osrm-backend/profiles/foot.lua
Daniel J. Hofmann 345d5e8d9e Make an exception for block barriers in bicycle and foot profile.
This adds `barrier=block` exceptions to the respective white lists.

In addition this adds tests to check for the exception in bicycle and
foot profiles and makes sure cars are still not able to cross them.

Checked with:

    cucumber --tags @barrier -p verify

References:

- https://github.com/Project-OSRM/osrm-backend/issues/1643
- http://wiki.openstreetmap.org/wiki/Tag:barrier%3Dblock
2015-09-07 12:23:21 +02:00

223 lines
6.8 KiB
Lua

-- Foot profile
local find_access_tag = require("lib/access").find_access_tag
-- Begin of globals
barrier_whitelist = { [""] = true, ["cycle_barrier"] = true, ["bollard"] = true, ["entrance"] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true, ["no"] = true, ["block"] = true}
access_tag_whitelist = { ["yes"] = true, ["foot"] = true, ["permissive"] = true, ["designated"] = true }
access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestry"] = true }
access_tag_restricted = { ["destination"] = true, ["delivery"] = true }
access_tags_hierachy = { "foot", "access" }
service_tag_restricted = { ["parking_aisle"] = true }
ignore_in_grid = { ["ferry"] = true }
restriction_exception_tags = { "foot" }
walking_speed = 5
speeds = {
["primary"] = walking_speed,
["primary_link"] = walking_speed,
["secondary"] = walking_speed,
["secondary_link"] = walking_speed,
["tertiary"] = walking_speed,
["tertiary_link"] = walking_speed,
["unclassified"] = walking_speed,
["residential"] = walking_speed,
["road"] = walking_speed,
["living_street"] = walking_speed,
["service"] = walking_speed,
["track"] = walking_speed,
["path"] = walking_speed,
["steps"] = walking_speed,
["pedestrian"] = walking_speed,
["footway"] = walking_speed,
["pier"] = walking_speed,
["default"] = walking_speed
}
route_speeds = {
["ferry"] = 5
}
platform_speeds = {
["platform"] = walking_speed
}
amenity_speeds = {
["parking"] = walking_speed,
["parking_entrance"] = walking_speed
}
man_made_speeds = {
["pier"] = walking_speed
}
surface_speeds = {
["fine_gravel"] = walking_speed*0.75,
["gravel"] = walking_speed*0.75,
["pebblestone"] = walking_speed*0.75,
["mud"] = walking_speed*0.5,
["sand"] = walking_speed*0.5
}
leisure_speeds = {
["track"] = walking_speed
}
traffic_signal_penalty = 2
u_turn_penalty = 2
use_turn_restrictions = false
--modes
local mode_normal = 1
local mode_ferry = 2
function get_exceptions(vector)
for i,v in ipairs(restriction_exception_tags) do
vector:Add(v)
end
end
function node_function (node, result)
local barrier = node:get_value_by_key("barrier")
local access = find_access_tag(node, access_tags_hierachy)
local traffic_signal = node:get_value_by_key("highway")
-- flag node if it carries a traffic light
if traffic_signal and traffic_signal == "traffic_signals" then
result.traffic_lights = true
end
-- parse access and barrier tags
if access and access ~= "" then
if access_tag_blacklist[access] then
result.barrier = true
else
result.barrier = false
end
elseif barrier and barrier ~= "" then
if barrier_whitelist[barrier] then
result.barrier = false
else
result.barrier = true
end
end
return 1
end
function way_function (way, result)
-- initial routability check, filters out buildings, boundaries, etc
local highway = way:get_value_by_key("highway")
local leisure = way:get_value_by_key("leisure")
local route = way:get_value_by_key("route")
local man_made = way:get_value_by_key("man_made")
local railway = way:get_value_by_key("railway")
local amenity = way:get_value_by_key("amenity")
local public_transport = way:get_value_by_key("public_transport")
if (not highway or highway == '') and
(not leisure or leisure == '') and
(not route or route == '') and
(not railway or railway=='') and
(not amenity or amenity=='') and
(not man_made or man_made=='') and
(not public_transport or public_transport=='')
then
return
end
-- don't route on ways that are still under construction
if highway=='construction' then
return
end
-- access
local access = find_access_tag(way, access_tags_hierachy)
if access_tag_blacklist[access] then
return
end
local name = way:get_value_by_key("name")
local ref = way:get_value_by_key("ref")
local junction = way:get_value_by_key("junction")
local onewayClass = way:get_value_by_key("oneway:foot")
local duration = way:get_value_by_key("duration")
local service = way:get_value_by_key("service")
local area = way:get_value_by_key("area")
local foot = way:get_value_by_key("foot")
local surface = way:get_value_by_key("surface")
-- name
if ref and "" ~= ref and name and "" ~= name then
result.name = name .. ' / ' .. ref
elseif ref and "" ~= ref then
result.name = ref
elseif name and "" ~= name then
result.name = name
elseif highway then
result.name = "{highway:"..highway.."}" -- if no name exists, use way type
-- this encoding scheme is excepted to be a temporary solution
end
-- roundabouts
if "roundabout" == junction then
result.roundabout = true
end
-- speed
if route_speeds[route] then
-- ferries (doesn't cover routes tagged using relations)
result.ignore_in_grid = true
if duration and durationIsValid(duration) then
result.duration = math.max( 1, parseDuration(duration) )
else
result.forward_speed = route_speeds[route]
result.backward_speed = route_speeds[route]
end
result.forward_mode = mode_ferry
result.backward_mode = mode_ferry
elseif railway and platform_speeds[railway] then
-- railway platforms (old tagging scheme)
result.forward_speed = platform_speeds[railway]
result.backward_speed = platform_speeds[railway]
elseif platform_speeds[public_transport] then
-- public_transport platforms (new tagging platform)
result.forward_speed = platform_speeds[public_transport]
result.backward_speed = platform_speeds[public_transport]
elseif amenity and amenity_speeds[amenity] then
-- parking areas
result.forward_speed = amenity_speeds[amenity]
result.backward_speed = amenity_speeds[amenity]
elseif leisure and leisure_speeds[leisure] then
-- running tracks
result.forward_speed = leisure_speeds[leisure]
result.backward_speed = leisure_speeds[leisure]
elseif speeds[highway] then
-- regular ways
result.forward_speed = speeds[highway]
result.backward_speed = speeds[highway]
elseif access and access_tag_whitelist[access] then
-- unknown way, but valid access tag
result.forward_speed = walking_speed
result.backward_speed = walking_speed
end
-- oneway
if onewayClass == "yes" or onewayClass == "1" or onewayClass == "true" then
result.backward_mode = 0
elseif onewayClass == "no" or onewayClass == "0" or onewayClass == "false" then
-- nothing to do
elseif onewayClass == "-1" then
result.forward_mode = 0
end
-- surfaces
if surface then
surface_speed = surface_speeds[surface]
if surface_speed then
result.forward_speed = math.min(result.forward_speed, surface_speed)
result.backward_speed = math.min(result.backward_speed, surface_speed)
end
end
end