This graph enables efficient boundary edge scans at each level. Currenly this needs about |V|*|L| bytes of storage. We can optimize this when the highest boundary nodes ID is << |V|. |
||
---|---|---|
.. | ||
bisection_graph.cpp | ||
bisection_to_partition.cpp | ||
cell_storage.cpp | ||
dinic.cpp | ||
graph_generator.hpp | ||
graph_view.cpp | ||
multi_level_graph.cpp | ||
multi_level_partition.cpp | ||
recursive_bisection.cpp | ||
remove_unconnected.cpp | ||
reorder_first_last.cpp | ||
scc_integration.cpp |