osrm-backend/include/extractor/extraction_way.hpp

124 lines
3.6 KiB
C++

#ifndef EXTRACTION_WAY_HPP
#define EXTRACTION_WAY_HPP
#include "extractor/guidance/road_classification.hpp"
#include "extractor/travel_mode.hpp"
#include "util/guidance/turn_lanes.hpp"
#include "util/typedefs.hpp"
#include <string>
#include <vector>
namespace osrm
{
namespace extractor
{
namespace detail
{
inline void maybeSetString(std::string &str, const char *value)
{
if (value == nullptr)
{
str.clear();
}
else
{
str = std::string(value);
}
}
}
/**
* This struct is the direct result of the call to ```way_function```
* in the lua based profile.
*
* It is split into multiple edge segments in the ExtractorCallback.
*/
struct ExtractionWay
{
ExtractionWay() { clear(); }
void clear()
{
forward_speed = -1;
backward_speed = -1;
forward_rate = -1;
backward_rate = -1;
duration = -1;
weight = -1;
roundabout = false;
circular = false;
is_startpoint = true;
name.clear();
ref.clear();
pronunciation.clear();
destinations.clear();
exits.clear();
forward_travel_mode = TRAVEL_MODE_INACCESSIBLE;
backward_travel_mode = TRAVEL_MODE_INACCESSIBLE;
turn_lanes_forward.clear();
turn_lanes_backward.clear();
road_classification = guidance::RoadClassification();
backward_restricted = false;
forward_restricted = false;
is_left_hand_driving = false;
}
// wrappers to allow assigning nil (nullptr) to string values
void SetName(const char *value) { detail::maybeSetString(name, value); }
const char *GetName() const { return name.c_str(); }
void SetRef(const char *value) { detail::maybeSetString(ref, value); }
const char *GetRef() const { return ref.c_str(); }
void SetDestinations(const char *value) { detail::maybeSetString(destinations, value); }
const char *GetDestinations() const { return destinations.c_str(); }
void SetExits(const char *value) { detail::maybeSetString(exits, value); }
const char *GetExits() const { return exits.c_str(); }
void SetPronunciation(const char *value) { detail::maybeSetString(pronunciation, value); }
const char *GetPronunciation() const { return pronunciation.c_str(); }
void SetTurnLanesForward(const char *value)
{
detail::maybeSetString(turn_lanes_forward, value);
}
const char *GetTurnLanesForward() const { return turn_lanes_forward.c_str(); }
void SetTurnLanesBackward(const char *value)
{
detail::maybeSetString(turn_lanes_backward, value);
}
const char *GetTurnLanesBackward() const { return turn_lanes_backward.c_str(); }
// markers for determining user-defined classes for each way
std::unordered_map<std::string, bool> forward_classes;
std::unordered_map<std::string, bool> backward_classes;
// speed in km/h
double forward_speed;
double backward_speed;
// weight per meter
double forward_rate;
double backward_rate;
// duration of the whole way in both directions
double duration;
// weight of the whole way in both directions
double weight;
std::string name;
std::string ref;
std::string pronunciation;
std::string destinations;
std::string exits;
std::string turn_lanes_forward;
std::string turn_lanes_backward;
guidance::RoadClassification road_classification;
TravelMode forward_travel_mode : 4;
TravelMode backward_travel_mode : 4;
bool roundabout : 1;
bool circular : 1;
bool is_startpoint : 1;
bool forward_restricted : 1;
bool backward_restricted : 1;
bool is_left_hand_driving : 1;
};
}
}
#endif // EXTRACTION_WAY_HPP