osrm-backend/include/guidance/turn_discovery.hpp
2022-12-20 18:00:11 +01:00

49 lines
1.5 KiB
C++

#ifndef OSRM_GUIDANCE_TURN_DISCOVERY_HPP_
#define OSRM_GUIDANCE_TURN_DISCOVERY_HPP_
#include "extractor/node_restriction_map.hpp"
#include "guidance/intersection.hpp"
#include "guidance/turn_lane_data.hpp"
#include "util/typedefs.hpp"
#include <unordered_set>
namespace osrm
{
namespace util
{
struct Coordinate;
}
namespace extractor
{
class CompressedEdgeContainer;
}
namespace guidance::lanes
{
// OSRM processes edges by looking at a via_edge, coming into an intersection. For turn lanes, we
// might require to actually look back a turn. We do so in the hope that the turn lanes match up at
// the previous intersection for all incoming lanes.
bool findPreviousIntersection(
const NodeID node,
const EdgeID via_edge,
const Intersection &intersection,
const util::NodeBasedDynamicGraph &node_based_graph, // query edge data
const extractor::EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_geometries,
const extractor::RestrictionMap &node_restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const extractor::TurnLanesIndexedArray &turn_lanes_data,
// output parameters, will be in an arbitrary state on failure
NodeID &result_node,
EdgeID &result_via_edge,
extractor::intersection::IntersectionView &result_intersection);
} // namespace guidance::lanes
} // namespace osrm
#endif /*OSRM_GUIDANCE_TURN_DISCOVERY_HPP_*/