152 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			152 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Hello World example
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| // This example shows basic usage of DOM-style API.
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| 
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| #include "rapidjson/document.h"     // rapidjson's DOM-style API
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| #include "rapidjson/prettywriter.h" // for stringify JSON
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| #include <cstdio>
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| 
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| using namespace rapidjson;
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| using namespace std;
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| 
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| int main(int, char*[]) {
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|     ////////////////////////////////////////////////////////////////////////////
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|     // 1. Parse a JSON text string to a document.
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| 
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|     const char json[] = " { \"hello\" : \"world\", \"t\" : true , \"f\" : false, \"n\": null, \"i\":123, \"pi\": 3.1416, \"a\":[1, 2, 3, 4] } ";
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|     printf("Original JSON:\n %s\n", json);
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| 
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|     Document document;  // Default template parameter uses UTF8 and MemoryPoolAllocator.
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| 
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| #if 0
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|     // "normal" parsing, decode strings to new buffers. Can use other input stream via ParseStream().
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|     if (document.Parse(json).HasParseError())
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|         return 1;
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| #else
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|     // In-situ parsing, decode strings directly in the source string. Source must be string.
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|     char buffer[sizeof(json)];
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|     memcpy(buffer, json, sizeof(json));
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|     if (document.ParseInsitu(buffer).HasParseError())
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|         return 1;
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| #endif
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| 
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|     printf("\nParsing to document succeeded.\n");
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| 
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|     ////////////////////////////////////////////////////////////////////////////
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|     // 2. Access values in document. 
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| 
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|     printf("\nAccess values in document:\n");
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|     assert(document.IsObject());    // Document is a JSON value represents the root of DOM. Root can be either an object or array.
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| 
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|     assert(document.HasMember("hello"));
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|     assert(document["hello"].IsString());
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|     printf("hello = %s\n", document["hello"].GetString());
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| 
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|     // Since version 0.2, you can use single lookup to check the existing of member and its value:
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|     Value::MemberIterator hello = document.FindMember("hello");
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|     assert(hello != document.MemberEnd());
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|     assert(hello->value.IsString());
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|     assert(strcmp("world", hello->value.GetString()) == 0);
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|     (void)hello;
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| 
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|     assert(document["t"].IsBool());     // JSON true/false are bool. Can also uses more specific function IsTrue().
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|     printf("t = %s\n", document["t"].GetBool() ? "true" : "false");
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| 
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|     assert(document["f"].IsBool());
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|     printf("f = %s\n", document["f"].GetBool() ? "true" : "false");
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| 
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|     printf("n = %s\n", document["n"].IsNull() ? "null" : "?");
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| 
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|     assert(document["i"].IsNumber());   // Number is a JSON type, but C++ needs more specific type.
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|     assert(document["i"].IsInt());      // In this case, IsUint()/IsInt64()/IsUInt64() also return true.
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|     printf("i = %d\n", document["i"].GetInt()); // Alternative (int)document["i"]
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| 
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|     assert(document["pi"].IsNumber());
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|     assert(document["pi"].IsDouble());
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|     printf("pi = %g\n", document["pi"].GetDouble());
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| 
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|     {
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|         const Value& a = document["a"]; // Using a reference for consecutive access is handy and faster.
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|         assert(a.IsArray());
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|         for (SizeType i = 0; i < a.Size(); i++) // rapidjson uses SizeType instead of size_t.
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|             printf("a[%d] = %d\n", i, a[i].GetInt());
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|         
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|         int y = a[0].GetInt();
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|         (void)y;
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| 
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|         // Iterating array with iterators
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|         printf("a = ");
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|         for (Value::ConstValueIterator itr = a.Begin(); itr != a.End(); ++itr)
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|             printf("%d ", itr->GetInt());
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|         printf("\n");
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|     }
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| 
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|     // Iterating object members
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|     static const char* kTypeNames[] = { "Null", "False", "True", "Object", "Array", "String", "Number" };
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|     for (Value::ConstMemberIterator itr = document.MemberBegin(); itr != document.MemberEnd(); ++itr)
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|         printf("Type of member %s is %s\n", itr->name.GetString(), kTypeNames[itr->value.GetType()]);
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| 
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|     ////////////////////////////////////////////////////////////////////////////
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|     // 3. Modify values in document.
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| 
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|     // Change i to a bigger number
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|     {
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|         uint64_t f20 = 1;   // compute factorial of 20
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|         for (uint64_t j = 1; j <= 20; j++)
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|             f20 *= j;
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|         document["i"] = f20;    // Alternate form: document["i"].SetUint64(f20)
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|         assert(!document["i"].IsInt()); // No longer can be cast as int or uint.
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|     }
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| 
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|     // Adding values to array.
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|     {
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|         Value& a = document["a"];   // This time we uses non-const reference.
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|         Document::AllocatorType& allocator = document.GetAllocator();
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|         for (int i = 5; i <= 10; i++)
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|             a.PushBack(i, allocator);   // May look a bit strange, allocator is needed for potentially realloc. We normally uses the document's.
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| 
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|         // Fluent API
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|         a.PushBack("Lua", allocator).PushBack("Mio", allocator);
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|     }
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| 
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|     // Making string values.
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| 
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|     // This version of SetString() just store the pointer to the string.
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|     // So it is for literal and string that exists within value's life-cycle.
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|     {
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|         document["hello"] = "rapidjson";    // This will invoke strlen()
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|         // Faster version:
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|         // document["hello"].SetString("rapidjson", 9);
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|     }
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| 
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|     // This version of SetString() needs an allocator, which means it will allocate a new buffer and copy the the string into the buffer.
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|     Value author;
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|     {
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|         char buffer2[10];
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|         int len = sprintf(buffer2, "%s %s", "Milo", "Yip");  // synthetic example of dynamically created string.
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| 
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|         author.SetString(buffer2, static_cast<SizeType>(len), document.GetAllocator());
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|         // Shorter but slower version:
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|         // document["hello"].SetString(buffer, document.GetAllocator());
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| 
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|         // Constructor version: 
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|         // Value author(buffer, len, document.GetAllocator());
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|         // Value author(buffer, document.GetAllocator());
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|         memset(buffer2, 0, sizeof(buffer2)); // For demonstration purpose.
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|     }
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|     // Variable 'buffer' is unusable now but 'author' has already made a copy.
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|     document.AddMember("author", author, document.GetAllocator());
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| 
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|     assert(author.IsNull());        // Move semantic for assignment. After this variable is assigned as a member, the variable becomes null.
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| 
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|     ////////////////////////////////////////////////////////////////////////////
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|     // 4. Stringify JSON
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| 
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|     printf("\nModified JSON with reformatting:\n");
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|     StringBuffer sb;
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|     PrettyWriter<StringBuffer> writer(sb);
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|     document.Accept(writer);    // Accept() traverses the DOM and generates Handler events.
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|     puts(sb.GetString());
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| 
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|     return 0;
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| }
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