osrm-backend/include/contractor/contractor_options.hpp
2016-01-05 12:04:04 +01:00

55 lines
1.3 KiB
C++

#ifndef CONTRACTOR_OPTIONS_HPP
#define CONTRACTOR_OPTIONS_HPP
#include <boost/filesystem/path.hpp>
#include <string>
enum class return_code : unsigned
{
ok,
fail,
exit
};
struct ContractorConfig
{
ContractorConfig() noexcept : requested_num_threads(0) {}
boost::filesystem::path config_file_path;
boost::filesystem::path osrm_input_path;
boost::filesystem::path profile_path;
std::string level_output_path;
std::string core_output_path;
std::string graph_output_path;
std::string edge_based_graph_path;
std::string edge_segment_lookup_path;
std::string edge_penalty_path;
bool use_cached_priority;
unsigned requested_num_threads;
// A percentage of vertices that will be contracted for the hierarchy.
// Offers a trade-off between preprocessing and query time.
// The remaining vertices form the core of the hierarchy
//(e.g. 0.8 contracts 80 percent of the hierarchy, leaving a core of 20%)
double core_factor;
std::string segment_speed_lookup_path;
#ifdef DEBUG_GEOMETRY
std::string debug_geometry_path;
#endif
};
struct ContractorOptions
{
static return_code ParseArguments(int argc, char *argv[], ContractorConfig &extractor_config);
static void GenerateOutputFilesNames(ContractorConfig &extractor_config);
};
#endif // EXTRACTOR_OPTIONS_HPP