204 lines
6.3 KiB
C++
204 lines
6.3 KiB
C++
/*
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open source routing machine
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Copyright (C) Dennis Luxen, others 2010
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU AFFERO General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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or see http://www.gnu.org/licenses/agpl.txt.
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*/
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// This class constructs the edge-expanded routing graph
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#ifndef EDGEBASEDGRAPHFACTORY_H_
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#define EDGEBASEDGRAPHFACTORY_H_
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#include "../typedefs.h"
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#include "../DataStructures/DeallocatingVector.h"
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#include "../DataStructures/DynamicGraph.h"
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#include "../Extractor/ExtractorStructs.h"
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#include "../DataStructures/HashTable.h"
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#include "../DataStructures/ImportEdge.h"
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#include "../DataStructures/QueryEdge.h"
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#include "../DataStructures/Percent.h"
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#include "../DataStructures/TurnInstructions.h"
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#include "../Util/LuaUtil.h"
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#include "../Util/SimpleLogger.h"
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#include <boost/foreach.hpp>
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#include <boost/make_shared.hpp>
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#include <boost/noncopyable.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/unordered_map.hpp>
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#include <boost/unordered_set.hpp>
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#include <algorithm>
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#include <fstream>
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#include <queue>
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#include <vector>
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class EdgeBasedGraphFactory : boost::noncopyable {
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public:
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struct EdgeBasedNode {
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EdgeBasedNode() :
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id(INT_MAX),
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lat1(INT_MAX),
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lat2(INT_MAX),
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lon1(INT_MAX),
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lon2(INT_MAX >> 1),
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belongsToTinyComponent(false),
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nameID(UINT_MAX),
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weight(UINT_MAX >> 1),
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ignoreInGrid(false)
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{ }
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bool operator<(const EdgeBasedNode & other) const {
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return other.id < id;
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}
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bool operator==(const EdgeBasedNode & other) const {
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return id == other.id;
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}
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inline FixedPointCoordinate Centroid() const {
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FixedPointCoordinate centroid;
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//The coordinates of the midpoint are given by:
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//x = (x1 + x2) /2 and y = (y1 + y2) /2.
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centroid.lon = (std::min(lon1, lon2) + std::max(lon1, lon2))/2;
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centroid.lat = (std::min(lat1, lat2) + std::max(lat1, lat2))/2;
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return centroid;
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}
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inline bool isIgnored() const {
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return ignoreInGrid;
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}
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NodeID id;
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int lat1;
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int lat2;
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int lon1;
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int lon2:31;
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bool belongsToTinyComponent:1;
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NodeID nameID;
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unsigned weight:31;
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bool ignoreInGrid:1;
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};
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struct SpeedProfileProperties{
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SpeedProfileProperties() :
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trafficSignalPenalty(0),
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uTurnPenalty(0),
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has_turn_penalty_function(false)
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{ }
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int trafficSignalPenalty;
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int uTurnPenalty;
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bool has_turn_penalty_function;
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} speed_profile;
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explicit EdgeBasedGraphFactory(
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int number_of_nodes,
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std::vector<ImportEdge> & input_edge_list,
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std::vector<NodeID> & barrier_node_list,
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std::vector<NodeID> & traffic_light_node_list,
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std::vector<TurnRestriction> & input_restrictions_list,
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std::vector<NodeInfo> & m_node_info_list,
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SpeedProfileProperties speed_profile
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);
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void Run(const char * originalEdgeDataFilename, lua_State *myLuaState);
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void GetEdgeBasedEdges( DeallocatingVector< EdgeBasedEdge >& edges );
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void GetEdgeBasedNodes( std::vector< EdgeBasedNode> & nodes);
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void GetOriginalEdgeData( std::vector<OriginalEdgeData> & originalEdgeData);
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TurnInstruction AnalyzeTurn(
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const NodeID u,
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const NodeID v,
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const NodeID w
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) const;
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int GetTurnPenalty(
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const NodeID u,
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const NodeID v,
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const NodeID w,
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lua_State *myLuaState
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) const;
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unsigned GetNumberOfNodes() const;
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private:
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struct NodeBasedEdgeData {
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int distance;
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unsigned edgeBasedNodeID;
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unsigned nameID;
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short type;
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bool isAccessRestricted:1;
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bool shortcut:1;
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bool forward:1;
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bool backward:1;
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bool roundabout:1;
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bool ignoreInGrid:1;
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bool contraFlow:1;
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};
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struct _EdgeBasedEdgeData {
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int distance;
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unsigned via;
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unsigned nameID;
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bool forward;
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bool backward;
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TurnInstruction turnInstruction;
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};
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unsigned m_turn_restrictions_count;
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typedef DynamicGraph<NodeBasedEdgeData> NodeBasedDynamicGraph;
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typedef NodeBasedDynamicGraph::InputEdge NodeBasedEdge;
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typedef NodeBasedDynamicGraph::NodeIterator NodeIterator;
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typedef NodeBasedDynamicGraph::EdgeIterator EdgeIterator;
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typedef NodeBasedDynamicGraph::EdgeData EdgeData;
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typedef std::pair<NodeID, NodeID> RestrictionSource;
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typedef std::pair<NodeID, bool> RestrictionTarget;
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typedef std::vector<RestrictionTarget> EmanatingRestrictionsVector;
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typedef boost::unordered_map<RestrictionSource, unsigned > RestrictionMap;
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std::vector<NodeInfo> m_node_info_list;
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std::vector<EmanatingRestrictionsVector> m_restriction_bucket_list;
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std::vector<EdgeBasedNode> m_edge_based_node_list;
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DeallocatingVector<EdgeBasedEdge> m_edge_based_edge_list;
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boost::shared_ptr<NodeBasedDynamicGraph> m_node_based_graph;
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boost::unordered_set<NodeID> m_barrier_nodes;
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boost::unordered_set<NodeID> m_traffic_lights;
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RestrictionMap m_restriction_map;
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NodeID CheckForEmanatingIsOnlyTurn(
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const NodeID u,
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const NodeID v
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) const;
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bool CheckIfTurnIsRestricted(
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const NodeID u,
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const NodeID v,
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const NodeID w
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) const;
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void InsertEdgeBasedNode(
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NodeBasedDynamicGraph::EdgeIterator e1,
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NodeBasedDynamicGraph::NodeIterator u,
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NodeBasedDynamicGraph::NodeIterator v,
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bool belongsToTinyComponent);
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};
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#endif /* EDGEBASEDGRAPHFACTORY_H_ */
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