectedRoad &left,
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ConnectedRoad ¢er,
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ConnectedRoad &right) const;
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// Trivial Turns use findBasicTurnType and getTurnDirection as only criteria
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void assignTrivialTurns(const EdgeID via_eid,
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Intersection &intersection,
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const std::size_t begin,
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const std::size_t end) const;
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bool isThroughStreet(const std::size_t index, const Intersection &intersection) const;
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};
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} // namespace guidance
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} // namespace extractor
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} // namespace osrm
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#endif /*OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_HANDLER_HPP_*/
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