106 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			106 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OSMIUM_IO_DETAIL_READ_THREAD_HPP
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#define OSMIUM_IO_DETAIL_READ_THREAD_HPP
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/*
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This file is part of Osmium (http://osmcode.org/libosmium).
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Copyright 2013,2014 Jochen Topf <jochen@topf.org> and others (see README).
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Boost Software License - Version 1.0 - August 17th, 2003
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Permission is hereby granted, free of charge, to any person or organization
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obtaining a copy of the software and accompanying documentation covered by
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this license (the "Software") to use, reproduce, display, distribute,
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execute, and transmit the Software, and to prepare derivative works of the
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Software, and to permit third-parties to whom the Software is furnished to
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do so, all subject to the following:
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The copyright notices in the Software and this entire statement, including
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the above license grant, this restriction and the following disclaimer,
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must be included in all copies of the Software, in whole or in part, and
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all derivative works of the Software, unless such copies or derivative
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works are solely in the form of machine-executable object code generated by
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a source language processor.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <atomic>
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#include <chrono>
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#include <ratio>
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#include <string>
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#include <thread>
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#include <utility>
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#include <osmium/io/compression.hpp>
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#include <osmium/thread/name.hpp>
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#include <osmium/thread/queue.hpp>
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namespace osmium {
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    namespace io {
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        namespace detail {
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            class ReadThread {
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                osmium::thread::Queue<std::string>& m_queue;
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                osmium::io::Decompressor* m_decompressor;
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                // If this is set in the main thread, we have to wrap up at the
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                // next possible moment.
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                std::atomic<bool>& m_done;
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            public:
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                explicit ReadThread(osmium::thread::Queue<std::string>& queue, osmium::io::Decompressor* decompressor, std::atomic<bool>& done) :
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                    m_queue(queue),
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                    m_decompressor(decompressor),
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                    m_done(done) {
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                }
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                bool operator()() {
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                    osmium::thread::set_thread_name("_osmium_input");
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                    try {
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                        while (!m_done) {
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                            std::string data {m_decompressor->read()};
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                            if (data.empty()) {
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                                m_done = true;
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                            }
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                            m_queue.push(std::move(data));
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                            while (m_queue.size() > 10) {
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                                std::this_thread::sleep_for(std::chrono::milliseconds(10));
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                            }
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                        }
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                        m_decompressor->close();
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                    } catch (...) {
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                        // If there is an exception in this thread, we make sure
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                        // to push an empty string onto the queue to signal the
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                        // end-of-data to the reading thread so that it will not
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                        // hang. Then we re-throw the exception.
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                        m_queue.push(std::string());
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                        throw;
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                    }
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                    return true;
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                }
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            }; // class ReadThread
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        } // namespace detail
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    } // namespace io
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} // namespace osmium
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#endif // OSMIUM_IO_DETAIL_READ_THREAD_HPP
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