/* Copyright (c) 2014, Project OSRM, Dennis Luxen, others All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This class constructs the edge-expanded routing graph #ifndef EDGE_BASED_GRAPH_FACTORY_HPP_ #define EDGE_BASED_GRAPH_FACTORY_HPP_ #include "speed_profile.hpp" #include "../typedefs.h" #include "../data_structures/compressed_edge_container.hpp" #include "../data_structures/deallocating_vector.hpp" #include "../data_structures/edge_based_node.hpp" #include "../data_structures/original_edge_data.hpp" #include "../data_structures/query_node.hpp" #include "../data_structures/turn_instructions.hpp" #include "../data_structures/node_based_graph.hpp" #include "../data_structures/restriction_map.hpp" #include #include #include #include #include #include #include #include #include struct lua_State; class EdgeBasedGraphFactory { public: EdgeBasedGraphFactory() = delete; EdgeBasedGraphFactory(const EdgeBasedGraphFactory &) = delete; explicit EdgeBasedGraphFactory(std::shared_ptr node_based_graph, const CompressedEdgeContainer &compressed_edge_container, const std::unordered_set &barrier_nodes, const std::unordered_set &traffic_lights, std::shared_ptr restriction_map, const std::vector &node_info_list, SpeedProfileProperties speed_profile); #ifdef DEBUG_GEOMETRY void Run(const std::string &original_edge_data_filename, lua_State *lua_state, const std::string &edge_segment_lookup_filename, const std::string &edge_penalty_filename, const bool generate_edge_lookup, const std::string &debug_turns_path); #else void Run(const std::string &original_edge_data_filename, lua_State *lua_state, const std::string &edge_segment_lookup_filename, const std::string &edge_penalty_filename, const bool generate_edge_lookup); #endif void GetEdgeBasedEdges(DeallocatingVector &edges); void GetEdgeBasedNodes(std::vector &nodes); void GetStartPointMarkers(std::vector &node_is_startpoint); unsigned GetHighestEdgeID(); TurnInstruction AnalyzeTurn(const NodeID u, const NodeID v, const NodeID w, const double angle) const; int GetTurnPenalty(double angle, lua_State *lua_state) const; private: using EdgeData = NodeBasedDynamicGraph::EdgeData; //! maps index from m_edge_based_node_list to ture/false if the node is an entry point to the graph std::vector m_edge_based_node_is_startpoint; //! list of edge based nodes (compressed segments) std::vector m_edge_based_node_list; DeallocatingVector m_edge_based_edge_list; unsigned m_max_edge_id; const std::vector& m_node_info_list; std::shared_ptr m_node_based_graph; std::shared_ptr m_restriction_map; const std::unordered_set& m_barrier_nodes; const std::unordered_set& m_traffic_lights; const CompressedEdgeContainer& m_compressed_edge_container; SpeedProfileProperties speed_profile; void CompressGeometry(); unsigned RenumberEdges(); void GenerateEdgeExpandedNodes(); #ifdef DEBUG_GEOMETRY void GenerateEdgeExpandedEdges(const std::string &original_edge_data_filename, lua_State *lua_state, const std::string &edge_segment_lookup_filename, const std::string &edge_fixed_penalties_filename, const bool generate_edge_lookup, const std::string &debug_turns_path); #else void GenerateEdgeExpandedEdges(const std::string &original_edge_data_filename, lua_State *lua_state, const std::string &edge_segment_lookup_filename, const std::string &edge_fixed_penalties_filename, const bool generate_edge_lookup); #endif void InsertEdgeBasedNode(const NodeID u, const NodeID v); void FlushVectorToStream(std::ofstream &edge_data_file, std::vector &original_edge_data_vector) const; }; #endif /* EDGE_BASED_GRAPH_FACTORY_HPP_ */