osrm-backend/include/extractor/edge_based_edge.hpp
Daniel Patterson 0940f23d9d Store edge distances to improve matrix distance calculation.
Prep alpha release for testing.

Remove logging.

BY ALL MEANS REVERT THIS BEFORE CONTINUING DEVELOPMENT

comments out tests to pass

DIRTY COMMIT REVERT PLX; remove all failing node tests for mld distances

change assertions and permit distance zero edges

format

bump to alpha 2

update changelog after 5.19 release (#5203)

uncomment tests

comment out test that was never run

make unit tests pass
2018-10-25 17:57:51 -04:00

103 lines
3.4 KiB
C++

#ifndef EDGE_BASED_EDGE_HPP
#define EDGE_BASED_EDGE_HPP
#include "extractor/travel_mode.hpp"
#include "util/typedefs.hpp"
#include <tuple>
namespace osrm
{
namespace extractor
{
struct EdgeBasedEdge
{
public:
struct EdgeData
{
EdgeData()
: turn_id(0), weight(0), distance(0), duration(0), forward(false), backward(false)
{
}
EdgeData(const NodeID turn_id,
const EdgeWeight weight,
const EdgeDistance distance,
const EdgeWeight duration,
const bool forward,
const bool backward)
: turn_id(turn_id), weight(weight), distance(distance), duration(duration),
forward(forward), backward(backward)
{
}
NodeID turn_id; // ID of the edge based node (node based edge)
EdgeWeight weight;
EdgeDistance distance;
EdgeWeight duration : 30;
std::uint32_t forward : 1;
std::uint32_t backward : 1;
auto is_unidirectional() const { return !forward || !backward; }
};
EdgeBasedEdge();
template <class EdgeT> explicit EdgeBasedEdge(const EdgeT &other);
EdgeBasedEdge(const NodeID source,
const NodeID target,
const NodeID edge_id,
const EdgeWeight weight,
const EdgeWeight duration,
const EdgeDistance distance,
const bool forward,
const bool backward);
EdgeBasedEdge(const NodeID source, const NodeID target, const EdgeBasedEdge::EdgeData &data);
bool operator<(const EdgeBasedEdge &other) const;
NodeID source;
NodeID target;
EdgeData data;
};
static_assert(sizeof(extractor::EdgeBasedEdge) == 24,
"Size of extractor::EdgeBasedEdge type is "
"bigger than expected. This will influence "
"memory consumption.");
// Impl.
inline EdgeBasedEdge::EdgeBasedEdge() : source(0), target(0) {}
inline EdgeBasedEdge::EdgeBasedEdge(const NodeID source,
const NodeID target,
const NodeID turn_id,
const EdgeWeight weight,
const EdgeWeight duration,
const EdgeDistance distance,
const bool forward,
const bool backward)
: source(source), target(target), data{turn_id, weight, distance, duration, forward, backward}
{
}
inline EdgeBasedEdge::EdgeBasedEdge(const NodeID source,
const NodeID target,
const EdgeBasedEdge::EdgeData &data)
: source(source), target(target), data{data}
{
}
inline bool EdgeBasedEdge::operator<(const EdgeBasedEdge &other) const
{
const auto unidirectional = data.is_unidirectional();
const auto other_is_unidirectional = other.data.is_unidirectional();
// if all items are the same, we want to keep bidirectional edges. due to the `<` operator,
// preferring 0 (false) over 1 (true), we need to compare the inverse of `bidirectional`
return std::tie(source, target, data.weight, unidirectional) <
std::tie(other.source, other.target, other.data.weight, other_is_unidirectional);
}
} // namespace extractor
} // namespace osrm
#endif /* EDGE_BASED_EDGE_HPP */