166 lines
5.9 KiB
C++
166 lines
5.9 KiB
C++
#include "extractor/turn_path_compressor.hpp"
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#include "extractor/maneuver_override.hpp"
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#include "extractor/restriction.hpp"
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#include <algorithm>
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#include <boost/assert.hpp>
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namespace osrm::extractor
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{
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TurnPathCompressor::TurnPathCompressor(std::vector<TurnRestriction> &restrictions,
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std::vector<UnresolvedManeuverOverride> &maneuver_overrides)
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{
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// Track all turn paths by their respective start/via/end nodes.
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auto index = [&](auto &element)
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{
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starts.insert({element.From(), &element});
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ends.insert({element.To(), &element});
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if (element.Type() == TurnPathType::VIA_WAY_TURN_PATH)
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{
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// Some of the via nodes can not be compressed so don't need tracking
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// (e.g. first and last via node of a restriction, instruction node of maneuver).
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// However, for the sake of simplicity we'll track them all.
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for (const auto &via_node : element.AsViaWayPath().via)
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{
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vias.insert({via_node, &element});
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}
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}
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};
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// We need to pass a reference to the index as we will mutate the turn path during compression.
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const auto index_starts_ends_vias = [&](auto &relation) { index(relation.turn_path); };
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std::for_each(restrictions.begin(), restrictions.end(), index_starts_ends_vias);
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std::for_each(maneuver_overrides.begin(), maneuver_overrides.end(), index_starts_ends_vias);
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}
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void TurnPathCompressor::Compress(const NodeID from, const NodeID via, const NodeID to)
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{
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// handle turn restrictions
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// extract all start ptrs and move them from via to from.
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auto all_starts_range = starts.equal_range(via);
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std::vector<TurnPath *> start_ptrs;
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std::transform(all_starts_range.first,
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all_starts_range.second,
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std::back_inserter(start_ptrs),
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[](const auto pair) { return pair.second; });
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const auto update_start = [&](auto ptr)
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{
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if (ptr->Type() == TurnPathType::VIA_NODE_TURN_PATH)
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{
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// ____ | from - p.from | via - p.via | to - p.to | ____
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auto &node_ptr = ptr->AsViaNodePath();
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BOOST_ASSERT(node_ptr.from == via);
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if (node_ptr.via == to)
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{
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node_ptr.from = from;
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}
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// ____ | to - p.from | via - p.via | from - p.to | ____
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else
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{
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BOOST_ASSERT(node_ptr.via == from);
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node_ptr.from = to;
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}
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}
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else
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{
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BOOST_ASSERT(ptr->Type() == TurnPathType::VIA_WAY_TURN_PATH);
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auto &way_ptr = ptr->AsViaWayPath();
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// ____ | from - p.from | via - p.via[0] | to - p[1..],p.to | ____
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BOOST_ASSERT(way_ptr.from == via);
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if (way_ptr.via.front() == to)
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{
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way_ptr.from = from;
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}
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// ____ | to - p.from | via - p.via[0] | from - p[1,..],p.to | ____
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else
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{
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BOOST_ASSERT(way_ptr.via.front() == from);
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way_ptr.from = to;
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}
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}
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};
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std::for_each(start_ptrs.begin(), start_ptrs.end(), update_start);
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// update the ptrs in our mapping
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starts.erase(via);
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const auto reinsert_start = [&](auto ptr) { starts.insert({ptr->From(), ptr}); };
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std::for_each(start_ptrs.begin(), start_ptrs.end(), reinsert_start);
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// extract all end ptrs and move them from via to to
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auto all_ends_range = ends.equal_range(via);
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std::vector<TurnPath *> end_ptrs;
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std::transform(all_ends_range.first,
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all_ends_range.second,
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std::back_inserter(end_ptrs),
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[](const auto pair) { return pair.second; });
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const auto update_end = [&](auto ptr)
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{
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if (ptr->Type() == TurnPathType::VIA_NODE_TURN_PATH)
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{
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auto &node_ptr = ptr->AsViaNodePath();
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BOOST_ASSERT(node_ptr.to == via);
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// p.from | ____ - p.via | from - p.to | via - ____ | to
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if (node_ptr.via == from)
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{
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node_ptr.to = to;
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}
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// p.from | ____ - p.via | to - p.to | via - ____ | from
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else
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{
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BOOST_ASSERT(node_ptr.via == to);
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node_ptr.to = from;
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}
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}
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else
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{
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BOOST_ASSERT(ptr->Type() == TurnPathType::VIA_WAY_TURN_PATH);
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auto &way_ptr = ptr->AsViaWayPath();
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BOOST_ASSERT(way_ptr.to == via);
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// p.from,p.via[..,n-1] | ____ - p.via[n] | from - p.to | via - ____ | to
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if (way_ptr.via.back() == from)
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{
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way_ptr.to = to;
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}
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// p.from,p.via[..,n-1] | ____ - p.via[n] | to - p.to | via - ____ | from
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else
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{
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BOOST_ASSERT(way_ptr.via.back() == to);
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way_ptr.to = from;
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}
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}
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};
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std::for_each(end_ptrs.begin(), end_ptrs.end(), update_end);
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// update end ptrs in mapping
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ends.erase(via);
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const auto reinsert_end = [&](auto ptr) { ends.insert({ptr->To(), ptr}); };
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std::for_each(end_ptrs.begin(), end_ptrs.end(), reinsert_end);
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// remove compressed node from all via paths
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auto all_vias_range = vias.equal_range(via);
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const auto update_via = [&](auto restriction_pair)
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{
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BOOST_ASSERT(restriction_pair.second->Type() == TurnPathType::VIA_WAY_TURN_PATH);
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auto &way_ptr = restriction_pair.second->AsViaWayPath();
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BOOST_ASSERT(std::find(way_ptr.via.begin(), way_ptr.via.end(), via) != way_ptr.via.end());
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way_ptr.via.erase(std::remove(way_ptr.via.begin(), way_ptr.via.end(), via),
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way_ptr.via.end());
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};
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std::for_each(all_vias_range.first, all_vias_range.second, update_via);
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// update via ptrs in mapping
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vias.erase(via);
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}
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} // namespace osrm::extractor
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