/* EXAMPLE osmium_area_test Create multipolygons from OSM data and dump them to stdout in one of two formats: WKT or using the built-in Dump format. DEMONSTRATES USE OF: * file input * location indexes and the NodeLocationsForWays handler * the MultipolygonCollector and Assembler to assemble areas (multipolygons) * your own handler that works with areas (multipolygons) * the WKTFactory to write geometries in WKT format * the Dump handler * the DynamicHandler SIMPLER EXAMPLES you might want to understand first: * osmium_read * osmium_count * osmium_debug LICENSE The code in this example file is released into the Public Domain. */ #include // for std::exit #include // for getopt_long #include // for std::cout, std::cerr // For assembling multipolygons #include #include // For the DynamicHandler class #include // For the WKT factory #include // For the Dump handler #include // For the NodeLocationForWays handler #include // Allow any format of input files (XML, PBF, ...) #include // For osmium::apply() #include // For the location index. There are different types of indexes available. // This will work for small and medium sized input files. #include // The type of index used. This must match the include file above using index_type = osmium::index::map::SparseMemArray; // The location handler always depends on the index type using location_handler_type = osmium::handler::NodeLocationsForWays; // This handler writes all area geometries out in WKT (Well Known Text) format. class WKTDump : public osmium::handler::Handler { // This factory is used to create a geometry in WKT format from OSM // objects. The template parameter is empty here, because we output WGS84 // coordinates, but could be used for a projection. osmium::geom::WKTFactory<> m_factory; public: // This callback is called by osmium::apply for each area in the data. void area(const osmium::Area& area) { try { std::cout << m_factory.create_multipolygon(area) << "\n"; } catch (const osmium::geometry_error& e) { std::cout << "GEOMETRY ERROR: " << e.what() << "\n"; } } }; // class WKTDump void print_help() { std::cout << "osmium_area_test [OPTIONS] OSMFILE\n\n" << "Read OSMFILE and build multipolygons from it.\n" << "\nOptions:\n" << " -h, --help This help message\n" << " -w, --dump-wkt Dump area geometries as WKT\n" << " -o, --dump-objects Dump area objects\n"; } int main(int argc, char* argv[]) { static struct option long_options[] = { {"help", no_argument, 0, 'h'}, {"dump-wkt", no_argument, 0, 'w'}, {"dump-objects", no_argument, 0, 'o'}, {0, 0, 0, 0} }; // Initialize an empty DynamicHandler. Later it will be associated // with one of the handlers. You can think of the DynamicHandler as // a kind of "variant handler" or a "pointer handler" pointing to the // real handler. osmium::handler::DynamicHandler handler; // Read options from command line. while (true) { const int c = getopt_long(argc, argv, "hwo", long_options, 0); if (c == -1) { break; } switch (c) { case 'h': print_help(); std::exit(0); case 'w': handler.set(); break; case 'o': handler.set(std::cout); break; default: std::exit(1); } } const int remaining_args = argc - optind; if (remaining_args != 1) { std::cerr << "Usage: " << argv[0] << " [OPTIONS] OSMFILE\n"; std::exit(1); } osmium::io::File input_file{argv[optind]}; // Configuration for the multipolygon assembler. Here the default settings // are used, but you could change multiple settings. osmium::area::Assembler::config_type assembler_config; // Initialize the MultipolygonCollector. Its job is to collect all // relations and member ways needed for each area. It then calls an // instance of the osmium::area::Assembler class (with the given config) // to actually assemble one area. osmium::area::MultipolygonCollector collector{assembler_config}; // We read the input file twice. In the first pass, only relations are // read and fed into the multipolygon collector. std::cerr << "Pass 1...\n"; osmium::io::Reader reader1{input_file, osmium::osm_entity_bits::relation}; collector.read_relations(reader1); reader1.close(); std::cerr << "Pass 1 done\n"; // Output the amount of main memory used so far. All multipolygon relations // are in memory now. std::cerr << "Memory:\n"; collector.used_memory(); // The index storing all node locations. index_type index; // The handler that stores all node locations in the index and adds them // to the ways. location_handler_type location_handler{index}; // If a location is not available in the index, we ignore it. It might // not be needed (if it is not part of a multipolygon relation), so why // create an error? location_handler.ignore_errors(); // On the second pass we read all objects and run them first through the // node location handler and then the multipolygon collector. The collector // will put the areas it has created into the "buffer" which are then // fed through our "handler". std::cerr << "Pass 2...\n"; osmium::io::Reader reader2{input_file}; osmium::apply(reader2, location_handler, collector.handler([&handler](osmium::memory::Buffer&& buffer) { osmium::apply(buffer, handler); })); reader2.close(); std::cerr << "Pass 2 done\n"; // Output the amount of main memory used so far. All complete multipolygon // relations have been cleaned up. std::cerr << "Memory:\n"; collector.used_memory(); // If there were multipolgyon relations in the input, but some of their // members are not in the input file (which often happens for extracts) // this will write the IDs of the incomplete relations to stderr. std::vector incomplete_relations = collector.get_incomplete_relations(); if (!incomplete_relations.empty()) { std::cerr << "Warning! Some member ways missing for these multipolygon relations:"; for (const auto* relation : incomplete_relations) { std::cerr << " " << relation->id(); } std::cerr << "\n"; } }