475 lines
16 KiB
C++
475 lines
16 KiB
C++
#ifndef DYNAMICGRAPH_HPP
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#define DYNAMICGRAPH_HPP
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#include "util/deallocating_vector.hpp"
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#include "util/exception.hpp"
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#include "util/exception_utils.hpp"
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#include "util/integer_range.hpp"
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#include "util/permutation.hpp"
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#include "util/typedefs.hpp"
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#include <boost/assert.hpp>
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#include <cstdint>
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#include <algorithm>
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#include <atomic>
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#include <limits>
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#include <tuple>
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#include <vector>
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namespace osrm::util
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{
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namespace detail
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{
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// These types need to live outside of DynamicGraph
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// to be not dependable. We need this for transforming graphs
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// with different data.
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template <typename EdgeIterator> struct DynamicNode
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{
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// index of the first edge
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EdgeIterator first_edge;
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// amount of edges
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unsigned edges;
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};
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template <typename NodeIterator, typename EdgeDataT> struct DynamicEdge
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{
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NodeIterator target;
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EdgeDataT data;
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};
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} // namespace detail
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template <typename EdgeDataT> class DynamicGraph
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{
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public:
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using EdgeData = EdgeDataT;
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using NodeIterator = std::uint32_t;
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using EdgeIterator = std::uint32_t;
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using EdgeRange = range<EdgeIterator>;
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using Node = detail::DynamicNode<EdgeIterator>;
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using Edge = detail::DynamicEdge<NodeIterator, EdgeDataT>;
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template <typename E> friend class DynamicGraph;
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class InputEdge
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{
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public:
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NodeIterator source;
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NodeIterator target;
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EdgeDataT data;
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InputEdge()
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: source(std::numeric_limits<NodeIterator>::max()),
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target(std::numeric_limits<NodeIterator>::max())
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{
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}
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template <typename... Ts>
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InputEdge(NodeIterator source, NodeIterator target, Ts &&...data)
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: source(source), target(target), data(std::forward<Ts>(data)...)
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{
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}
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bool operator<(const InputEdge &rhs) const
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{
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return std::tie(source, target) < std::tie(rhs.source, rhs.target);
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}
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};
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DynamicGraph() : DynamicGraph(0) {}
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// Constructs an empty graph with a given number of nodes.
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explicit DynamicGraph(NodeIterator nodes) : number_of_nodes(nodes), number_of_edges(0)
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{
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node_array.reserve(number_of_nodes);
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node_array.resize(number_of_nodes);
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edge_list.reserve(number_of_nodes * 1.1);
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edge_list.resize(number_of_nodes);
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}
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/**
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* Constructs a DynamicGraph from a list of edges sorted by source node id.
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*/
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template <class ContainerT> DynamicGraph(const NodeIterator nodes, const ContainerT &graph)
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{
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// we need to cast here because DeallocatingVector does not have a valid const iterator
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BOOST_ASSERT(std::is_sorted(const_cast<ContainerT &>(graph).begin(),
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const_cast<ContainerT &>(graph).end()));
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number_of_nodes = nodes;
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number_of_edges = static_cast<EdgeIterator>(graph.size());
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node_array.resize(number_of_nodes);
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EdgeIterator edge = 0;
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EdgeIterator position = 0;
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for (const auto node : irange(0u, number_of_nodes))
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{
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EdgeIterator last_edge = edge;
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while (edge < number_of_edges && graph[edge].source == node)
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{
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++edge;
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}
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node_array[node].first_edge = position;
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node_array[node].edges = edge - last_edge;
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position += node_array[node].edges;
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}
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edge_list.reserve(static_cast<std::size_t>(edge_list.size() * 1.1));
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edge_list.resize(position);
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edge = 0;
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for (const auto node : irange(0u, number_of_nodes))
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{
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for (const auto i : irange(node_array[node].first_edge,
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node_array[node].first_edge + node_array[node].edges))
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{
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edge_list[i].target = graph[edge].target;
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BOOST_ASSERT(edge_list[i].target < number_of_nodes);
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edge_list[i].data = graph[edge].data;
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++edge;
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}
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}
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BOOST_ASSERT(node_array.size() == number_of_nodes);
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}
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// Copy&move for the same data
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//
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DynamicGraph(const DynamicGraph &other)
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{
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number_of_nodes = other.number_of_nodes;
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// atomics can't be moved this is why we need an own constructor
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number_of_edges = static_cast<std::uint32_t>(other.number_of_edges);
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node_array = other.node_array;
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edge_list = other.edge_list;
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}
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DynamicGraph &operator=(const DynamicGraph &other)
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{
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auto copy_other = other;
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*this = std::move(other);
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return *this;
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}
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DynamicGraph(DynamicGraph &&other) noexcept
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{
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number_of_nodes = other.number_of_nodes;
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// atomics can't be moved this is why we need an own constructor
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number_of_edges = static_cast<std::uint32_t>(other.number_of_edges);
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node_array = std::move(other.node_array);
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edge_list = std::move(other.edge_list);
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}
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DynamicGraph &operator=(DynamicGraph &&other) noexcept
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{
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number_of_nodes = other.number_of_nodes;
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// atomics can't be moved this is why we need an own constructor
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number_of_edges = static_cast<std::uint32_t>(other.number_of_edges);
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node_array = std::move(other.node_array);
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edge_list = std::move(other.edge_list);
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return *this;
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}
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// Removes all edges to and from nodes for which filter(node_id) returns false
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template <typename Pred> auto Filter(Pred filter) const &
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{
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BOOST_ASSERT(node_array.size() == number_of_nodes);
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DynamicGraph other;
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other.number_of_nodes = number_of_nodes;
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other.number_of_edges = static_cast<std::uint32_t>(number_of_edges);
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other.edge_list.reserve(edge_list.size());
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other.node_array.resize(node_array.size());
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NodeID node_id = 0;
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std::transform(node_array.begin(),
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node_array.end(),
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other.node_array.begin(),
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[&](const Node &node)
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{
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const EdgeIterator first_edge = other.edge_list.size();
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BOOST_ASSERT(node_id < number_of_nodes);
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if (filter(node_id++))
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{
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std::copy_if(edge_list.begin() + node.first_edge,
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edge_list.begin() + node.first_edge + node.edges,
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std::back_inserter(other.edge_list),
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[&](const auto &edge) { return filter(edge.target); });
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const unsigned num_edges = other.edge_list.size() - first_edge;
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return Node{first_edge, num_edges};
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}
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else
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{
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return Node{first_edge, 0};
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}
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});
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return other;
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}
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unsigned GetNumberOfNodes() const { return number_of_nodes; }
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unsigned GetNumberOfEdges() const { return number_of_edges; }
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auto GetEdgeCapacity() const { return edge_list.size(); }
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unsigned GetOutDegree(const NodeIterator n) const { return node_array[n].edges; }
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unsigned GetDirectedOutDegree(const NodeIterator n) const
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{
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unsigned degree = 0;
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for (const auto edge : irange(BeginEdges(n), EndEdges(n)))
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{
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if (!GetEdgeData(edge).reversed)
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{
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++degree;
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}
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}
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return degree;
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}
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NodeIterator GetTarget(const EdgeIterator e) const { return NodeIterator(edge_list[e].target); }
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void SetTarget(const EdgeIterator e, const NodeIterator n) { edge_list[e].target = n; }
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EdgeDataT &GetEdgeData(const EdgeIterator e) { return edge_list[e].data; }
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const EdgeDataT &GetEdgeData(const EdgeIterator e) const { return edge_list[e].data; }
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EdgeIterator BeginEdges(const NodeIterator n) const
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{
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return EdgeIterator(node_array[n].first_edge);
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}
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EdgeIterator EndEdges(const NodeIterator n) const
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{
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return EdgeIterator(node_array[n].first_edge + node_array[n].edges);
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}
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EdgeRange GetAdjacentEdgeRange(const NodeIterator node) const
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{
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return irange(BeginEdges(node), EndEdges(node));
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}
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NodeIterator InsertNode()
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{
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node_array.emplace_back(node_array.back());
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number_of_nodes += 1;
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return number_of_nodes;
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}
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// adds an edge. Invalidates edge iterators for the source node
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EdgeIterator InsertEdge(const NodeIterator from, const NodeIterator to, const EdgeDataT &data)
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{
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Node &node = node_array[from];
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EdgeIterator one_beyond_last_of_node = node.edges + node.first_edge;
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// if we can't write at the end of this nodes edges
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// that is: the end is the end of the edge_list,
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// or the beginning of the next nodes edges
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if (one_beyond_last_of_node == edge_list.size() || !isDummy(one_beyond_last_of_node))
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{
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// can we write before this nodes edges?
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if (node.first_edge != 0 && isDummy(node.first_edge - 1))
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{
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node.first_edge--;
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edge_list[node.first_edge] = edge_list[node.first_edge + node.edges];
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}
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else
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{
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// we have to move this nodes edges to the end of the edge_list
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EdgeIterator newFirstEdge = (EdgeIterator)edge_list.size();
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unsigned newSize = node.edges * 1.1 + 2;
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EdgeIterator requiredCapacity = newSize + edge_list.size();
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EdgeIterator oldCapacity = edge_list.capacity();
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// make sure there is enough space at the end
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if (requiredCapacity >= oldCapacity)
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{
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edge_list.reserve(requiredCapacity * 1.1);
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}
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edge_list.resize(edge_list.size() + newSize);
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// move the edges over and invalidate the old ones
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for (const auto i : irange(0u, node.edges))
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{
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edge_list[newFirstEdge + i] = edge_list[node.first_edge + i];
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makeDummy(node.first_edge + i);
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}
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// invalidate until the end of edge_list
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for (const auto i : irange(node.edges + 1, newSize))
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{
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makeDummy(newFirstEdge + i);
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}
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node.first_edge = newFirstEdge;
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}
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}
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// get the position for the edge that is to be inserted
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// and write it
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Edge &edge = edge_list[node.first_edge + node.edges];
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edge.target = to;
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edge.data = data;
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++number_of_edges;
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++node.edges;
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return EdgeIterator(node.first_edge + node.edges);
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}
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// removes an edge. Invalidates edge iterators for the source node
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void DeleteEdge(const NodeIterator source, const EdgeIterator e)
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{
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Node &node = node_array[source];
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--number_of_edges;
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--node.edges;
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BOOST_ASSERT(std::numeric_limits<unsigned>::max() != node.edges);
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const unsigned last = node.first_edge + node.edges;
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BOOST_ASSERT(std::numeric_limits<unsigned>::max() != last);
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// swap with last edge
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edge_list[e] = edge_list[last];
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makeDummy(last);
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}
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// removes all edges (source,target)
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int32_t DeleteEdgesTo(const NodeIterator source, const NodeIterator target)
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{
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int32_t deleted = 0;
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for (EdgeIterator i = BeginEdges(source), iend = EndEdges(source); i < iend - deleted; ++i)
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{
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if (edge_list[i].target == target)
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{
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do
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{
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deleted++;
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edge_list[i] = edge_list[iend - deleted];
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makeDummy(iend - deleted);
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} while (i < iend - deleted && edge_list[i].target == target);
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}
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}
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number_of_edges -= deleted;
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node_array[source].edges -= deleted;
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return deleted;
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}
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// searches for a specific edge
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EdgeIterator FindEdge(const NodeIterator from, const NodeIterator to) const
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{
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for (const auto i : irange(BeginEdges(from), EndEdges(from)))
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{
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if (to == edge_list[i].target)
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{
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return i;
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}
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}
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return SPECIAL_EDGEID;
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}
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// searches for a specific edge
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EdgeIterator FindSmallestEdge(const NodeIterator from, const NodeIterator to) const
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{
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EdgeIterator smallest_edge = SPECIAL_EDGEID;
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EdgeWeight smallest_weight = INVALID_EDGE_WEIGHT;
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for (auto edge : GetAdjacentEdgeRange(from))
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{
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const NodeID target = GetTarget(edge);
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const EdgeWeight weight = GetEdgeData(edge).distance;
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if (target == to && weight < smallest_weight)
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{
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smallest_edge = edge;
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smallest_weight = weight;
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}
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}
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return smallest_edge;
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}
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EdgeIterator FindEdgeInEitherDirection(const NodeIterator from, const NodeIterator to) const
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{
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EdgeIterator tmp = FindEdge(from, to);
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return (SPECIAL_NODEID != tmp ? tmp : FindEdge(to, from));
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}
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EdgeIterator
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FindEdgeIndicateIfReverse(const NodeIterator from, const NodeIterator to, bool &result) const
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{
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EdgeIterator current_iterator = FindEdge(from, to);
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if (SPECIAL_NODEID == current_iterator)
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{
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current_iterator = FindEdge(to, from);
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if (SPECIAL_NODEID != current_iterator)
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{
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result = true;
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}
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}
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return current_iterator;
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}
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void Renumber(const std::vector<NodeID> &old_to_new_node)
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{
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// permutate everything but the sentinel
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util::inplacePermutation(node_array.begin(), node_array.end(), old_to_new_node);
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// Build up edge permutation
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if (edge_list.size() >= std::numeric_limits<EdgeID>::max())
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{
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throw util::exception("There are too many edges, OSRM only supports 2^32" + SOURCE_REF);
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}
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EdgeID new_edge_index = 0;
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std::vector<EdgeID> old_to_new_edge(edge_list.size(), SPECIAL_EDGEID);
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for (auto node : util::irange<NodeID>(0, number_of_nodes))
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{
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auto new_first_edge = new_edge_index;
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// move all filled edges
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for (auto edge : GetAdjacentEdgeRange(node))
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{
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edge_list[edge].target = old_to_new_node[edge_list[edge].target];
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BOOST_ASSERT(edge_list[edge].target != SPECIAL_NODEID);
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old_to_new_edge[edge] = new_edge_index++;
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}
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node_array[node].first_edge = new_first_edge;
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}
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auto number_of_valid_edges = new_edge_index;
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// move all dummy edges to the end of the renumbered range
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for (auto edge : util::irange<NodeID>(0, edge_list.size()))
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{
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if (old_to_new_edge[edge] == SPECIAL_EDGEID)
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{
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BOOST_ASSERT(isDummy(edge));
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old_to_new_edge[edge] = new_edge_index++;
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}
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}
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BOOST_ASSERT(std::find(old_to_new_edge.begin(), old_to_new_edge.end(), SPECIAL_EDGEID) ==
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old_to_new_edge.end());
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util::inplacePermutation(edge_list.begin(), edge_list.end(), old_to_new_edge);
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// Remove useless dummy nodes at the end
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edge_list.resize(number_of_valid_edges);
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number_of_edges = number_of_valid_edges;
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}
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protected:
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bool isDummy(const EdgeIterator edge) const
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{
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return edge_list[edge].target == (std::numeric_limits<NodeIterator>::max)();
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}
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void makeDummy(const EdgeIterator edge)
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{
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edge_list[edge].target = (std::numeric_limits<NodeIterator>::max)();
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}
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NodeIterator number_of_nodes;
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std::atomic_uint number_of_edges;
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std::vector<Node> node_array;
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DeallocatingVector<Edge> edge_list;
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};
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} // namespace osrm::util
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#endif // DYNAMICGRAPH_HPP
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