osrm-backend/profiles/car.lua
Patrick Niklaus 12d478784b
Enable toll roads by default again.
Currently we don't route over the Golden Gate bridge by default.
This sets the value to false by default. To test the behavior for
tolls when ignored, we would need issue #2781 implemented.
2016-08-19 13:01:15 +02:00

534 lines
16 KiB
Lua

-- Car profile
local find_access_tag = require("lib/access").find_access_tag
local get_destination = require("lib/destination").get_destination
local set_classification = require("lib/guidance").set_classification
local get_turn_lanes = require("lib/guidance").get_turn_lanes
-- Begin of globals
barrier_whitelist = { ["cattle_grid"] = true, ["border_control"] = true, ["checkpoint"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true, ["lift_gate"] = true, ["no"] = true, ["entrance"] = true }
access_tag_whitelist = { ["yes"] = true, ["motorcar"] = true, ["motor_vehicle"] = true, ["vehicle"] = true, ["permissive"] = true, ["designated"] = true, ["destination"] = true }
access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestry"] = true, ["emergency"] = true, ["psv"] = true, ["delivery"] = true }
access_tag_restricted = { ["destination"] = true, ["delivery"] = true }
access_tags_hierarchy = { "motorcar", "motor_vehicle", "vehicle", "access" }
service_tag_restricted = { ["parking_aisle"] = true }
restriction_exception_tags = { "motorcar", "motor_vehicle", "vehicle" }
-- A list of suffixes to suppress in name change instructions
suffix_list = { "N", "NE", "E", "SE", "S", "SW", "W", "NW", "North", "South", "West", "East" }
speed_profile = {
["motorway"] = 90,
["motorway_link"] = 45,
["trunk"] = 85,
["trunk_link"] = 40,
["primary"] = 65,
["primary_link"] = 30,
["secondary"] = 55,
["secondary_link"] = 25,
["tertiary"] = 40,
["tertiary_link"] = 20,
["unclassified"] = 25,
["residential"] = 25,
["living_street"] = 10,
["service"] = 15,
-- ["track"] = 5,
["ferry"] = 5,
["movable"] = 5,
["shuttle_train"] = 10,
["default"] = 10
}
-- surface/trackype/smoothness
-- values were estimated from looking at the photos at the relevant wiki pages
-- max speed for surfaces
surface_speeds = {
["asphalt"] = nil, -- nil mean no limit. removing the line has the same effect
["concrete"] = nil,
["concrete:plates"] = nil,
["concrete:lanes"] = nil,
["paved"] = nil,
["cement"] = 80,
["compacted"] = 80,
["fine_gravel"] = 80,
["paving_stones"] = 60,
["metal"] = 60,
["bricks"] = 60,
["grass"] = 40,
["wood"] = 40,
["sett"] = 40,
["grass_paver"] = 40,
["gravel"] = 40,
["unpaved"] = 40,
["ground"] = 40,
["dirt"] = 40,
["pebblestone"] = 40,
["tartan"] = 40,
["cobblestone"] = 30,
["clay"] = 30,
["earth"] = 20,
["stone"] = 20,
["rocky"] = 20,
["sand"] = 20,
["mud"] = 10
}
-- max speed for tracktypes
tracktype_speeds = {
["grade1"] = 60,
["grade2"] = 40,
["grade3"] = 30,
["grade4"] = 25,
["grade5"] = 20
}
-- max speed for smoothnesses
smoothness_speeds = {
["intermediate"] = 80,
["bad"] = 40,
["very_bad"] = 20,
["horrible"] = 10,
["very_horrible"] = 5,
["impassable"] = 0
}
-- http://wiki.openstreetmap.org/wiki/Speed_limits
maxspeed_table_default = {
["urban"] = 50,
["rural"] = 90,
["trunk"] = 110,
["motorway"] = 130
}
-- List only exceptions
maxspeed_table = {
["ch:rural"] = 80,
["ch:trunk"] = 100,
["ch:motorway"] = 120,
["de:living_street"] = 7,
["ru:living_street"] = 20,
["ru:urban"] = 60,
["ua:urban"] = 60,
["at:rural"] = 100,
["de:rural"] = 100,
["at:trunk"] = 100,
["cz:trunk"] = 0,
["ro:trunk"] = 100,
["cz:motorway"] = 0,
["de:motorway"] = 0,
["ru:motorway"] = 110,
["gb:nsl_single"] = (60*1609)/1000,
["gb:nsl_dual"] = (70*1609)/1000,
["gb:motorway"] = (70*1609)/1000,
["uk:nsl_single"] = (60*1609)/1000,
["uk:nsl_dual"] = (70*1609)/1000,
["uk:motorway"] = (70*1609)/1000,
["none"] = 140
}
-- set profile properties
properties.u_turn_penalty = 20
properties.traffic_signal_penalty = 2
properties.use_turn_restrictions = true
properties.continue_straight_at_waypoint = true
properties.left_hand_driving = false
local side_road_speed_multiplier = 0.8
local turn_penalty = 10
-- Note: this biases right-side driving. Should be
-- inverted for left-driving countries.
local turn_bias = properties.left_hand_driving and 1/1.2 or 1.2
local obey_oneway = true
local ignore_areas = true
local ignore_hov_ways = true
local ignore_toll_ways = false
local abs = math.abs
local min = math.min
local max = math.max
local speed_reduction = 0.8
function get_name_suffix_list(vector)
for index,suffix in ipairs(suffix_list) do
vector:Add(suffix)
end
end
function get_exceptions(vector)
for i,v in ipairs(restriction_exception_tags) do
vector:Add(v)
end
end
local function parse_maxspeed(source)
if not source then
return 0
end
local n = tonumber(source:match("%d*"))
if n then
if string.match(source, "mph") or string.match(source, "mp/h") then
n = (n*1609)/1000
end
else
-- parse maxspeed like FR:urban
source = string.lower(source)
n = maxspeed_table[source]
if not n then
local highway_type = string.match(source, "%a%a:(%a+)")
n = maxspeed_table_default[highway_type]
if not n then
n = 0
end
end
end
return n
end
function node_function (node, result)
-- parse access and barrier tags
local access = find_access_tag(node, access_tags_hierarchy)
if access and access ~= "" then
if access_tag_blacklist[access] then
result.barrier = true
end
else
local barrier = node:get_value_by_key("barrier")
if barrier and "" ~= barrier then
-- make an exception for rising bollard barriers
local bollard = node:get_value_by_key("bollard")
local rising_bollard = bollard and "rising" == bollard
if not barrier_whitelist[barrier] and not rising_bollard then
result.barrier = true
end
end
end
-- check if node is a traffic light
local tag = node:get_value_by_key("highway")
if tag and "traffic_signals" == tag then
result.traffic_lights = true
end
end
function way_function (way, result)
local highway = way:get_value_by_key("highway")
local route = way:get_value_by_key("route")
local bridge = way:get_value_by_key("bridge")
if not ((highway and highway ~= "") or (route and route ~= "") or (bridge and bridge ~= "")) then
return
end
-- we dont route over areas
local area = way:get_value_by_key("area")
if ignore_areas and area and "yes" == area then
return
end
-- respect user-preference for HOV-only ways
local hov = way:get_value_by_key("hov")
if ignore_hov_ways and hov and "designated" == hov then
return
end
-- respect user-preference for toll=yes ways
local toll = way:get_value_by_key("toll")
if ignore_toll_ways and toll and "yes" == toll then
return
end
-- check if oneway tag is unsupported
local oneway = way:get_value_by_key("oneway")
if oneway and "reversible" == oneway then
return
end
local impassable = way:get_value_by_key("impassable")
if impassable and "yes" == impassable then
return
end
local status = way:get_value_by_key("status")
if status and "impassable" == status then
return
end
-- Check if we are allowed to access the way
local access = find_access_tag(way, access_tags_hierarchy)
if access_tag_blacklist[access] then
return
end
result.forward_mode = mode.driving
result.backward_mode = mode.driving
-- handling ferries and piers
local route_speed = speed_profile[route]
if (route_speed and route_speed > 0) then
highway = route
local duration = way:get_value_by_key("duration")
if duration and durationIsValid(duration) then
result.duration = max( parseDuration(duration), 1 )
end
result.forward_mode = mode.ferry
result.backward_mode = mode.ferry
result.forward_speed = route_speed
result.backward_speed = route_speed
end
-- handling movable bridges
local bridge_speed = speed_profile[bridge]
local capacity_car = way:get_value_by_key("capacity:car")
if (bridge_speed and bridge_speed > 0) and (capacity_car ~= 0) then
highway = bridge
local duration = way:get_value_by_key("duration")
if duration and durationIsValid(duration) then
result.duration = max( parseDuration(duration), 1 )
end
result.forward_speed = bridge_speed
result.backward_speed = bridge_speed
end
-- leave early if this way is not accessible
if "" == highway then
return
end
if result.forward_speed == -1 then
local highway_speed = speed_profile[highway]
local max_speed = parse_maxspeed( way:get_value_by_key("maxspeed") )
-- Set the avg speed on the way if it is accessible by road class
if highway_speed then
if max_speed and max_speed > highway_speed then
result.forward_speed = max_speed
result.backward_speed = max_speed
-- max_speed = math.huge
else
result.forward_speed = highway_speed
result.backward_speed = highway_speed
end
else
-- Set the avg speed on ways that are marked accessible
if access_tag_whitelist[access] then
result.forward_speed = speed_profile["default"]
result.backward_speed = speed_profile["default"]
end
end
if 0 == max_speed then
max_speed = math.huge
end
result.forward_speed = min(result.forward_speed, max_speed)
result.backward_speed = min(result.backward_speed, max_speed)
end
if -1 == result.forward_speed and -1 == result.backward_speed then
return
end
-- reduce speed on special side roads
local sideway = way:get_value_by_key("side_road")
if "yes" == sideway or
"rotary" == sideway then
result.forward_speed = result.forward_speed * side_road_speed_multiplier
result.backward_speed = result.backward_speed * side_road_speed_multiplier
end
-- reduce speed on bad surfaces
local surface = way:get_value_by_key("surface")
local tracktype = way:get_value_by_key("tracktype")
local smoothness = way:get_value_by_key("smoothness")
if surface and surface_speeds[surface] then
result.forward_speed = math.min(surface_speeds[surface], result.forward_speed)
result.backward_speed = math.min(surface_speeds[surface], result.backward_speed)
end
if tracktype and tracktype_speeds[tracktype] then
result.forward_speed = math.min(tracktype_speeds[tracktype], result.forward_speed)
result.backward_speed = math.min(tracktype_speeds[tracktype], result.backward_speed)
end
if smoothness and smoothness_speeds[smoothness] then
result.forward_speed = math.min(smoothness_speeds[smoothness], result.forward_speed)
result.backward_speed = math.min(smoothness_speeds[smoothness], result.backward_speed)
end
-- set the road classification based on guidance globals configuration
set_classification(highway,result)
-- parse the remaining tags
local name = way:get_value_by_key("name")
local pronunciation = way:get_value_by_key("name:pronunciation")
local ref = way:get_value_by_key("ref")
local junction = way:get_value_by_key("junction")
-- local barrier = way:get_value_by_key("barrier", "")
-- local cycleway = way:get_value_by_key("cycleway", "")
local service = way:get_value_by_key("service")
-- Set the name that will be used for instructions
local has_ref = ref and "" ~= ref
local has_name = name and "" ~= name
local has_pronunciation = pronunciation and "" ~= pronunciation
if has_name and has_ref then
result.name = name .. " (" .. ref .. ")"
elseif has_ref then
result.name = ref
elseif has_name then
result.name = name
end
if has_pronunciation then
result.pronunciation = pronunciation
end
local turn_lanes = ""
local turn_lanes_forward = ""
local turn_lanes_backward = ""
turn_lanes, turn_lanes_forward, turn_lanes_backward = get_turn_lanes(way)
if turn_lanes and turn_lanes ~= "" then
result.turn_lanes_forward = turn_lanes;
result.turn_lanes_backward = turn_lanes;
else
if turn_lanes_forward and turn_lanes_forward ~= "" then
result.turn_lanes_forward = turn_lanes_forward;
end
if turn_lanes_backward and turn_lanes_backward ~= "" then
result.turn_lanes_backward = turn_lanes_backward;
end
end
if junction and "roundabout" == junction then
result.roundabout = true
end
-- Set access restriction flag if access is allowed under certain restrictions only
if access ~= "" and access_tag_restricted[access] then
result.is_access_restricted = true
end
-- Set access restriction flag if service is allowed under certain restrictions only
if service and service ~= "" and service_tag_restricted[service] then
result.is_access_restricted = true
end
-- Set direction according to tags on way
if obey_oneway then
if oneway == "-1" then
result.forward_mode = mode.inaccessible
elseif oneway == "yes" or
oneway == "1" or
oneway == "true" or
junction == "roundabout" or
(highway == "motorway" and oneway ~= "no") then
result.backward_mode = mode.inaccessible
-- If we're on a oneway and there is no ref tag, re-use destination tag as ref.
local destination = get_destination(way)
local has_destination = destination and "" ~= destination
if has_destination and has_name and not has_ref then
result.name = name .. " (" .. destination .. ")"
end
result.destinations = destination
end
end
-- Override speed settings if explicit forward/backward maxspeeds are given
local maxspeed_forward = parse_maxspeed(way:get_value_by_key("maxspeed:forward"))
local maxspeed_backward = parse_maxspeed(way:get_value_by_key("maxspeed:backward"))
if maxspeed_forward and maxspeed_forward > 0 then
if mode.inaccessible ~= result.forward_mode and mode.inaccessible ~= result.backward_mode then
result.backward_speed = result.forward_speed
end
result.forward_speed = maxspeed_forward
end
if maxspeed_backward and maxspeed_backward > 0 then
result.backward_speed = maxspeed_backward
end
-- Override speed settings if advisory forward/backward maxspeeds are given
local advisory_speed = parse_maxspeed(way:get_value_by_key("maxspeed:advisory"))
local advisory_forward = parse_maxspeed(way:get_value_by_key("maxspeed:advisory:forward"))
local advisory_backward = parse_maxspeed(way:get_value_by_key("maxspeed:advisory:backward"))
-- apply bi-directional advisory speed first
if advisory_speed and advisory_speed > 0 then
if mode.inaccessible ~= result.forward_mode then
result.forward_speed = advisory_speed
end
if mode.inaccessible ~= result.backward_mode then
result.backward_speed = advisory_speed
end
end
if advisory_forward and advisory_forward > 0 then
if mode.inaccessible ~= result.forward_mode and mode.inaccessible ~= result.backward_mode then
result.backward_speed = result.forward_speed
end
result.forward_speed = advisory_forward
end
if advisory_backward and advisory_backward > 0 then
result.backward_speed = advisory_backward
end
local width = math.huge
local lanes = math.huge
if result.forward_speed > 0 or result.backward_speed > 0 then
local width_string = way:get_value_by_key("width")
if width_string and tonumber(width_string:match("%d*")) then
width = tonumber(width_string:match("%d*"))
end
local lanes_string = way:get_value_by_key("lanes")
if lanes_string and tonumber(lanes_string:match("%d*")) then
lanes = tonumber(lanes_string:match("%d*"))
end
end
local is_bidirectional = result.forward_mode ~= mode.inaccessible and result.backward_mode ~= mode.inaccessible
-- scale speeds to get better avg driving times
if result.forward_speed > 0 then
local scaled_speed = result.forward_speed*speed_reduction + 11
local penalized_speed = math.huge
if width <= 3 or (lanes <= 1 and is_bidirectional) then
penalized_speed = result.forward_speed / 2
end
result.forward_speed = math.min(penalized_speed, scaled_speed)
end
if result.backward_speed > 0 then
local scaled_speed = result.backward_speed*speed_reduction + 11
local penalized_speed = math.huge
if width <= 3 or (lanes <= 1 and is_bidirectional) then
penalized_speed = result.backward_speed / 2
end
result.backward_speed = math.min(penalized_speed, scaled_speed)
end
-- only allow this road as start point if it not a ferry
result.is_startpoint = result.forward_mode == mode.driving or result.backward_mode == mode.driving
end
function turn_function (angle)
---- compute turn penalty as angle^2, with a left/right bias
k = turn_penalty/(90.0*90.0)
if angle>=0 then
return angle*angle*k/turn_bias
else
return angle*angle*k*turn_bias
end
end