/* open source routing machine Copyright (C) Dennis Luxen, others 2010 This program is free software; you can redistribute it and/or modify it under the terms of the GNU AFFERO General Public License as published by the Free Software Foundation; either version 3 of the License, or any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA or see http://www.gnu.org/licenses/agpl.txt. */ #ifdef _GLIBCXX_PARALLEL #include #else #include #endif #include #include "../Util/OpenMPReplacement.h" #include "EdgeBasedGraphFactory.h" template<> EdgeBasedGraphFactory::EdgeBasedGraphFactory(int nodes, std::vector & inputEdges, std::vector<_Restriction> & irs, std::vector & nI, std::string & srtm) : inputRestrictions(irs), inputNodeInfoList(nI)/*, srtmLookup(srtm) */{ #ifdef _GLIBCXX_PARALLEL __gnu_parallel::sort(inputRestrictions.begin(), inputRestrictions.end(), CmpRestrictionByFrom); #else std::sort(inputRestrictions.begin(), inputRestrictions.end(), CmpRestrictionByFrom); #endif std::vector< _NodeBasedEdge > edges; edges.reserve( 2 * inputEdges.size() ); for ( std::vector< NodeBasedEdge >::const_iterator i = inputEdges.begin(), e = inputEdges.end(); i != e; ++i ) { _NodeBasedEdge edge; edge.source = i->source(); edge.target = i->target(); if(edge.source == edge.target) continue; edge.data.distance = (std::max)((int)i->weight(), 1 ); assert( edge.data.distance > 0 ); edge.data.shortcut = false; edge.data.roundabout = i->isRoundabout(); edge.data.ignoreInGrid = i->ignoreInGrid(); edge.data.nameID = i->name(); edge.data.type = i->type(); edge.data.forward = i->isForward(); edge.data.backward = i->isBackward(); edge.data.edgeBasedNodeID = edges.size(); edges.push_back( edge ); if( edge.data.backward ) { std::swap( edge.source, edge.target ); edge.data.forward = i->isBackward(); edge.data.backward = i->isForward(); edge.data.edgeBasedNodeID = edges.size(); edges.push_back( edge ); } } #ifdef _GLIBCXX_PARALLEL __gnu_parallel::sort( edges.begin(), edges.end() ); #else sort( edges.begin(), edges.end() ); #endif _nodeBasedGraph.reset(new _NodeBasedDynamicGraph( nodes, edges )); INFO("Converted " << inputEdges.size() << " node-based edges into " << _nodeBasedGraph->GetNumberOfEdges() << " edge-based nodes."); } template<> void EdgeBasedGraphFactory::GetEdgeBasedEdges( std::vector< EdgeBasedEdge >& outputEdgeList ) { GUARANTEE(0 == outputEdgeList.size(), "Vector passed to EdgeBasedGraphFactory::GetEdgeBasedEdges(..) is not empty"); GUARANTEE(0 != edgeBasedEdges.size(), "No edges in edge based graph"); edgeBasedEdges.swap(outputEdgeList); } void EdgeBasedGraphFactory::GetEdgeBasedNodes( std::vector< EdgeBasedNode> & nodes) { BOOST_FOREACH(EdgeBasedNode & node, edgeBasedNodes){ assert(node.lat1 != INT_MAX); assert(node.lat2 != INT_MAX); assert(node.lon1 != INT_MAX); assert(node.lon2 != INT_MAX); nodes.push_back(node); } } void EdgeBasedGraphFactory::Run() { INFO("Generating Edge based representation of input data"); std::vector<_Restriction>::iterator restrictionIterator = inputRestrictions.begin(); Percent p(_nodeBasedGraph->GetNumberOfNodes()); int numberOfResolvedRestrictions(0); int nodeBasedEdgeCounter(0); NodeID onlyToNode(0); //Loop over all nodes u. Three nested loop look super-linear, but we are dealing with a number linear in the turns only. for(_NodeBasedDynamicGraph::NodeIterator u = 0; u < _nodeBasedGraph->GetNumberOfNodes(); ++u ) { //loop over all adjacent edge (u,v) while(inputRestrictions.end() != restrictionIterator && restrictionIterator->fromNode < u) { ++restrictionIterator; } for(_NodeBasedDynamicGraph::EdgeIterator e1 = _nodeBasedGraph->BeginEdges(u); e1 < _nodeBasedGraph->EndEdges(u); ++e1) { ++nodeBasedEdgeCounter; _NodeBasedDynamicGraph::NodeIterator v = _nodeBasedGraph->GetTarget(e1); //loop over all reachable edges (v,w) bool isOnlyAllowed(false); //Check every turn restriction originating from this edge if it is an 'only_*'-turn. if(restrictionIterator != inputRestrictions.end() && u == restrictionIterator->fromNode) { std::vector<_Restriction>::iterator secondRestrictionIterator = restrictionIterator; do { if(v == secondRestrictionIterator->viaNode) { if(secondRestrictionIterator->flags.isOnly) { isOnlyAllowed = true; onlyToNode = secondRestrictionIterator->toNode; } } ++secondRestrictionIterator; } while(u == secondRestrictionIterator->fromNode); } if(_nodeBasedGraph->EndEdges(v) == _nodeBasedGraph->BeginEdges(v) + 1 && _nodeBasedGraph->GetEdgeData(e1).type != INT_MAX) { EdgeBasedNode currentNode; currentNode.nameID = _nodeBasedGraph->GetEdgeData(e1).nameID; currentNode.lat1 = inputNodeInfoList[u].lat; currentNode.lon1 = inputNodeInfoList[u].lon; currentNode.lat2 = inputNodeInfoList[v].lat; currentNode.lon2 = inputNodeInfoList[v].lon; currentNode.id = _nodeBasedGraph->GetEdgeData(e1).edgeBasedNodeID; currentNode.ignoreInGrid = _nodeBasedGraph->GetEdgeData(e1).ignoreInGrid; // short startHeight = srtmLookup.height(currentNode.lon1/100000.,currentNode.lat1/100000. ); // short targetHeight = srtmLookup.height(currentNode.lon2/100000.,currentNode.lat2/100000. ); // short heightDiff = startHeight - targetHeight; // double increase = (heightDiff/ApproximateDistance(currentNode.lat1, currentNode.lon1, currentNode.lat2, currentNode.lon2)); // if(heightDiff != 0) // INFO("Increase at dead-end street: " << heightDiff << ", edge length: " << ApproximateDistance(currentNode.lat1, currentNode.lon1, currentNode.lat2, currentNode.lon2) << ", percentage: " << increase ); //incorporate height diff; //todo: get some exponential function to converge to one for n->\infty currentNode.weight = _nodeBasedGraph->GetEdgeData(e1).distance; // if(increase > 0) // currentNode.weight *= (1.+increase); edgeBasedNodes.push_back(currentNode); } for(_NodeBasedDynamicGraph::EdgeIterator e2 = _nodeBasedGraph->BeginEdges(v); e2 < _nodeBasedGraph->EndEdges(v); ++e2) { _NodeBasedDynamicGraph::NodeIterator w = _nodeBasedGraph->GetTarget(e2); //if (u,v,w) is a forbidden turn, continue bool isTurnRestricted(false); if(isOnlyAllowed && w != onlyToNode) { // INFO("skipped turn <" << u << "," << v << "," << w << ">, only allowing <" << u << "," << v << "," << onlyToNode << ">"); continue; } if( u != w ) { //only add an edge if turn is not a U-turn if(restrictionIterator != inputRestrictions.end() && u == restrictionIterator->fromNode) { std::vector<_Restriction>::iterator secondRestrictionIterator = restrictionIterator; do { if(v == secondRestrictionIterator->viaNode) { if(w == secondRestrictionIterator->toNode) { isTurnRestricted = true; } } ++secondRestrictionIterator; } while(u == secondRestrictionIterator->fromNode); } if( !isTurnRestricted || (isOnlyAllowed && w == onlyToNode) ) { //only add an edge if turn is not prohibited if(isOnlyAllowed && w == onlyToNode) { // INFO("Adding 'only_*'-turn <" << u << "," << v << "," << w << ">"); } else if(isOnlyAllowed && w != onlyToNode) { assert(false); } //new costs for edge based edge (e1, e2) = cost (e1) + tc(e1,e2) const _NodeBasedDynamicGraph::NodeIterator edgeBasedSource = _nodeBasedGraph->GetEdgeData(e1).edgeBasedNodeID; if(edgeBasedSource > _nodeBasedGraph->GetNumberOfEdges()) { ERR("edgeBasedTarget" << edgeBasedSource << ">" << _nodeBasedGraph->GetNumberOfEdges()); } const _NodeBasedDynamicGraph::NodeIterator edgeBasedTarget = _nodeBasedGraph->GetEdgeData(e2).edgeBasedNodeID; if(edgeBasedTarget > _nodeBasedGraph->GetNumberOfEdges()) { ERR("edgeBasedTarget" << edgeBasedTarget << ">" << _nodeBasedGraph->GetNumberOfEdges()); } //incorporate turn costs, this is just a simple model and can (read: must) be extended // double angle = GetAngleBetweenTwoEdges(inputNodeInfoList[u], inputNodeInfoList[v], inputNodeInfoList[w]); unsigned distance = _nodeBasedGraph->GetEdgeData(e1).distance;//(int)( _nodeBasedGraph->GetEdgeData(e1).distance *(1+std::abs((angle-180.)/180.))); unsigned nameID = _nodeBasedGraph->GetEdgeData(e2).nameID; short turnInstruction = AnalyzeTurn(u, v, w); //create edge-based graph edge EdgeBasedEdge newEdge(edgeBasedSource, edgeBasedTarget, v, nameID, distance, true, false, turnInstruction); edgeBasedEdges.push_back(newEdge); if(_nodeBasedGraph->GetEdgeData(e1).type != SHRT_MAX ) { EdgeBasedNode currentNode; currentNode.nameID = _nodeBasedGraph->GetEdgeData(e1).nameID; currentNode.lat1 = inputNodeInfoList[u].lat; currentNode.lon1 = inputNodeInfoList[u].lon; currentNode.lat2 = inputNodeInfoList[v].lat; currentNode.lon2 = inputNodeInfoList[v].lon; currentNode.id = edgeBasedSource; currentNode.ignoreInGrid = _nodeBasedGraph->GetEdgeData(e1).ignoreInGrid; // short startHeight = srtmLookup.height(currentNode.lon1/100000.,currentNode.lat1/100000. ); // short targetHeight = srtmLookup.height(currentNode.lon2/100000.,currentNode.lat2/100000. ); // short heightDiff = startHeight - targetHeight; // double increase = (heightDiff/ApproximateDistance(currentNode.lat1, currentNode.lon1, currentNode.lat2, currentNode.lon2)); // if(heightDiff != 0) // INFO("Increase at turn: " << heightDiff << ", edge length: " << ApproximateDistance(currentNode.lat1, currentNode.lon1, currentNode.lat2, currentNode.lon2) << ", percentage: " << increase ); //incorporate height diff; currentNode.weight = distance; edgeBasedNodes.push_back(currentNode); } } else { ++numberOfResolvedRestrictions; } } } } p.printIncrement(); } std::sort(edgeBasedNodes.begin(), edgeBasedNodes.end()); edgeBasedNodes.erase( std::unique(edgeBasedNodes.begin(), edgeBasedNodes.end()), edgeBasedNodes.end() ); INFO("Node-based graph contains " << nodeBasedEdgeCounter << " edges"); INFO("Edge-based graph contains " << edgeBasedEdges.size() << " edges, blowup is " << (double)edgeBasedEdges.size()/(double)nodeBasedEdgeCounter); INFO("Edge-based graph obeys " << numberOfResolvedRestrictions << " turn restrictions, " << (inputRestrictions.size() - numberOfResolvedRestrictions )<< " skipped."); INFO("Generated " << edgeBasedNodes.size() << " edge based nodes"); } short EdgeBasedGraphFactory::AnalyzeTurn(const NodeID u, const NodeID v, const NodeID w) const { _NodeBasedDynamicGraph::EdgeIterator edge1 = _nodeBasedGraph->FindEdge(u, v); _NodeBasedDynamicGraph::EdgeIterator edge2 = _nodeBasedGraph->FindEdge(v, w); _NodeBasedDynamicGraph::EdgeData & data1 = _nodeBasedGraph->GetEdgeData(edge1); _NodeBasedDynamicGraph::EdgeData & data2 = _nodeBasedGraph->GetEdgeData(edge2); double angle = GetAngleBetweenTwoEdges(inputNodeInfoList[u], inputNodeInfoList[v], inputNodeInfoList[w]); //roundabouts need to be handled explicitely if(data1.roundabout && data2.roundabout) { //Is a turn possible? If yes, we stay on the roundabout! if( 1 == (_nodeBasedGraph->EndEdges(v) - _nodeBasedGraph->BeginEdges(v)) ) { //No turn possible. return TurnInstructions.NoTurn; } else { return TurnInstructions.StayOnRoundAbout; } } //Does turn start or end on roundabout? if(data1.roundabout || data2.roundabout) { //We are entering the roundabout if( (!data1.roundabout) && data2.roundabout) return TurnInstructions.EnterRoundAbout; //We are leaving the roundabout if(data1.roundabout && (!data2.roundabout) ) return TurnInstructions.LeaveRoundAbout; } //If street names stay the same and if we are certain that it is not a roundabout, we skip it. if(data1.nameID == data2.nameID) return TurnInstructions.NoTurn; return TurnInstructions.GetTurnDirectionOfInstruction(angle); } unsigned EdgeBasedGraphFactory::GetNumberOfNodes() const { return _nodeBasedGraph->GetNumberOfEdges(); } EdgeBasedGraphFactory::~EdgeBasedGraphFactory() { } /* Get angle of line segment (A,C)->(C,B), atan2 magic, formerly cosine theorem*/ template double EdgeBasedGraphFactory::GetAngleBetweenTwoEdges(const CoordinateT& A, const CoordinateT& C, const CoordinateT& B) const { const int v1x = A.lon - C.lon; const int v1y = A.lat - C.lat; const int v2x = B.lon - C.lon; const int v2y = B.lat - C.lat; double angle = (atan2((double)v2y,v2x) - atan2((double)v1y,v1x) )*180/M_PI; while(angle < 0) angle += 360; return angle; }