osrm-backend/src/extractor/edge_based_graph_factory.cpp
2016-01-15 16:24:21 +01:00

704 lines
29 KiB
C++

#include "extractor/edge_based_edge.hpp"
#include "extractor/edge_based_graph_factory.hpp"
#include "util/coordinate_calculation.hpp"
#include "util/percent.hpp"
#include "util/compute_angle.hpp"
#include "util/integer_range.hpp"
#include "util/lua_util.hpp"
#include "util/simple_logger.hpp"
#include "util/timing_util.hpp"
#include "util/osrm_exception.hpp"
#include "util/debug_geometry.hpp"
#include <boost/assert.hpp>
#include <fstream>
#include <iomanip>
#include <limits>
namespace osrm
{
namespace extractor
{
EdgeBasedGraphFactory::EdgeBasedGraphFactory(
std::shared_ptr<util::NodeBasedDynamicGraph> node_based_graph,
const CompressedEdgeContainer &compressed_edge_container,
const std::unordered_set<NodeID> &barrier_nodes,
const std::unordered_set<NodeID> &traffic_lights,
std::shared_ptr<const RestrictionMap> restriction_map,
const std::vector<QueryNode> &node_info_list,
SpeedProfileProperties speed_profile)
: m_max_edge_id(0), m_node_info_list(node_info_list),
m_node_based_graph(std::move(node_based_graph)),
m_restriction_map(std::move(restriction_map)), m_barrier_nodes(barrier_nodes),
m_traffic_lights(traffic_lights), m_compressed_edge_container(compressed_edge_container),
speed_profile(std::move(speed_profile))
{
}
void EdgeBasedGraphFactory::GetEdgeBasedEdges(
util::DeallocatingVector<EdgeBasedEdge> &output_edge_list)
{
BOOST_ASSERT_MSG(0 == output_edge_list.size(), "Vector is not empty");
using std::swap; // Koenig swap
swap(m_edge_based_edge_list, output_edge_list);
}
void EdgeBasedGraphFactory::GetEdgeBasedNodes(std::vector<EdgeBasedNode> &nodes)
{
#ifndef NDEBUG
for (const EdgeBasedNode &node : m_edge_based_node_list)
{
BOOST_ASSERT(m_node_info_list.at(node.u).lat != INT_MAX);
BOOST_ASSERT(m_node_info_list.at(node.u).lon != INT_MAX);
BOOST_ASSERT(m_node_info_list.at(node.v).lon != INT_MAX);
BOOST_ASSERT(m_node_info_list.at(node.v).lat != INT_MAX);
}
#endif
using std::swap; // Koenig swap
swap(nodes, m_edge_based_node_list);
}
void EdgeBasedGraphFactory::GetStartPointMarkers(std::vector<bool> &node_is_startpoint)
{
using std::swap; // Koenig swap
swap(m_edge_based_node_is_startpoint, node_is_startpoint);
}
unsigned EdgeBasedGraphFactory::GetHighestEdgeID() { return m_max_edge_id; }
void EdgeBasedGraphFactory::InsertEdgeBasedNode(const NodeID node_u, const NodeID node_v)
{
// merge edges together into one EdgeBasedNode
BOOST_ASSERT(node_u != SPECIAL_NODEID);
BOOST_ASSERT(node_v != SPECIAL_NODEID);
// find forward edge id and
const EdgeID edge_id_1 = m_node_based_graph->FindEdge(node_u, node_v);
BOOST_ASSERT(edge_id_1 != SPECIAL_EDGEID);
const EdgeData &forward_data = m_node_based_graph->GetEdgeData(edge_id_1);
// find reverse edge id and
const EdgeID edge_id_2 = m_node_based_graph->FindEdge(node_v, node_u);
BOOST_ASSERT(edge_id_2 != SPECIAL_EDGEID);
const EdgeData &reverse_data = m_node_based_graph->GetEdgeData(edge_id_2);
if (forward_data.edge_id == SPECIAL_NODEID && reverse_data.edge_id == SPECIAL_NODEID)
{
return;
}
BOOST_ASSERT(m_compressed_edge_container.HasEntryForID(edge_id_1) ==
m_compressed_edge_container.HasEntryForID(edge_id_2));
if (m_compressed_edge_container.HasEntryForID(edge_id_1))
{
BOOST_ASSERT(m_compressed_edge_container.HasEntryForID(edge_id_2));
// reconstruct geometry and put in each individual edge with its offset
const auto &forward_geometry = m_compressed_edge_container.GetBucketReference(edge_id_1);
const auto &reverse_geometry = m_compressed_edge_container.GetBucketReference(edge_id_2);
BOOST_ASSERT(forward_geometry.size() == reverse_geometry.size());
BOOST_ASSERT(0 != forward_geometry.size());
const unsigned geometry_size = static_cast<unsigned>(forward_geometry.size());
BOOST_ASSERT(geometry_size > 1);
// reconstruct bidirectional edge with individual weights and put each into the NN index
std::vector<int> forward_dist_prefix_sum(forward_geometry.size(), 0);
std::vector<int> reverse_dist_prefix_sum(reverse_geometry.size(), 0);
// quick'n'dirty prefix sum as std::partial_sum needs addtional casts
// TODO: move to lambda function with C++11
int temp_sum = 0;
for (const auto i : util::irange(0u, geometry_size))
{
forward_dist_prefix_sum[i] = temp_sum;
temp_sum += forward_geometry[i].second;
BOOST_ASSERT(forward_data.distance >= temp_sum);
}
temp_sum = 0;
for (const auto i : util::irange(0u, geometry_size))
{
temp_sum += reverse_geometry[reverse_geometry.size() - 1 - i].second;
reverse_dist_prefix_sum[i] = reverse_data.distance - temp_sum;
// BOOST_ASSERT(reverse_data.distance >= temp_sum);
}
NodeID current_edge_source_coordinate_id = node_u;
// traverse arrays from start and end respectively
for (const auto i : util::irange(0u, geometry_size))
{
BOOST_ASSERT(current_edge_source_coordinate_id ==
reverse_geometry[geometry_size - 1 - i].first);
const NodeID current_edge_target_coordinate_id = forward_geometry[i].first;
BOOST_ASSERT(current_edge_target_coordinate_id != current_edge_source_coordinate_id);
// build edges
m_edge_based_node_list.emplace_back(
forward_data.edge_id, reverse_data.edge_id, current_edge_source_coordinate_id,
current_edge_target_coordinate_id, forward_data.name_id, forward_geometry[i].second,
reverse_geometry[geometry_size - 1 - i].second, forward_dist_prefix_sum[i],
reverse_dist_prefix_sum[i], m_compressed_edge_container.GetPositionForID(edge_id_1),
false, INVALID_COMPONENTID, i, forward_data.travel_mode, reverse_data.travel_mode);
m_edge_based_node_is_startpoint.push_back(forward_data.startpoint ||
reverse_data.startpoint);
current_edge_source_coordinate_id = current_edge_target_coordinate_id;
BOOST_ASSERT(m_edge_based_node_list.back().IsCompressed());
BOOST_ASSERT(node_u != m_edge_based_node_list.back().u ||
node_v != m_edge_based_node_list.back().v);
BOOST_ASSERT(node_u != m_edge_based_node_list.back().v ||
node_v != m_edge_based_node_list.back().u);
}
BOOST_ASSERT(current_edge_source_coordinate_id == node_v);
BOOST_ASSERT(m_edge_based_node_list.back().IsCompressed());
}
else
{
BOOST_ASSERT(!m_compressed_edge_container.HasEntryForID(edge_id_2));
if (forward_data.edge_id != SPECIAL_NODEID)
{
BOOST_ASSERT(!forward_data.reversed);
}
else
{
BOOST_ASSERT(forward_data.reversed);
}
if (reverse_data.edge_id != SPECIAL_NODEID)
{
BOOST_ASSERT(!reverse_data.reversed);
}
else
{
BOOST_ASSERT(reverse_data.reversed);
}
BOOST_ASSERT(forward_data.edge_id != SPECIAL_NODEID ||
reverse_data.edge_id != SPECIAL_NODEID);
m_edge_based_node_list.emplace_back(
forward_data.edge_id, reverse_data.edge_id, node_u, node_v, forward_data.name_id,
forward_data.distance, reverse_data.distance, 0, 0, SPECIAL_EDGEID, false,
INVALID_COMPONENTID, 0, forward_data.travel_mode, reverse_data.travel_mode);
m_edge_based_node_is_startpoint.push_back(forward_data.startpoint ||
reverse_data.startpoint);
BOOST_ASSERT(!m_edge_based_node_list.back().IsCompressed());
}
}
void EdgeBasedGraphFactory::FlushVectorToStream(
std::ofstream &edge_data_file, std::vector<OriginalEdgeData> &original_edge_data_vector) const
{
if (original_edge_data_vector.empty())
{
return;
}
edge_data_file.write((char *)&(original_edge_data_vector[0]),
original_edge_data_vector.size() * sizeof(OriginalEdgeData));
original_edge_data_vector.clear();
}
#ifdef DEBUG_GEOMETRY
void EdgeBasedGraphFactory::Run(const std::string &original_edge_data_filename,
lua_State *lua_state,
const std::string &edge_segment_lookup_filename,
const std::string &edge_penalty_filename,
const bool generate_edge_lookup,
const std::string &debug_turns_path)
#else
void EdgeBasedGraphFactory::Run(const std::string &original_edge_data_filename,
lua_State *lua_state,
const std::string &edge_segment_lookup_filename,
const std::string &edge_penalty_filename,
const bool generate_edge_lookup)
#endif
{
TIMER_START(renumber);
m_max_edge_id = RenumberEdges() - 1;
TIMER_STOP(renumber);
TIMER_START(generate_nodes);
GenerateEdgeExpandedNodes();
TIMER_STOP(generate_nodes);
TIMER_START(generate_edges);
#ifdef DEBUG_GEOMETRY
GenerateEdgeExpandedEdges(original_edge_data_filename, lua_state, edge_segment_lookup_filename,
edge_penalty_filename, generate_edge_lookup, debug_turns_path);
#else
GenerateEdgeExpandedEdges(original_edge_data_filename, lua_state, edge_segment_lookup_filename,
edge_penalty_filename, generate_edge_lookup);
#endif
TIMER_STOP(generate_edges);
util::SimpleLogger().Write() << "Timing statistics for edge-expanded graph:";
util::SimpleLogger().Write() << "Renumbering edges: " << TIMER_SEC(renumber) << "s";
util::SimpleLogger().Write() << "Generating nodes: " << TIMER_SEC(generate_nodes) << "s";
util::SimpleLogger().Write() << "Generating edges: " << TIMER_SEC(generate_edges) << "s";
}
/// Renumbers all _forward_ edges and sets the edge_id.
/// A specific numbering is not important. Any unique ID will do.
/// Returns the number of edge based nodes.
unsigned EdgeBasedGraphFactory::RenumberEdges()
{
// renumber edge based node of outgoing edges
unsigned numbered_edges_count = 0;
for (const auto current_node : util::irange(0u, m_node_based_graph->GetNumberOfNodes()))
{
for (const auto current_edge : m_node_based_graph->GetAdjacentEdgeRange(current_node))
{
EdgeData &edge_data = m_node_based_graph->GetEdgeData(current_edge);
// only number incoming edges
if (edge_data.reversed)
{
continue;
}
BOOST_ASSERT(numbered_edges_count < m_node_based_graph->GetNumberOfEdges());
edge_data.edge_id = numbered_edges_count;
++numbered_edges_count;
BOOST_ASSERT(SPECIAL_NODEID != edge_data.edge_id);
}
}
return numbered_edges_count;
}
/// Creates the nodes in the edge expanded graph from edges in the node-based graph.
void EdgeBasedGraphFactory::GenerateEdgeExpandedNodes()
{
util::Percent progress(m_node_based_graph->GetNumberOfNodes());
// loop over all edges and generate new set of nodes
for (const auto node_u : util::irange(0u, m_node_based_graph->GetNumberOfNodes()))
{
BOOST_ASSERT(node_u != SPECIAL_NODEID);
BOOST_ASSERT(node_u < m_node_based_graph->GetNumberOfNodes());
progress.printStatus(node_u);
for (EdgeID e1 : m_node_based_graph->GetAdjacentEdgeRange(node_u))
{
const EdgeData &edge_data = m_node_based_graph->GetEdgeData(e1);
BOOST_ASSERT(e1 != SPECIAL_EDGEID);
const NodeID node_v = m_node_based_graph->GetTarget(e1);
BOOST_ASSERT(SPECIAL_NODEID != node_v);
// pick only every other edge, since we have every edge as an outgoing
// and incoming egde
if (node_u > node_v)
{
continue;
}
BOOST_ASSERT(node_u < node_v);
// if we found a non-forward edge reverse and try again
if (edge_data.edge_id == SPECIAL_NODEID)
{
InsertEdgeBasedNode(node_v, node_u);
}
else
{
InsertEdgeBasedNode(node_u, node_v);
}
}
}
BOOST_ASSERT(m_edge_based_node_list.size() == m_edge_based_node_is_startpoint.size());
util::SimpleLogger().Write() << "Generated " << m_edge_based_node_list.size()
<< " nodes in edge-expanded graph";
}
/// Actually it also generates OriginalEdgeData and serializes them...
#ifdef DEBUG_GEOMETRY
void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
const std::string &original_edge_data_filename,
lua_State *lua_state,
const std::string &edge_segment_lookup_filename,
const std::string &edge_fixed_penalties_filename,
const bool generate_edge_lookup,
const std::string &debug_turns_path)
#else
void EdgeBasedGraphFactory::GenerateEdgeExpandedEdges(
const std::string &original_edge_data_filename,
lua_State *lua_state,
const std::string &edge_segment_lookup_filename,
const std::string &edge_fixed_penalties_filename,
const bool generate_edge_lookup)
#endif
{
util::SimpleLogger().Write() << "generating edge-expanded edges";
unsigned node_based_edge_counter = 0;
unsigned original_edges_counter = 0;
std::ofstream edge_data_file(original_edge_data_filename.c_str(), std::ios::binary);
std::ofstream edge_segment_file;
std::ofstream edge_penalty_file;
if (generate_edge_lookup)
{
edge_segment_file.open(edge_segment_lookup_filename.c_str(), std::ios::binary);
edge_penalty_file.open(edge_fixed_penalties_filename.c_str(), std::ios::binary);
}
// writes a dummy value that is updated later
edge_data_file.write((char *)&original_edges_counter, sizeof(unsigned));
std::vector<OriginalEdgeData> original_edge_data_vector;
original_edge_data_vector.reserve(1024 * 1024);
// Loop over all turns and generate new set of edges.
// Three nested loop look super-linear, but we are dealing with a (kind of)
// linear number of turns only.
unsigned restricted_turns_counter = 0;
unsigned skipped_uturns_counter = 0;
unsigned skipped_barrier_turns_counter = 0;
unsigned compressed = 0;
util::Percent progress(m_node_based_graph->GetNumberOfNodes());
#ifdef DEBUG_GEOMETRY
util::DEBUG_TURNS_START(debug_turns_path);
#endif
for (const auto node_u : util::irange(0u, m_node_based_graph->GetNumberOfNodes()))
{
// progress.printStatus(node_u);
for (const EdgeID e1 : m_node_based_graph->GetAdjacentEdgeRange(node_u))
{
if (m_node_based_graph->GetEdgeData(e1).reversed)
{
continue;
}
++node_based_edge_counter;
const NodeID node_v = m_node_based_graph->GetTarget(e1);
const NodeID only_restriction_to_node =
m_restriction_map->CheckForEmanatingIsOnlyTurn(node_u, node_v);
const bool is_barrier_node = m_barrier_nodes.find(node_v) != m_barrier_nodes.end();
for (const EdgeID e2 : m_node_based_graph->GetAdjacentEdgeRange(node_v))
{
if (m_node_based_graph->GetEdgeData(e2).reversed)
{
continue;
}
const NodeID node_w = m_node_based_graph->GetTarget(e2);
if ((only_restriction_to_node != SPECIAL_NODEID) &&
(node_w != only_restriction_to_node))
{
// We are at an only_-restriction but not at the right turn.
++restricted_turns_counter;
continue;
}
if (is_barrier_node)
{
if (node_u != node_w)
{
++skipped_barrier_turns_counter;
continue;
}
}
else
{
if (node_u == node_w && m_node_based_graph->GetOutDegree(node_v) > 1)
{
auto number_of_emmiting_bidirectional_edges = 0;
for (auto edge : m_node_based_graph->GetAdjacentEdgeRange(node_v))
{
auto target = m_node_based_graph->GetTarget(edge);
auto reverse_edge = m_node_based_graph->FindEdge(target, node_v);
if (!m_node_based_graph->GetEdgeData(reverse_edge).reversed)
{
++number_of_emmiting_bidirectional_edges;
}
}
if (number_of_emmiting_bidirectional_edges > 1)
{
++skipped_uturns_counter;
continue;
}
}
}
// only add an edge if turn is not a U-turn except when it is
// at the end of a dead-end street
if (m_restriction_map->CheckIfTurnIsRestricted(node_u, node_v, node_w) &&
(only_restriction_to_node == SPECIAL_NODEID) &&
(node_w != only_restriction_to_node))
{
// We are at an only_-restriction but not at the right turn.
++restricted_turns_counter;
continue;
}
// only add an edge if turn is not prohibited
const EdgeData &edge_data1 = m_node_based_graph->GetEdgeData(e1);
const EdgeData &edge_data2 = m_node_based_graph->GetEdgeData(e2);
BOOST_ASSERT(edge_data1.edge_id != edge_data2.edge_id);
BOOST_ASSERT(!edge_data1.reversed);
BOOST_ASSERT(!edge_data2.reversed);
// the following is the core of the loop.
unsigned distance = edge_data1.distance;
if (m_traffic_lights.find(node_v) != m_traffic_lights.end())
{
distance += speed_profile.traffic_signal_penalty;
util::DEBUG_SIGNAL(node_v, m_node_info_list,
speed_profile.traffic_signal_penalty);
}
// unpack last node of first segment if packed
const auto first_coordinate =
m_node_info_list[(m_compressed_edge_container.HasEntryForID(e1)
? m_compressed_edge_container.GetLastEdgeSourceID(e1)
: node_u)];
// unpack first node of second segment if packed
const auto third_coordinate =
m_node_info_list[(m_compressed_edge_container.HasEntryForID(e2)
? m_compressed_edge_container.GetFirstEdgeTargetID(e2)
: node_w)];
const double turn_angle = util::ComputeAngle(
first_coordinate, m_node_info_list[node_v], third_coordinate);
const int turn_penalty = GetTurnPenalty(turn_angle, lua_state);
TurnInstruction turn_instruction = AnalyzeTurn(node_u, node_v, node_w, turn_angle);
if (turn_instruction == TurnInstruction::UTurn)
{
distance += speed_profile.u_turn_penalty;
util::DEBUG_UTURN(node_v, m_node_info_list, speed_profile.u_turn_penalty);
}
util::DEBUG_TURN(node_v, m_node_info_list, first_coordinate, turn_angle,
turn_penalty);
distance += turn_penalty;
const bool edge_is_compressed = m_compressed_edge_container.HasEntryForID(e1);
if (edge_is_compressed)
{
++compressed;
}
original_edge_data_vector.emplace_back(
(edge_is_compressed ? m_compressed_edge_container.GetPositionForID(e1)
: node_v),
edge_data1.name_id, turn_instruction, edge_is_compressed,
edge_data2.travel_mode);
++original_edges_counter;
if (original_edge_data_vector.size() > 1024 * 1024 * 10)
{
FlushVectorToStream(edge_data_file, original_edge_data_vector);
}
BOOST_ASSERT(SPECIAL_NODEID != edge_data1.edge_id);
BOOST_ASSERT(SPECIAL_NODEID != edge_data2.edge_id);
// NOTE: potential overflow here if we hit 2^32 routable edges
BOOST_ASSERT(m_edge_based_edge_list.size() <= std::numeric_limits<NodeID>::max());
m_edge_based_edge_list.emplace_back(edge_data1.edge_id, edge_data2.edge_id,
m_edge_based_edge_list.size(), distance, true,
false);
// Here is where we write out the mapping between the edge-expanded edges, and
// the node-based edges that are originally used to calculate the `distance`
// for the edge-expanded edges. About 40 lines back, there is:
//
// unsigned distance = edge_data1.distance;
//
// This tells us that the weight for an edge-expanded-edge is based on the weight
// of the *source* node-based edge. Therefore, we will look up the individual
// segments of the source node-based edge, and write out a mapping between
// those and the edge-based-edge ID.
// External programs can then use this mapping to quickly perform
// updates to the edge-expanded-edge based directly on its ID.
if (generate_edge_lookup)
{
unsigned fixed_penalty = distance - edge_data1.distance;
edge_penalty_file.write(reinterpret_cast<const char *>(&fixed_penalty),
sizeof(fixed_penalty));
if (edge_is_compressed)
{
const auto node_based_edges =
m_compressed_edge_container.GetBucketReference(e1);
NodeID previous = node_u;
const unsigned node_count = node_based_edges.size() + 1;
edge_segment_file.write(reinterpret_cast<const char *>(&node_count),
sizeof(node_count));
const QueryNode &first_node = m_node_info_list[previous];
edge_segment_file.write(reinterpret_cast<const char *>(&first_node.node_id),
sizeof(first_node.node_id));
for (auto target_node : node_based_edges)
{
const QueryNode &from = m_node_info_list[previous];
const QueryNode &to = m_node_info_list[target_node.first];
const double segment_length =
util::coordinate_calculation::greatCircleDistance(
from.lat, from.lon, to.lat, to.lon);
edge_segment_file.write(reinterpret_cast<const char *>(&to.node_id),
sizeof(to.node_id));
edge_segment_file.write(reinterpret_cast<const char *>(&segment_length),
sizeof(segment_length));
edge_segment_file.write(
reinterpret_cast<const char *>(&target_node.second),
sizeof(target_node.second));
previous = target_node.first;
}
}
else
{
static const unsigned node_count = 2;
const QueryNode from = m_node_info_list[node_u];
const QueryNode to = m_node_info_list[node_v];
const double segment_length =
util::coordinate_calculation::greatCircleDistance(from.lat, from.lon,
to.lat, to.lon);
edge_segment_file.write(reinterpret_cast<const char *>(&node_count),
sizeof(node_count));
edge_segment_file.write(reinterpret_cast<const char *>(&from.node_id),
sizeof(from.node_id));
edge_segment_file.write(reinterpret_cast<const char *>(&to.node_id),
sizeof(to.node_id));
edge_segment_file.write(reinterpret_cast<const char *>(&segment_length),
sizeof(segment_length));
edge_segment_file.write(
reinterpret_cast<const char *>(&edge_data1.distance),
sizeof(edge_data1.distance));
}
}
}
}
}
util::DEBUG_TURNS_STOP();
FlushVectorToStream(edge_data_file, original_edge_data_vector);
edge_data_file.seekp(std::ios::beg);
edge_data_file.write((char *)&original_edges_counter, sizeof(unsigned));
edge_data_file.close();
util::SimpleLogger().Write() << "Generated " << m_edge_based_node_list.size()
<< " edge based nodes";
util::SimpleLogger().Write() << "Node-based graph contains " << node_based_edge_counter
<< " edges";
util::SimpleLogger().Write() << "Edge-expanded graph ...";
util::SimpleLogger().Write() << " contains " << m_edge_based_edge_list.size() << " edges";
util::SimpleLogger().Write() << " skips " << restricted_turns_counter << " turns, "
"defined by "
<< m_restriction_map->size() << " restrictions";
util::SimpleLogger().Write() << " skips " << skipped_uturns_counter << " U turns";
util::SimpleLogger().Write() << " skips " << skipped_barrier_turns_counter
<< " turns over barriers";
}
int EdgeBasedGraphFactory::GetTurnPenalty(double angle, lua_State *lua_state) const
{
if (speed_profile.has_turn_penalty_function)
{
try
{
// call lua profile to compute turn penalty
double penalty =
luabind::call_function<double>(lua_state, "turn_function", 180. - angle);
return static_cast<int>(penalty);
}
catch (const luabind::error &er)
{
util::SimpleLogger().Write(logWARNING) << er.what();
}
}
return 0;
}
TurnInstruction EdgeBasedGraphFactory::AnalyzeTurn(const NodeID node_u,
const NodeID node_v,
const NodeID node_w,
const double angle) const
{
if (node_u == node_w)
{
return TurnInstruction::UTurn;
}
const EdgeID edge1 = m_node_based_graph->FindEdge(node_u, node_v);
const EdgeID edge2 = m_node_based_graph->FindEdge(node_v, node_w);
const EdgeData &data1 = m_node_based_graph->GetEdgeData(edge1);
const EdgeData &data2 = m_node_based_graph->GetEdgeData(edge2);
// roundabouts need to be handled explicitely
if (data1.roundabout && data2.roundabout)
{
// Is a turn possible? If yes, we stay on the roundabout!
if (1 == m_node_based_graph->GetDirectedOutDegree(node_v))
{
// No turn possible.
return TurnInstruction::NoTurn;
}
return TurnInstruction::StayOnRoundAbout;
}
// Does turn start or end on roundabout?
if (data1.roundabout || data2.roundabout)
{
// We are entering the roundabout
if ((!data1.roundabout) && data2.roundabout)
{
return TurnInstruction::EnterRoundAbout;
}
// We are leaving the roundabout
if (data1.roundabout && (!data2.roundabout))
{
return TurnInstruction::LeaveRoundAbout;
}
}
// If street names stay the same and if we are certain that it is not a
// a segment of a roundabout, we skip it.
if (data1.name_id == data2.name_id && data1.travel_mode == data2.travel_mode)
{
// TODO: Here we should also do a small graph exploration to check for
// more complex situations
if (0 != data1.name_id || m_node_based_graph->GetOutDegree(node_v) <= 2)
{
return TurnInstruction::NoTurn;
}
}
return getTurnDirection(angle);
}
}
}