/* Copyright (c) 2013, Project OSRM, Dennis Luxen, others All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DYNAMICGRAPH_H_INCLUDED #define DYNAMICGRAPH_H_INCLUDED #include "../DataStructures/DeallocatingVector.h" #include #include #include #include #include template< typename EdgeDataT> class DynamicGraph { public: typedef EdgeDataT EdgeData; typedef uint32_t NodeIterator; typedef uint32_t EdgeIterator; class InputEdge { public: NodeIterator source; NodeIterator target; EdgeDataT data; bool operator<( const InputEdge& right ) const { if ( source != right.source ) return source < right.source; return target < right.target; } }; //Constructs an empty graph with a given number of nodes. DynamicGraph( int32_t nodes ) : m_numNodes(nodes), m_numEdges(0) { m_nodes.reserve( m_numNodes ); m_nodes.resize( m_numNodes ); m_edges.reserve( m_numNodes * 1.1 ); m_edges.resize( m_numNodes ); } template DynamicGraph( const int32_t nodes, const ContainerT &graph ) { m_numNodes = nodes; m_numEdges = ( EdgeIterator ) graph.size(); m_nodes.reserve( m_numNodes +1); m_nodes.resize( m_numNodes +1); EdgeIterator edge = 0; EdgeIterator position = 0; for ( NodeIterator node = 0; node < m_numNodes; ++node ) { EdgeIterator lastEdge = edge; while ( edge < m_numEdges && graph[edge].source == node ) { ++edge; } m_nodes[node].firstEdge = position; m_nodes[node].edges = edge - lastEdge; position += m_nodes[node].edges; } m_nodes.back().firstEdge = position; m_edges.reserve( position * 1.1 ); m_edges.resize( position ); edge = 0; for ( NodeIterator node = 0; node < m_numNodes; ++node ) { for ( EdgeIterator i = m_nodes[node].firstEdge, e = m_nodes[node].firstEdge + m_nodes[node].edges; i != e; ++i ) { m_edges[i].target = graph[edge].target; m_edges[i].data = graph[edge].data; BOOST_ASSERT_MSG( graph[edge].data.distance > 0, "edge distance invalid" ); ++edge; } } } ~DynamicGraph(){ } uint32_t GetNumberOfNodes() const { return m_numNodes; } uint32_t GetNumberOfEdges() const { return m_numEdges; } uint32_t GetOutDegree( const NodeIterator n ) const { return m_nodes[n].edges; } NodeIterator GetTarget( const EdgeIterator e ) const { return NodeIterator( m_edges[e].target ); } EdgeDataT &GetEdgeData( const EdgeIterator e ) { return m_edges[e].data; } const EdgeDataT &GetEdgeData( const EdgeIterator e ) const { return m_edges[e].data; } EdgeIterator BeginEdges( const NodeIterator n ) const { return EdgeIterator( m_nodes[n].firstEdge ); } EdgeIterator EndEdges( const NodeIterator n ) const { return EdgeIterator( m_nodes[n].firstEdge + m_nodes[n].edges ); } //adds an edge. Invalidates edge iterators for the source node EdgeIterator InsertEdge( const NodeIterator from, const NodeIterator to, const EdgeDataT &data ) { Node &node = m_nodes[from]; EdgeIterator newFirstEdge = node.edges + node.firstEdge; if ( newFirstEdge >= m_edges.size() || !isDummy( newFirstEdge ) ) { if ( node.firstEdge != 0 && isDummy( node.firstEdge - 1 ) ) { node.firstEdge--; m_edges[node.firstEdge] = m_edges[node.firstEdge + node.edges]; } else { EdgeIterator newFirstEdge = ( EdgeIterator ) m_edges.size(); uint32_t newSize = node.edges * 1.1 + 2; EdgeIterator requiredCapacity = newSize + m_edges.size(); EdgeIterator oldCapacity = m_edges.capacity(); if ( requiredCapacity >= oldCapacity ) { m_edges.reserve( requiredCapacity * 1.1 ); } m_edges.resize( m_edges.size() + newSize ); for ( EdgeIterator i = 0; i < node.edges; ++i ) { m_edges[newFirstEdge + i ] = m_edges[node.firstEdge + i]; makeDummy( node.firstEdge + i ); } for ( EdgeIterator i = node.edges + 1; i < newSize; ++i ) makeDummy( newFirstEdge + i ); node.firstEdge = newFirstEdge; } } Edge &edge = m_edges[node.firstEdge + node.edges]; edge.target = to; edge.data = data; ++m_numEdges; ++node.edges; return EdgeIterator( node.firstEdge + node.edges ); } //removes an edge. Invalidates edge iterators for the source node void DeleteEdge( const NodeIterator source, const EdgeIterator e ) { Node &node = m_nodes[source]; --m_numEdges; --node.edges; const uint32_t last = node.firstEdge + node.edges; //swap with last edge m_edges[e] = m_edges[last]; makeDummy( last ); } //removes all edges (source,target) int32_t DeleteEdgesTo( const NodeIterator source, const NodeIterator target ) { int32_t deleted = 0; for ( EdgeIterator i = BeginEdges( source ), iend = EndEdges( source ); i < iend - deleted; ++i ) { if ( m_edges[i].target == target ) { do { deleted++; m_edges[i] = m_edges[iend - deleted]; makeDummy( iend - deleted ); } while ( i < iend - deleted && m_edges[i].target == target ); } } #pragma omp atomic m_numEdges -= deleted; m_nodes[source].edges -= deleted; return deleted; } //searches for a specific edge EdgeIterator FindEdge( const NodeIterator from, const NodeIterator to ) const { for ( EdgeIterator i = BeginEdges( from ), iend = EndEdges( from ); i != iend; ++i ) { if ( to == m_edges[i].target ) { return i; } } return EndEdges( from ); } protected: bool isDummy( const EdgeIterator edge ) const { return m_edges[edge].target == (std::numeric_limits< NodeIterator >::max)(); } void makeDummy( const EdgeIterator edge ) { m_edges[edge].target = (std::numeric_limits< NodeIterator >::max)(); } struct Node { //index of the first edge EdgeIterator firstEdge; //amount of edges uint32_t edges; }; struct Edge { NodeIterator target; EdgeDataT data; }; NodeIterator m_numNodes; EdgeIterator m_numEdges; std::vector< Node > m_nodes; DeallocatingVector< Edge > m_edges; }; #endif // DYNAMICGRAPH_H_INCLUDED