osrm-backend/include/engine/datafacade/algorithm_datafacade.hpp
Daniel Patterson 498259b220
Replace dynamic distance calculation for table plugin with pre-calculated distances on shortcuts, avoiding unpacking cost.
Adds approx 10% to total data size.  Speeds up large table requests by 2 orders of magnitude.

Co-authored-by: Kajari Ghosh <ghoshkaj@gmail.com>
2018-10-30 15:41:06 -07:00

107 lines
3.1 KiB
C++

#ifndef OSRM_ENGINE_DATAFACADE_ALGORITHM_DATAFACADE_HPP
#define OSRM_ENGINE_DATAFACADE_ALGORITHM_DATAFACADE_HPP
#include "contractor/query_edge.hpp"
#include "customizer/edge_based_graph.hpp"
#include "extractor/edge_based_edge.hpp"
#include "engine/algorithm.hpp"
#include "partitioner/cell_storage.hpp"
#include "partitioner/multi_level_partition.hpp"
#include "util/filtered_graph.hpp"
#include "util/integer_range.hpp"
namespace osrm
{
namespace engine
{
namespace datafacade
{
// Namespace local aliases for algorithms
using CH = routing_algorithms::ch::Algorithm;
using MLD = routing_algorithms::mld::Algorithm;
template <typename AlgorithmT> class AlgorithmDataFacade;
template <> class AlgorithmDataFacade<CH>
{
public:
using EdgeData = contractor::QueryEdge::EdgeData;
using EdgeRange = util::filtered_range<EdgeID, util::vector_view<bool>>;
// search graph access
virtual unsigned GetNumberOfNodes() const = 0;
virtual unsigned GetNumberOfEdges() const = 0;
virtual unsigned GetOutDegree(const NodeID n) const = 0;
virtual NodeID GetTarget(const EdgeID e) const = 0;
virtual const EdgeData &GetEdgeData(const EdgeID e) const = 0;
virtual EdgeRange GetAdjacentEdgeRange(const NodeID node) const = 0;
// searches for a specific edge
virtual EdgeID FindEdge(const NodeID from, const NodeID to) const = 0;
virtual EdgeID FindEdgeInEitherDirection(const NodeID from, const NodeID to) const = 0;
virtual EdgeID
FindEdgeIndicateIfReverse(const NodeID from, const NodeID to, bool &result) const = 0;
virtual EdgeID FindSmallestEdge(const NodeID from,
const NodeID to,
const std::function<bool(EdgeData)> filter) const = 0;
};
template <> class AlgorithmDataFacade<MLD>
{
public:
using EdgeData = customizer::EdgeBasedGraphEdgeData;
using EdgeRange = util::range<EdgeID>;
// search graph access
virtual unsigned GetNumberOfNodes() const = 0;
virtual unsigned GetMaxBorderNodeID() const = 0;
virtual unsigned GetNumberOfEdges() const = 0;
virtual unsigned GetOutDegree(const NodeID n) const = 0;
virtual EdgeRange GetAdjacentEdgeRange(const NodeID node) const = 0;
virtual EdgeWeight GetNodeWeight(const NodeID node) const = 0;
virtual EdgeWeight GetNodeDuration(const NodeID node) const = 0; // TODO: to be removed
virtual EdgeDistance GetNodeDistance(const NodeID node) const = 0;
virtual bool IsForwardEdge(EdgeID edge) const = 0;
virtual bool IsBackwardEdge(EdgeID edge) const = 0;
virtual NodeID GetTarget(const EdgeID e) const = 0;
virtual const EdgeData &GetEdgeData(const EdgeID e) const = 0;
virtual const partitioner::MultiLevelPartitionView &GetMultiLevelPartition() const = 0;
virtual const partitioner::CellStorageView &GetCellStorage() const = 0;
virtual const customizer::CellMetricView &GetCellMetric() const = 0;
virtual EdgeRange GetBorderEdgeRange(const LevelID level, const NodeID node) const = 0;
// searches for a specific edge
virtual EdgeID FindEdge(const NodeID from, const NodeID to) const = 0;
};
}
}
}
#endif