#ifndef OSRM_EDGE_BASED_GRAPH_HPP #define OSRM_EDGE_BASED_GRAPH_HPP #include "extractor/edge_based_edge.hpp" #include "storage/io.hpp" #include "util/coordinate.hpp" #include "util/dynamic_graph.hpp" #include "util/typedefs.hpp" #include <cstdint> #include <algorithm> #include <iterator> #include <memory> #include <vector> namespace osrm { namespace partition { struct EdgeBasedGraphEdgeData : extractor::EdgeBasedEdge::EdgeData { // We need to write out the full edge based graph again. // TODO: in case we want to modify the graph we need to store a boundary_arc flag here }; struct DynamicEdgeBasedGraph : util::DynamicGraph<EdgeBasedGraphEdgeData> { using Base = util::DynamicGraph<EdgeBasedGraphEdgeData>; using Base::Base; }; struct DynamicEdgeBasedGraphEdge : DynamicEdgeBasedGraph::InputEdge { using Base = DynamicEdgeBasedGraph::InputEdge; using Base::Base; }; } } #endif