osrm-backend/include/extractor/guidance/turn_analysis.hpp

95 lines
3.2 KiB
C++

#ifndef OSRM_EXTRACTOR_TURN_ANALYSIS
#define OSRM_EXTRACTOR_TURN_ANALYSIS
#include "extractor/compressed_edge_container.hpp"
#include "extractor/guidance/intersection.hpp"
#include "extractor/guidance/intersection_generator.hpp"
#include "extractor/guidance/intersection_normalizer.hpp"
#include "extractor/guidance/motorway_handler.hpp"
#include "extractor/guidance/roundabout_handler.hpp"
#include "extractor/guidance/sliproad_handler.hpp"
#include "extractor/guidance/toolkit.hpp"
#include "extractor/guidance/turn_classification.hpp"
#include "extractor/guidance/turn_handler.hpp"
#include "extractor/query_node.hpp"
#include "extractor/restriction_map.hpp"
#include "extractor/suffix_table.hpp"
#include "util/attributes.hpp"
#include "util/name_table.hpp"
#include "util/node_based_graph.hpp"
#include <cstdint>
#include <memory>
#include <string>
#include <unordered_set>
#include <utility>
#include <vector>
namespace osrm
{
namespace extractor
{
namespace guidance
{
class TurnAnalysis
{
public:
TurnAnalysis(const util::NodeBasedDynamicGraph &node_based_graph,
const std::vector<QueryNode> &node_info_list,
const RestrictionMap &restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const CompressedEdgeContainer &compressed_edge_container,
const util::NameTable &name_table,
const SuffixTable &street_name_suffix_table,
const ProfileProperties &profile_properties);
/*
* Returns a normalized intersection without any assigned turn types.
* This intersection can be used as input for intersection classification, turn lane assignment
* and similar.
*/
OSRM_ATTR_WARN_UNUSED
Intersection operator()(const NodeID from_node, const EdgeID via_eid) const;
/*
* Post-Processing a generated intersection is useful for any intersection that was simply
* generated using an intersection generator. In the normal use case, you don't have to call
* this function.
* This function is part of the normal process of the operator().
*/
OSRM_ATTR_WARN_UNUSED
Intersection
PostProcess(const NodeID from_node, const EdgeID via_eid, Intersection intersection) const;
std::vector<TurnOperation>
transformIntersectionIntoTurns(const Intersection &intersection) const;
Intersection
assignTurnTypes(const NodeID from_node, const EdgeID via_eid, Intersection intersection) const;
const IntersectionGenerator &GetIntersectionGenerator() const;
private:
const util::NodeBasedDynamicGraph &node_based_graph;
const IntersectionGenerator intersection_generator;
const IntersectionNormalizer intersection_normalizer;
const RoundaboutHandler roundabout_handler;
const MotorwayHandler motorway_handler;
const TurnHandler turn_handler;
const SliproadHandler sliproad_handler;
// Utility function, setting basic turn types. Prepares for normal turn handling.
Intersection
setTurnTypes(const NodeID from, const EdgeID via_edge, Intersection intersection) const;
}; // class TurnAnalysis
} // namespace guidance
} // namespace extractor
} // namespace osrm
#endif // OSRM_EXTRACTOR_TURN_ANALYSIS