osrm-backend/include/engine/geospatial_query.hpp
Patrick Niklaus 95a584a30d Make rounding when computing PhantomNode weight symmetric
Resolves a problem where the duration in forward and backward direction
was slightly different.
2016-11-18 17:46:32 +01:00

501 lines
22 KiB
C++

#ifndef GEOSPATIAL_QUERY_HPP
#define GEOSPATIAL_QUERY_HPP
#include "engine/phantom_node.hpp"
#include "util/bearing.hpp"
#include "util/coordinate_calculation.hpp"
#include "util/rectangle.hpp"
#include "util/typedefs.hpp"
#include "util/web_mercator.hpp"
#include "osrm/coordinate.hpp"
#include <algorithm>
#include <cmath>
#include <memory>
#include <vector>
namespace osrm
{
namespace engine
{
inline std::pair<bool, bool> boolPairAnd(const std::pair<bool, bool> &A,
const std::pair<bool, bool> &B)
{
return std::make_pair(A.first && B.first, A.second && B.second);
}
// Implements complex queries on top of an RTree and builds PhantomNodes from it.
//
// Only holds a weak reference on the RTree and coordinates!
template <typename RTreeT, typename DataFacadeT> class GeospatialQuery
{
using EdgeData = typename RTreeT::EdgeData;
using CoordinateList = typename RTreeT::CoordinateList;
using CandidateSegment = typename RTreeT::CandidateSegment;
public:
GeospatialQuery(RTreeT &rtree_, const CoordinateList &coordinates_, DataFacadeT &datafacade_)
: rtree(rtree_), coordinates(coordinates_), datafacade(datafacade_)
{
}
std::vector<EdgeData> Search(const util::RectangleInt2D &bbox)
{
return rtree.SearchInBox(bbox);
}
// Returns nearest PhantomNodes in the given bearing range within max_distance.
// Does not filter by small/big component!
std::vector<PhantomNodeWithDistance>
NearestPhantomNodesInRange(const util::Coordinate input_coordinate,
const double max_distance) const
{
auto results =
rtree.Nearest(input_coordinate,
[this](const CandidateSegment &segment) { return HasValidEdge(segment); },
[this, max_distance, input_coordinate](const std::size_t,
const CandidateSegment &segment) {
return CheckSegmentDistance(input_coordinate, segment, max_distance);
});
return MakePhantomNodes(input_coordinate, results);
}
// Returns nearest PhantomNodes in the given bearing range within max_distance.
// Does not filter by small/big component!
std::vector<PhantomNodeWithDistance>
NearestPhantomNodesInRange(const util::Coordinate input_coordinate,
const double max_distance,
const int bearing,
const int bearing_range) const
{
auto results = rtree.Nearest(
input_coordinate,
[this, bearing, bearing_range, max_distance](const CandidateSegment &segment) {
return boolPairAnd(CheckSegmentBearing(segment, bearing, bearing_range),
HasValidEdge(segment));
},
[this, max_distance, input_coordinate](const std::size_t,
const CandidateSegment &segment) {
return CheckSegmentDistance(input_coordinate, segment, max_distance);
});
return MakePhantomNodes(input_coordinate, results);
}
// Returns max_results nearest PhantomNodes in the given bearing range.
// Does not filter by small/big component!
std::vector<PhantomNodeWithDistance>
NearestPhantomNodes(const util::Coordinate input_coordinate,
const unsigned max_results,
const int bearing,
const int bearing_range) const
{
auto results = rtree.Nearest(
input_coordinate,
[this, bearing, bearing_range](const CandidateSegment &segment) {
return boolPairAnd(CheckSegmentBearing(segment, bearing, bearing_range),
HasValidEdge(segment));
},
[max_results](const std::size_t num_results, const CandidateSegment &) {
return num_results >= max_results;
});
return MakePhantomNodes(input_coordinate, results);
}
// Returns max_results nearest PhantomNodes in the given bearing range within the maximum
// distance.
// Does not filter by small/big component!
std::vector<PhantomNodeWithDistance>
NearestPhantomNodes(const util::Coordinate input_coordinate,
const unsigned max_results,
const double max_distance,
const int bearing,
const int bearing_range) const
{
auto results = rtree.Nearest(
input_coordinate,
[this, bearing, bearing_range](const CandidateSegment &segment) {
return boolPairAnd(CheckSegmentBearing(segment, bearing, bearing_range),
HasValidEdge(segment));
},
[this, max_distance, max_results, input_coordinate](const std::size_t num_results,
const CandidateSegment &segment) {
return num_results >= max_results ||
CheckSegmentDistance(input_coordinate, segment, max_distance);
});
return MakePhantomNodes(input_coordinate, results);
}
// Returns max_results nearest PhantomNodes.
// Does not filter by small/big component!
std::vector<PhantomNodeWithDistance>
NearestPhantomNodes(const util::Coordinate input_coordinate, const unsigned max_results) const
{
auto results =
rtree.Nearest(input_coordinate,
[this](const CandidateSegment &segment) { return HasValidEdge(segment); },
[max_results](const std::size_t num_results, const CandidateSegment &) {
return num_results >= max_results;
});
return MakePhantomNodes(input_coordinate, results);
}
// Returns max_results nearest PhantomNodes in the given max distance.
// Does not filter by small/big component!
std::vector<PhantomNodeWithDistance>
NearestPhantomNodes(const util::Coordinate input_coordinate,
const unsigned max_results,
const double max_distance) const
{
auto results =
rtree.Nearest(input_coordinate,
[this](const CandidateSegment &segment) { return HasValidEdge(segment); },
[this, max_distance, max_results, input_coordinate](
const std::size_t num_results, const CandidateSegment &segment) {
return num_results >= max_results ||
CheckSegmentDistance(input_coordinate, segment, max_distance);
});
return MakePhantomNodes(input_coordinate, results);
}
// Returns the nearest phantom node. If this phantom node is not from a big component
// a second phantom node is return that is the nearest coordinate in a big component.
std::pair<PhantomNode, PhantomNode>
NearestPhantomNodeWithAlternativeFromBigComponent(const util::Coordinate input_coordinate,
const double max_distance) const
{
bool has_small_component = false;
bool has_big_component = false;
auto results = rtree.Nearest(
input_coordinate,
[this, &has_big_component, &has_small_component](const CandidateSegment &segment) {
auto use_segment = (!has_small_component ||
(!has_big_component && !segment.data.component.is_tiny));
auto use_directions = std::make_pair(use_segment, use_segment);
const auto valid_edges = HasValidEdge(segment);
if (valid_edges.first || valid_edges.second)
{
has_big_component = has_big_component || !segment.data.component.is_tiny;
has_small_component = has_small_component || segment.data.component.is_tiny;
}
use_directions = boolPairAnd(use_directions, valid_edges);
return use_directions;
},
[this, &has_big_component, max_distance, input_coordinate](
const std::size_t num_results, const CandidateSegment &segment) {
return (num_results > 0 && has_big_component) ||
CheckSegmentDistance(input_coordinate, segment, max_distance);
});
if (results.size() == 0)
{
return std::make_pair(PhantomNode{}, PhantomNode{});
}
BOOST_ASSERT(results.size() == 1 || results.size() == 2);
return std::make_pair(MakePhantomNode(input_coordinate, results.front()).phantom_node,
MakePhantomNode(input_coordinate, results.back()).phantom_node);
}
// Returns the nearest phantom node. If this phantom node is not from a big component
// a second phantom node is return that is the nearest coordinate in a big component.
std::pair<PhantomNode, PhantomNode>
NearestPhantomNodeWithAlternativeFromBigComponent(const util::Coordinate input_coordinate) const
{
bool has_small_component = false;
bool has_big_component = false;
auto results = rtree.Nearest(
input_coordinate,
[this, &has_big_component, &has_small_component](const CandidateSegment &segment) {
auto use_segment = (!has_small_component ||
(!has_big_component && !segment.data.component.is_tiny));
auto use_directions = std::make_pair(use_segment, use_segment);
if (!use_directions.first && !use_directions.second)
return use_directions;
const auto valid_edges = HasValidEdge(segment);
if (valid_edges.first || valid_edges.second)
{
has_big_component = has_big_component || !segment.data.component.is_tiny;
has_small_component = has_small_component || segment.data.component.is_tiny;
}
use_directions = boolPairAnd(use_directions, valid_edges);
return use_directions;
},
[&has_big_component](const std::size_t num_results, const CandidateSegment &) {
return num_results > 0 && has_big_component;
});
if (results.size() == 0)
{
return std::make_pair(PhantomNode{}, PhantomNode{});
}
BOOST_ASSERT(results.size() == 1 || results.size() == 2);
return std::make_pair(MakePhantomNode(input_coordinate, results.front()).phantom_node,
MakePhantomNode(input_coordinate, results.back()).phantom_node);
}
// Returns the nearest phantom node. If this phantom node is not from a big component
// a second phantom node is return that is the nearest coordinate in a big component.
std::pair<PhantomNode, PhantomNode> NearestPhantomNodeWithAlternativeFromBigComponent(
const util::Coordinate input_coordinate, const int bearing, const int bearing_range) const
{
bool has_small_component = false;
bool has_big_component = false;
auto results = rtree.Nearest(
input_coordinate,
[this, bearing, bearing_range, &has_big_component, &has_small_component](
const CandidateSegment &segment) {
auto use_segment = (!has_small_component ||
(!has_big_component && !segment.data.component.is_tiny));
auto use_directions = std::make_pair(use_segment, use_segment);
use_directions = boolPairAnd(use_directions, HasValidEdge(segment));
if (use_segment)
{
use_directions =
boolPairAnd(CheckSegmentBearing(segment, bearing, bearing_range),
HasValidEdge(segment));
if (use_directions.first || use_directions.second)
{
has_big_component = has_big_component || !segment.data.component.is_tiny;
has_small_component = has_small_component || segment.data.component.is_tiny;
}
}
return use_directions;
},
[&has_big_component](const std::size_t num_results, const CandidateSegment &) {
return num_results > 0 && has_big_component;
});
if (results.size() == 0)
{
return std::make_pair(PhantomNode{}, PhantomNode{});
}
BOOST_ASSERT(results.size() > 0);
return std::make_pair(MakePhantomNode(input_coordinate, results.front()).phantom_node,
MakePhantomNode(input_coordinate, results.back()).phantom_node);
}
// Returns the nearest phantom node. If this phantom node is not from a big component
// a second phantom node is return that is the nearest coordinate in a big component.
std::pair<PhantomNode, PhantomNode>
NearestPhantomNodeWithAlternativeFromBigComponent(const util::Coordinate input_coordinate,
const double max_distance,
const int bearing,
const int bearing_range) const
{
bool has_small_component = false;
bool has_big_component = false;
auto results = rtree.Nearest(
input_coordinate,
[this, bearing, bearing_range, &has_big_component, &has_small_component](
const CandidateSegment &segment) {
auto use_segment = (!has_small_component ||
(!has_big_component && !segment.data.component.is_tiny));
auto use_directions = std::make_pair(use_segment, use_segment);
use_directions = boolPairAnd(use_directions, HasValidEdge(segment));
if (use_segment)
{
use_directions =
boolPairAnd(CheckSegmentBearing(segment, bearing, bearing_range),
HasValidEdge(segment));
if (use_directions.first || use_directions.second)
{
has_big_component = has_big_component || !segment.data.component.is_tiny;
has_small_component = has_small_component || segment.data.component.is_tiny;
}
}
return use_directions;
},
[this, &has_big_component, max_distance, input_coordinate](
const std::size_t num_results, const CandidateSegment &segment) {
return (num_results > 0 && has_big_component) ||
CheckSegmentDistance(input_coordinate, segment, max_distance);
});
if (results.size() == 0)
{
return std::make_pair(PhantomNode{}, PhantomNode{});
}
BOOST_ASSERT(results.size() > 0);
return std::make_pair(MakePhantomNode(input_coordinate, results.front()).phantom_node,
MakePhantomNode(input_coordinate, results.back()).phantom_node);
}
private:
std::vector<PhantomNodeWithDistance>
MakePhantomNodes(const util::Coordinate input_coordinate,
const std::vector<EdgeData> &results) const
{
std::vector<PhantomNodeWithDistance> distance_and_phantoms(results.size());
std::transform(results.begin(),
results.end(),
distance_and_phantoms.begin(),
[this, &input_coordinate](const EdgeData &data) {
return MakePhantomNode(input_coordinate, data);
});
return distance_and_phantoms;
}
PhantomNodeWithDistance MakePhantomNode(const util::Coordinate input_coordinate,
const EdgeData &data) const
{
util::Coordinate point_on_segment;
double ratio;
const auto current_perpendicular_distance =
util::coordinate_calculation::perpendicularDistance(coordinates[data.u],
coordinates[data.v],
input_coordinate,
point_on_segment,
ratio);
// Find the node-based-edge that this belongs to, and directly
// calculate the forward_weight, forward_offset, reverse_weight, reverse_offset
int forward_offset = 0, forward_weight = 0;
int reverse_offset = 0, reverse_weight = 0;
const std::vector<EdgeWeight> forward_weight_vector =
datafacade.GetUncompressedForwardWeights(data.packed_geometry_id);
const std::vector<EdgeWeight> reverse_weight_vector =
datafacade.GetUncompressedReverseWeights(data.packed_geometry_id);
for (std::size_t i = 0; i < data.fwd_segment_position; i++)
{
forward_offset += forward_weight_vector[i];
}
forward_weight = forward_weight_vector[data.fwd_segment_position];
BOOST_ASSERT(data.fwd_segment_position < reverse_weight_vector.size());
for (std::size_t i = 0; i < reverse_weight_vector.size() - data.fwd_segment_position - 1;
i++)
{
reverse_offset += reverse_weight_vector[i];
}
reverse_weight =
reverse_weight_vector[reverse_weight_vector.size() - data.fwd_segment_position - 1];
ratio = std::min(1.0, std::max(0.0, ratio));
if (data.forward_segment_id.id != SPECIAL_SEGMENTID)
{
forward_weight *= ratio;
}
if (data.reverse_segment_id.id != SPECIAL_SEGMENTID)
{
const EdgeWeight difference = reverse_weight * ratio;
reverse_weight -= difference;
}
auto transformed = PhantomNodeWithDistance{PhantomNode{data,
forward_weight,
forward_offset,
reverse_weight,
reverse_offset,
point_on_segment,
input_coordinate},
current_perpendicular_distance};
return transformed;
}
bool CheckSegmentDistance(const Coordinate input_coordinate,
const CandidateSegment &segment,
const double max_distance) const
{
BOOST_ASSERT(segment.data.forward_segment_id.id != SPECIAL_SEGMENTID ||
!segment.data.forward_segment_id.enabled);
BOOST_ASSERT(segment.data.reverse_segment_id.id != SPECIAL_SEGMENTID ||
!segment.data.reverse_segment_id.enabled);
Coordinate wsg84_coordinate =
util::web_mercator::toWGS84(segment.fixed_projected_coordinate);
return util::coordinate_calculation::haversineDistance(input_coordinate, wsg84_coordinate) >
max_distance;
}
std::pair<bool, bool> CheckSegmentBearing(const CandidateSegment &segment,
const int filter_bearing,
const int filter_bearing_range) const
{
BOOST_ASSERT(segment.data.forward_segment_id.id != SPECIAL_SEGMENTID ||
!segment.data.forward_segment_id.enabled);
BOOST_ASSERT(segment.data.reverse_segment_id.id != SPECIAL_SEGMENTID ||
!segment.data.reverse_segment_id.enabled);
const double forward_edge_bearing = util::coordinate_calculation::bearing(
coordinates[segment.data.u], coordinates[segment.data.v]);
const double backward_edge_bearing = (forward_edge_bearing + 180) > 360
? (forward_edge_bearing - 180)
: (forward_edge_bearing + 180);
const bool forward_bearing_valid =
util::bearing::CheckInBounds(
std::round(forward_edge_bearing), filter_bearing, filter_bearing_range) &&
segment.data.forward_segment_id.enabled;
const bool backward_bearing_valid =
util::bearing::CheckInBounds(
std::round(backward_edge_bearing), filter_bearing, filter_bearing_range) &&
segment.data.reverse_segment_id.enabled;
return std::make_pair(forward_bearing_valid, backward_bearing_valid);
}
/**
* Checks to see if the edge weights are valid. We might have an edge,
* but a traffic update might set the speed to 0 (weight == INVALID_EDGE_WEIGHT).
* which means that this edge is not currently traversible. If this is the case,
* then we shouldn't snap to this edge.
*/
std::pair<bool, bool> HasValidEdge(const CandidateSegment &segment) const
{
bool forward_edge_valid = false;
bool reverse_edge_valid = false;
const std::vector<EdgeWeight> forward_weight_vector =
datafacade.GetUncompressedForwardWeights(segment.data.packed_geometry_id);
if (forward_weight_vector[segment.data.fwd_segment_position] != INVALID_EDGE_WEIGHT)
{
forward_edge_valid = segment.data.forward_segment_id.enabled;
}
const std::vector<EdgeWeight> reverse_weight_vector =
datafacade.GetUncompressedReverseWeights(segment.data.packed_geometry_id);
if (reverse_weight_vector[reverse_weight_vector.size() - segment.data.fwd_segment_position -
1] != INVALID_EDGE_WEIGHT)
{
reverse_edge_valid = segment.data.reverse_segment_id.enabled;
}
return std::make_pair(forward_edge_valid, reverse_edge_valid);
}
const RTreeT &rtree;
const CoordinateList &coordinates;
DataFacadeT &datafacade;
};
}
}
#endif