osrm-backend/include/extractor/guidance/turn_analysis.hpp
2016-04-05 22:58:32 +02:00

242 lines
9.8 KiB
C++

#ifndef OSRM_EXTRACTOR_TURN_ANALYSIS
#define OSRM_EXTRACTOR_TURN_ANALYSIS
#include "extractor/guidance/turn_classification.hpp"
#include "extractor/guidance/toolkit.hpp"
#include "extractor/restriction_map.hpp"
#include "extractor/compressed_edge_container.hpp"
#include <unordered_set>
namespace osrm
{
namespace extractor
{
namespace guidance
{
struct TurnCandidate
{
EdgeID eid; // the id of the arc
bool valid; // a turn may be relevant to good instructions, even if we cannot take the road
double angle; // the approximated angle of the turn
TurnInstruction instruction; // a proposed instruction
double confidence; // how close to the border is the turn?
std::string toString() const
{
std::string result = "[turn] ";
result += std::to_string(eid);
result += " valid: ";
result += std::to_string(valid);
result += " angle: ";
result += std::to_string(angle);
result += " instruction: ";
result += std::to_string(static_cast<std::int32_t>(instruction.type)) + " " +
std::to_string(static_cast<std::int32_t>(instruction.direction_modifier));
result += " confidence: ";
result += std::to_string(confidence);
return result;
}
};
// the entry into the turn analysis
std::vector<TurnCandidate>
getTurns(const NodeID from_node,
const EdgeID via_eid,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph,
const std::vector<QueryNode> &node_info_list,
const std::shared_ptr<RestrictionMap const> restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const CompressedEdgeContainer &compressed_edge_container);
namespace detail
{
// Check for restrictions/barriers and generate a list of valid and invalid turns present at the
// node reached
// from `from_node` via `via_eid`
// The resulting candidates have to be analysed for their actual instructions later on.
std::vector<TurnCandidate>
getTurnCandidates(const NodeID from_node,
const EdgeID via_eid,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph,
const std::vector<QueryNode> &node_info_list,
const std::shared_ptr<RestrictionMap const> restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const CompressedEdgeContainer &compressed_edge_container);
// Merge segregated roads to omit invalid turns in favor of treating segregated roads as one.
// This function combines roads the following way:
//
// * *
// * is converted to *
// v ^ +
// v ^ +
//
// The treatment results in a straight turn angle of 180º rather than a turn angle of approx 160
std::vector<TurnCandidate>
mergeSegregatedRoads(const NodeID from_node,
const EdgeID via_eid,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// TODO distinguish roundabouts and rotaries
// TODO handle bike/walk cases that allow crossing a roundabout!
// Processing of roundabouts
// Produces instructions to enter/exit a roundabout or to stay on it.
// Performs the distinction between roundabout and rotaries.
std::vector<TurnCandidate>
handleRoundabouts(const NodeID from,
const EdgeID via_edge,
const bool on_roundabout,
const bool can_enter_roundabout,
const bool can_exit_roundabout,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// A Basic junction is a junction not requiring special treatment. It cannot contain anything
// but streets of lesser priority than trunks and ramps (of any type). No roundabouts or motorway
// like types.
bool isBasicJunction(const NodeID from,
const EdgeID via_edge,
const std::vector<TurnCandidate> &turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Indicates a Junction containing a motoryway
bool isMotorwayJunction(const NodeID from,
const EdgeID via_edge,
const std::vector<TurnCandidate> &turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Decide whether a turn is a turn or a ramp access
TurnType
findBasicTurnType(const NodeID from,
const EdgeID via_edge,
const TurnCandidate &candidate,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Get the Instruction for an obvious turn
// Instruction will be a silent instruction
TurnInstruction
getInstructionForObvious(const NodeID from,
const EdgeID via_edge,
const TurnCandidate &candidate,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Helper Function that decides between NoTurn or NewName
TurnInstruction
noTurnOrNewName(const NodeID from,
const EdgeID via_edge,
const TurnCandidate &candidate,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Basic Turn Handling
// Dead end.
std::vector<TurnCandidate>
handleOneWayTurn(const NodeID from,
const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Mode Changes, new names...
std::vector<TurnCandidate>
handleTwoWayTurn(const NodeID from,
const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Forks, T intersections and similar
std::vector<TurnCandidate>
handleThreeWayTurn(const NodeID from,
const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Normal Intersection. Can still contain forks...
std::vector<TurnCandidate>
handleFourWayTurn(const NodeID from,
const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Fallback for turns of high complexion
std::vector<TurnCandidate>
handleComplexTurn(const NodeID from,
const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Any Junction containing motorways
std::vector<TurnCandidate>
handleMotorwayJunction(const NodeID from,
const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Utility function, setting basic turn types. Prepares for normal turn handling.
std::vector<TurnCandidate>
setTurnTypes(const NodeID from,
const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Utility function to handle direction modifier conflicts if reasonably possible
std::vector<TurnCandidate>
handleConflicts(const NodeID from,
const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Old fallbacks, to be removed
std::vector<TurnCandidate>
optimizeRamps(const EdgeID via_edge,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
std::vector<TurnCandidate>
optimizeCandidates(const EdgeID via_eid,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph,
const std::vector<QueryNode> &node_info_list);
bool isObviousChoice(const EdgeID via_eid,
const std::size_t turn_index,
const std::vector<TurnCandidate> &turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
std::vector<TurnCandidate>
suppressTurns(const EdgeID via_eid,
std::vector<TurnCandidate> turn_candidates,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// node_u -- (edge_1) --> node_v -- (edge_2) --> node_w
TurnInstruction
AnalyzeTurn(const NodeID node_u,
const EdgeID edge1,
const NodeID node_v,
const EdgeID edge2,
const NodeID node_w,
const double angle,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
// Assignment of specific turn types
void assignFork(const EdgeID via_edge,
TurnCandidate &left,
TurnCandidate &right,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
void assignFork(const EdgeID via_edge,
TurnCandidate &left,
TurnCandidate &center,
TurnCandidate &right,
const std::shared_ptr<const util::NodeBasedDynamicGraph> node_based_graph);
} // namespace detail
} // namespace guidance
} // namespace extractor
} // namespace osrm
#endif // OSRM_EXTRACTOR_TURN_ANALYSIS