osrm-backend/DataStructures/RestrictionMap.cpp
2014-05-13 16:56:30 +02:00

168 lines
6.0 KiB
C++

#include "RestrictionMap.h"
#include "NodeBasedGraph.h"
RestrictionMap::RestrictionMap(const std::shared_ptr<NodeBasedDynamicGraph> &graph,
const std::vector<TurnRestriction> &input_restrictions_list)
: m_count(0), m_graph(graph)
{
// decompose restirction consisting of a start, via and end note into a start-edge
// and all end-nodes
for (auto &restriction : input_restrictions_list)
{
std::pair<NodeID, NodeID> restriction_source =
std::make_pair(restriction.fromNode, restriction.viaNode);
unsigned index;
auto restriction_iter = m_restriction_map.find(restriction_source);
if (restriction_iter == m_restriction_map.end())
{
index = m_restriction_bucket_list.size();
m_restriction_bucket_list.resize(index + 1);
m_restriction_map.emplace(restriction_source, index);
}
else
{
index = restriction_iter->second;
// Map already contains an is_only_*-restriction
if (m_restriction_bucket_list.at(index).begin()->second)
{
continue;
}
else if (restriction.flags.isOnly)
{
// We are going to insert an is_only_*-restriction. There can be only one.
m_count -= m_restriction_bucket_list.at(index).size();
m_restriction_bucket_list.at(index).clear();
}
}
++m_count;
m_restriction_bucket_list.at(index)
.push_back(std::make_pair(restriction.toNode, restriction.flags.isOnly));
}
}
/**
* Replace end v with w in each turn restriction containing u as via node
*
* Note: We need access to node based graph.
*/
void RestrictionMap::FixupArrivingTurnRestriction(const NodeID u, const NodeID v, const NodeID w)
{
BOOST_ASSERT(u != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(v != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(w != std::numeric_limits<unsigned>::max());
// find all possible start edges
// it is more efficent to get a (small) list of potential start edges
// than iterating over all buckets
std::vector<NodeID> predecessors;
for (EdgeID current_edge_id : m_graph->GetAdjacentEdgeRange(u))
{
const EdgeData &edge_data = m_graph->GetEdgeData(current_edge_id);
const NodeID target = m_graph->GetTarget(current_edge_id);
if (edge_data.backward && (v != target))
{
predecessors.push_back(target);
}
}
for (const NodeID x : predecessors)
{
const std::pair<NodeID, NodeID> restr_start = std::make_pair(x, u);
auto restriction_iterator = m_restriction_map.find(restr_start);
if (restriction_iterator == m_restriction_map.end())
continue;
const unsigned index = restriction_iterator->second;
auto &bucket = m_restriction_bucket_list.at(index);
for (RestrictionTarget &restriction_target : bucket)
{
if (v == restriction_target.first)
{
restriction_target.first = w;
}
}
}
}
/**
* Replaces the start edge (v, w) with (u, w), only start node changes.
*/
void RestrictionMap::FixupStartingTurnRestriction(const NodeID u, const NodeID v, const NodeID w)
{
BOOST_ASSERT(u != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(v != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(w != std::numeric_limits<unsigned>::max());
const std::pair<NodeID, NodeID> old_start = std::make_pair(v, w);
auto restriction_iterator = m_restriction_map.find(old_start);
if (restriction_iterator != m_restriction_map.end())
{
const unsigned index = restriction_iterator->second;
// remove old restriction start (v,w)
m_restriction_map.erase(restriction_iterator);
// insert new restriction start (u,w) (point to index)
const std::pair<NodeID, NodeID> new_start = std::make_pair(u, w);
m_restriction_map.insert(std::make_pair(new_start, index));
}
}
/*
* Check if the edge (u, v) is contained in any turn restriction.
* If so returns id of first target node.
*/
NodeID RestrictionMap::CheckForEmanatingIsOnlyTurn(const NodeID u, const NodeID v) const
{
BOOST_ASSERT(u != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(v != std::numeric_limits<unsigned>::max());
const std::pair<NodeID, NodeID> restriction_source = std::make_pair(u, v);
auto restriction_iter = m_restriction_map.find(restriction_source);
if (restriction_iter != m_restriction_map.end())
{
const unsigned index = restriction_iter->second;
auto &bucket = m_restriction_bucket_list.at(index);
for (const RestrictionSource &restriction_target : bucket)
{
if (restriction_target.second)
{
return restriction_target.first;
}
}
}
return std::numeric_limits<unsigned>::max();
}
/**
* Checks if the turn described by start u, via v and targed w is covert by any turn restriction.
*/
bool RestrictionMap::CheckIfTurnIsRestricted(const NodeID u, const NodeID v, const NodeID w) const
{
BOOST_ASSERT(u != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(v != std::numeric_limits<unsigned>::max());
BOOST_ASSERT(w != std::numeric_limits<unsigned>::max());
const std::pair<NodeID, NodeID> restriction_source = std::make_pair(u, v);
auto restriction_iter = m_restriction_map.find(restriction_source);
if (restriction_iter != m_restriction_map.end())
{
const unsigned index = restriction_iter->second;
auto &bucket = m_restriction_bucket_list.at(index);
for (const RestrictionTarget &restriction_target : bucket)
{
if ((w == restriction_target.first) && // target found
(!restriction_target.second) // and not an only_-restr.
)
{
return true;
}
}
}
return false;
}