osrm-backend/include/guidance/turn_analysis.hpp

76 lines
2.7 KiB
C++

#ifndef OSRM_GUIDANCE_TURN_ANALYSIS
#define OSRM_GUIDANCE_TURN_ANALYSIS
#include "extractor/compressed_edge_container.hpp"
#include "extractor/intersection/intersection_view.hpp"
#include "extractor/name_table.hpp"
#include "extractor/node_restriction_map.hpp"
#include "extractor/suffix_table.hpp"
#include "guidance/driveway_handler.hpp"
#include "guidance/intersection.hpp"
#include "guidance/motorway_handler.hpp"
#include "guidance/roundabout_handler.hpp"
#include "guidance/sliproad_handler.hpp"
#include "guidance/statistics_handler.hpp"
#include "guidance/suppress_mode_handler.hpp"
#include "guidance/turn_classification.hpp"
#include "guidance/turn_handler.hpp"
#include "util/node_based_graph.hpp"
#include <cstdint>
#include <memory>
#include <string>
#include <tuple>
#include <unordered_set>
#include <utility>
#include <vector>
namespace osrm::guidance
{
class TurnAnalysis
{
public:
TurnAnalysis(const util::NodeBasedDynamicGraph &node_based_graph,
const extractor::EdgeBasedNodeDataContainer &node_data_container,
const std::vector<util::Coordinate> &node_coordinates,
const extractor::CompressedEdgeContainer &compressed_edge_container,
const extractor::RestrictionMap &restriction_map,
const std::unordered_set<NodeID> &barrier_nodes,
const extractor::TurnLanesIndexedArray &turn_lanes_data,
const extractor::NameTable &name_table,
const extractor::SuffixTable &street_name_suffix_table);
/* Full Analysis Process for a single node/edge combination. Use with caution, as the process is
* relatively expensive */
[[nodiscard]] Intersection operator()(const NodeID node_prior_to_intersection,
const EdgeID entering_via_edge) const;
// Select turn types based on the intersection shape
[[nodiscard]] Intersection
AssignTurnTypes(const NodeID from_node,
const EdgeID via_eid,
const extractor::intersection::IntersectionView &intersection) const;
private:
const util::NodeBasedDynamicGraph &node_based_graph;
const RoundaboutHandler roundabout_handler;
const MotorwayHandler motorway_handler;
const TurnHandler turn_handler;
const SliproadHandler sliproad_handler;
const SuppressModeHandler suppress_mode_handler;
const DrivewayHandler driveway_handler;
const StatisticsHandler statistics_handler;
// Utility function, setting basic turn types. Prepares for normal turn handling.
Intersection
setTurnTypes(const NodeID from, const EdgeID via_edge, Intersection intersection) const;
}; // class TurnAnalysis
} // namespace osrm::guidance
#endif // OSRM_GUIDANCE_TURN_ANALYSIS