44 lines
1.4 KiB
Kotlin
44 lines
1.4 KiB
Kotlin
// automatically generated by the FlatBuffers compiler, do not modify
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package MyGame.Example
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import com.google.flatbuffers.BaseVector
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import com.google.flatbuffers.BooleanVector
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import com.google.flatbuffers.ByteVector
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import com.google.flatbuffers.Constants
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import com.google.flatbuffers.DoubleVector
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import com.google.flatbuffers.FlatBufferBuilder
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import com.google.flatbuffers.FloatVector
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import com.google.flatbuffers.LongVector
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import com.google.flatbuffers.StringVector
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import com.google.flatbuffers.Struct
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import com.google.flatbuffers.Table
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import com.google.flatbuffers.UnionVector
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import java.nio.ByteBuffer
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import java.nio.ByteOrder
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import kotlin.math.sign
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@Suppress("unused")
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class Ability : Struct() {
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fun __init(_i: Int, _bb: ByteBuffer) {
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__reset(_i, _bb)
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}
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fun __assign(_i: Int, _bb: ByteBuffer) : Ability {
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__init(_i, _bb)
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return this
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}
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val id : UInt get() = bb.getInt(bb_pos + 0).toUInt()
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fun mutateId(id: UInt) : ByteBuffer = bb.putInt(bb_pos + 0, id.toInt())
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val distance : UInt get() = bb.getInt(bb_pos + 4).toUInt()
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fun mutateDistance(distance: UInt) : ByteBuffer = bb.putInt(bb_pos + 4, distance.toInt())
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companion object {
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fun createAbility(builder: FlatBufferBuilder, id: UInt, distance: UInt) : Int {
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builder.prep(4, 8)
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builder.putInt(distance.toInt())
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builder.putInt(id.toInt())
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return builder.offset()
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}
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}
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}
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