- separates node-based graph creation and compression from edge-based graph creation - moves usage of edge-based node data-container to pre-processing as well, unifying access to node-based data - single struct instead of separate vectors for annotation data in engine (single place of modification)
128 lines
5.4 KiB
C++
128 lines
5.4 KiB
C++
#ifndef OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_GENERATOR_HPP_
|
|
#define OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_GENERATOR_HPP_
|
|
|
|
#include "extractor/compressed_edge_container.hpp"
|
|
#include "extractor/guidance/coordinate_extractor.hpp"
|
|
#include "extractor/guidance/intersection.hpp"
|
|
#include "extractor/guidance/intersection_normalization_operation.hpp"
|
|
#include "extractor/query_node.hpp"
|
|
#include "extractor/restriction_index.hpp"
|
|
#include "util/attributes.hpp"
|
|
#include "util/node_based_graph.hpp"
|
|
#include "util/typedefs.hpp"
|
|
|
|
#include <unordered_set>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
#include <boost/optional.hpp>
|
|
|
|
namespace osrm
|
|
{
|
|
namespace extractor
|
|
{
|
|
namespace guidance
|
|
{
|
|
|
|
struct IntersectionGenerationParameters
|
|
{
|
|
NodeID nid;
|
|
EdgeID via_eid;
|
|
};
|
|
|
|
// The Intersection Generator is given a turn location and generates an intersection representation
|
|
// from it. For this all turn possibilities are analysed.
|
|
// We consider turn restrictions to indicate possible turns. U-turns are generated based on profile
|
|
// decisions.
|
|
class IntersectionGenerator
|
|
{
|
|
public:
|
|
IntersectionGenerator(const util::NodeBasedDynamicGraph &node_based_graph,
|
|
const EdgeBasedNodeDataContainer &node_data_container,
|
|
const RestrictionMap &restriction_map,
|
|
const std::unordered_set<NodeID> &barrier_nodes,
|
|
const std::vector<util::Coordinate> &coordinates,
|
|
const CompressedEdgeContainer &compressed_edge_container);
|
|
|
|
// For a source node `a` and a via edge `ab` creates an intersection at target `b`.
|
|
//
|
|
// a . . . b . .
|
|
// .
|
|
// .
|
|
//
|
|
IntersectionView operator()(const NodeID nid, const EdgeID via_eid) const;
|
|
|
|
/*
|
|
* Compute the shape of an intersection, returning a set of connected roads, without any further
|
|
* concern for which of the entries are actually allowed.
|
|
* The shape also only comes with turn bearings, not with turn angles. All turn angles will be
|
|
* set to zero
|
|
*/
|
|
OSRM_ATTR_WARN_UNUSED
|
|
IntersectionShape
|
|
ComputeIntersectionShape(const NodeID center_node,
|
|
const boost::optional<NodeID> sorting_base = boost::none,
|
|
bool use_low_precision_angles = false) const;
|
|
|
|
// Graph Compression cannot compress every setting. For example any barrier/traffic light cannot
|
|
// be compressed. As a result, a simple road of the form `a ----- b` might end up as having an
|
|
// intermediate intersection, if there is a traffic light in between. If we want to look farther
|
|
// down a road, finding the next actual decision requires the look at multiple intersections.
|
|
// Here we follow the road until we either reach a dead end or find the next intersection with
|
|
// more than a single next road. This function skips over degree two nodes to find coorect input
|
|
// for GetConnectedRoads.
|
|
OSRM_ATTR_WARN_UNUSED
|
|
IntersectionGenerationParameters SkipDegreeTwoNodes(const NodeID starting_node,
|
|
const EdgeID via_edge) const;
|
|
|
|
// Allow access to the coordinate extractor for all owners
|
|
const CoordinateExtractor &GetCoordinateExtractor() const;
|
|
|
|
// Check for restrictions/barriers and generate a list of valid and invalid turns present at
|
|
// the node reached from `from_node` via `via_eid`. The resulting candidates have to be analysed
|
|
// for their actual instructions later on.
|
|
// The switch for `use_low_precision_angles` enables a faster mode that will procude less
|
|
// accurate coordinates. It should be good enough to check order of turns, find straightmost
|
|
// turns. Even good enough to do some simple angle verifications. It is mostly available to
|
|
// allow for faster graph traversal in the extraction phase.
|
|
OSRM_ATTR_WARN_UNUSED
|
|
IntersectionView GetConnectedRoads(const NodeID from_node,
|
|
const EdgeID via_eid,
|
|
const bool use_low_precision_angles = false) const;
|
|
|
|
/*
|
|
* To be used in the road network, we need to check for valid/restricted turns. These two
|
|
* functions transform a basic intersection / a normalised intersection into the
|
|
* correct view when entering via a given edge.
|
|
*/
|
|
OSRM_ATTR_WARN_UNUSED
|
|
IntersectionView
|
|
TransformIntersectionShapeIntoView(const NodeID previous_node,
|
|
const EdgeID entering_via_edge,
|
|
const IntersectionShape &intersection) const;
|
|
// version for normalised intersection
|
|
OSRM_ATTR_WARN_UNUSED
|
|
IntersectionView TransformIntersectionShapeIntoView(
|
|
const NodeID previous_node,
|
|
const EdgeID entering_via_edge,
|
|
const IntersectionShape &normalised_intersection,
|
|
const IntersectionShape &intersection,
|
|
const std::vector<IntersectionNormalizationOperation> &merging_map) const;
|
|
|
|
private:
|
|
const util::NodeBasedDynamicGraph &node_based_graph;
|
|
const EdgeBasedNodeDataContainer &node_data_container;
|
|
const RestrictionMap &restriction_map;
|
|
const std::unordered_set<NodeID> &barrier_nodes;
|
|
const std::vector<util::Coordinate> &coordinates;
|
|
|
|
// own state, used to find the correct coordinates along a road
|
|
const CoordinateExtractor coordinate_extractor;
|
|
};
|
|
|
|
} // namespace guidance
|
|
} // namespace extractor
|
|
} // namespace osrm
|
|
|
|
#endif /* OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_GENERATOR_HPP_ */
|