osrm-backend/third_party/flatbuffers/tests/ts/my-game/example/stat.d.ts

33 lines
1.5 KiB
TypeScript

import * as flatbuffers from 'flatbuffers';
export declare class Stat implements flatbuffers.IUnpackableObject<StatT> {
bb: flatbuffers.ByteBuffer | null;
bb_pos: number;
__init(i: number, bb: flatbuffers.ByteBuffer): Stat;
static getRootAsStat(bb: flatbuffers.ByteBuffer, obj?: Stat): Stat;
static getSizePrefixedRootAsStat(bb: flatbuffers.ByteBuffer, obj?: Stat): Stat;
id(): string | null;
id(optionalEncoding: flatbuffers.Encoding): string | Uint8Array | null;
val(): bigint;
mutate_val(value: bigint): boolean;
count(): number;
mutate_count(value: number): boolean;
static getFullyQualifiedName(): string;
static startStat(builder: flatbuffers.Builder): void;
static addId(builder: flatbuffers.Builder, idOffset: flatbuffers.Offset): void;
static addVal(builder: flatbuffers.Builder, val: bigint): void;
static addCount(builder: flatbuffers.Builder, count: number): void;
static endStat(builder: flatbuffers.Builder): flatbuffers.Offset;
static createStat(builder: flatbuffers.Builder, idOffset: flatbuffers.Offset, val: bigint, count: number): flatbuffers.Offset;
serialize(): Uint8Array;
static deserialize(buffer: Uint8Array): Stat;
unpack(): StatT;
unpackTo(_o: StatT): void;
}
export declare class StatT implements flatbuffers.IGeneratedObject {
id: string | Uint8Array | null;
val: bigint;
count: number;
constructor(id?: string | Uint8Array | null, val?: bigint, count?: number);
pack(builder: flatbuffers.Builder): flatbuffers.Offset;
}