osrm-backend/profiles/lib/guidance.lua
2016-10-24 15:25:46 -07:00

155 lines
6.0 KiB
Lua

local Guidance = {}
-- Guidance: Default Mapping from roads to types/priorities
highway_classes = { ["motorway"] = road_priority_class.motorway,
["motorway_link"] = road_priority_class.link_road,
["trunk"] = road_priority_class.trunk,
["trunk_link"] = road_priority_class.link_road,
["primary"] = road_priority_class.primary,
["primary_link"] = road_priority_class.link_road,
["secondary"] = road_priority_class.secondary,
["secondary_link"] = road_priority_class.link_road,
["tertiary"] = road_priority_class.tertiary,
["tertiary_link"] = road_priority_class.link_road,
["unclassified"] = road_priority_class.side_residential,
["residential"] = road_priority_class.side_residential,
["service"] = road_priority_class.connectivity,
["living_street"] = road_priority_class.main_residential,
["track"] = road_priority_class.bike_path,
["path"] = road_priority_class.bike_path,
["footway"] = road_priority_class.foot_path,
["pedestrian"] = road_priority_class.foot_path,
["steps"] = road_priority_class.foot_path}
default_highway_class = road_priority_class.connectivity;
motorway_types = { ["motorway"] = true, ["motorway_link"] = true, ["trunk"] = true, ["trunk_link"] = true }
-- these road types are set with a car in mind. For bicycle/walk we probably need different ones
road_types = { ["motorway"] = true,
["motorway_link"] = true,
["trunk"] = true,
["trunk_link"] = true,
["primary"] = true,
["primary_link"] = true,
["secondary"] = true,
["secondary_link"] = true,
["tertiary"] = true,
["tertiary_link"] = true,
["unclassified"] = true,
["residential"] = true,
["living_street"] = true }
link_types = { ["motorway_link"] = true, ["trunk_link"] = true, ["primary_link"] = true, ["secondary_link"] = true, ["tertiary_link"] = true }
function Guidance.set_classification (highway, result, input_way)
if motorway_types[highway] then
result.road_classification.motorway_class = true;
end
if link_types[highway] then
result.road_classification.link_class = true;
end
if highway_classes[highway] ~= nil then
result.road_classification.road_priority_class = highway_classes[highway]
else
result.road_classification.road_priority_class = default_highway_class
end
if road_types[highway] then
result.road_classification.may_be_ignored = false;
else
result.road_classification.may_be_ignored = true;
end
local lane_count = input_way:get_value_by_key("lanes")
if lane_count and lane_count ~= "" then
local lc = tonumber(lane_count)
if lc ~= nil then
result.road_classification.num_lanes = lc
end
else
local total_count = 0
local forward_count = input_way:get_value_by_key("lanes:forward")
if forward_count and forward_count ~= "" then
local fc = tonumber(forward_count)
if fc ~= nil then
total_count = fc
end
end
local backward_count = input_way:get_value_by_key("lanes:backward")
if backward_count and backward_count ~= "" then
local bc = tonumber(backward_count)
if bc ~= nil then
total_count = total_count + bc
end
end
if total_count ~= 0 then
result.road_classification.num_lanes = total_count
end
end
end
-- returns forward,backward psv lane count
local function get_psv_counts(way)
local psv = way:get_value_by_key("lanes:psv")
local psv_forward = way:get_value_by_key("lanes:psv:forward");
local psv_backward = way:get_value_by_key("lanes:psv:backward");
local fw = 0;
local bw = 0;
if psv and psv ~= "" then
fw = tonumber(psv)
if( fw == nil ) then
fw = 0
end
end
if psv_forward and psv_forward ~= "" then
fw = tonumber(psv_forward)
if( fw == nil ) then
fw = 0
end
end
if psv_backward and psv_backward ~= "" then
bw = tonumber(psv_backward);
if( bw == nil ) then
bw = 0
end
end
return fw, bw
end
-- trims lane string with regard to supported lanes
local function process_lanes(turn_lane,vehicle_lane,first_count,second_count)
if turn_lane and turn_lane ~= "" then
if vehicle_lane and vehicle_lane ~= "" then
turn_lane = applyAccessTokens(turn_lane,vehicle_lane)
elseif first_count ~= 0 or second_count ~= 0 then
turn_lane = trimLaneString(turn_lane, first_count, second_count)
end
end
return turn_lane;
end
-- this is broken for left-sided driving. It needs to switch left and right in case of left-sided driving
function Guidance.get_turn_lanes(way)
local fw_psv = 0
local bw_psv = 0
fw_psv, bw_psv = get_psv_counts(way)
local turn_lanes = way:get_value_by_key("turn:lanes")
local turn_lanes_fw = way:get_value_by_key("turn:lanes:forward")
local turn_lanes_bw = way:get_value_by_key("turn:lanes:backward")
local vehicle_lanes = way:get_value_by_key("vehicle:lanes");
local vehicle_lanes_fw = way:get_value_by_key("vehicle:lanes:forward");
local vehicle_lanes_bw = way:get_value_by_key("vehicle:lanes:backward");
turn_lanes = process_lanes(turn_lanes,vehicle_lanes,bw_psv,fw_psv)
turn_lanes_fw = process_lanes(turn_lanes_fw,vehicle_lanes_fw,bw_psv,fw_psv)
--backwards turn lanes need to treat bw_psv as fw_psv and vice versa
turn_lanes_bw = process_lanes(turn_lanes_bw,vehicle_lanes_bw,fw_psv,bw_psv)
return turn_lanes, turn_lanes_fw, turn_lanes_bw
end
return Guidance