76 lines
2.7 KiB
C++
76 lines
2.7 KiB
C++
#ifndef OSRM_GUIDANCE_TURN_ANALYSIS
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#define OSRM_GUIDANCE_TURN_ANALYSIS
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#include "extractor/compressed_edge_container.hpp"
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#include "extractor/intersection/intersection_view.hpp"
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#include "extractor/name_table.hpp"
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#include "extractor/node_restriction_map.hpp"
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#include "extractor/suffix_table.hpp"
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#include "guidance/driveway_handler.hpp"
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#include "guidance/intersection.hpp"
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#include "guidance/motorway_handler.hpp"
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#include "guidance/roundabout_handler.hpp"
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#include "guidance/sliproad_handler.hpp"
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#include "guidance/statistics_handler.hpp"
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#include "guidance/suppress_mode_handler.hpp"
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#include "guidance/turn_classification.hpp"
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#include "guidance/turn_handler.hpp"
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#include "util/node_based_graph.hpp"
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <tuple>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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namespace osrm::guidance
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{
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class TurnAnalysis
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{
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public:
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TurnAnalysis(const util::NodeBasedDynamicGraph &node_based_graph,
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const extractor::EdgeBasedNodeDataContainer &node_data_container,
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const std::vector<util::Coordinate> &node_coordinates,
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const extractor::CompressedEdgeContainer &compressed_edge_container,
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const extractor::RestrictionMap &restriction_map,
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const std::unordered_set<NodeID> &barrier_nodes,
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const extractor::TurnLanesIndexedArray &turn_lanes_data,
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const extractor::NameTable &name_table,
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const extractor::SuffixTable &street_name_suffix_table);
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/* Full Analysis Process for a single node/edge combination. Use with caution, as the process is
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* relatively expensive */
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[[nodiscard]] Intersection operator()(const NodeID node_prior_to_intersection,
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const EdgeID entering_via_edge) const;
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// Select turn types based on the intersection shape
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[[nodiscard]] Intersection
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AssignTurnTypes(const NodeID from_node,
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const EdgeID via_eid,
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const extractor::intersection::IntersectionView &intersection) const;
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private:
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const util::NodeBasedDynamicGraph &node_based_graph;
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const RoundaboutHandler roundabout_handler;
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const MotorwayHandler motorway_handler;
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const TurnHandler turn_handler;
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const SliproadHandler sliproad_handler;
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const SuppressModeHandler suppress_mode_handler;
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const DrivewayHandler driveway_handler;
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const StatisticsHandler statistics_handler;
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// Utility function, setting basic turn types. Prepares for normal turn handling.
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Intersection
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setTurnTypes(const NodeID from, const EdgeID via_edge, Intersection intersection) const;
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}; // class TurnAnalysis
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} // namespace osrm::guidance
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#endif // OSRM_GUIDANCE_TURN_ANALYSIS
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