#ifndef OSRM_UTIL_GUIDANCE_TOOLKIT_HPP_ #define OSRM_UTIL_GUIDANCE_TOOLKIT_HPP_ /* A set of tools required for guidance in both pre and post-processing */ #include "extractor/guidance/turn_instruction.hpp" #include "engine/guidance/route_step.hpp" #include "engine/phantom_node.hpp" #include "util/guidance/bearing_class.hpp" #include "util/guidance/entry_class.hpp" #include "util/simple_logger.hpp" #include #include namespace osrm { namespace util { namespace guidance { inline double angularDeviation(const double angle, const double from) { const double deviation = std::abs(angle - from); return std::min(360 - deviation, deviation); } inline extractor::guidance::DirectionModifier::Enum getTurnDirection(const double angle) { // An angle of zero is a u-turn // 180 goes perfectly straight // 0-180 are right turns // 180-360 are left turns if (angle > 0 && angle < 60) return extractor::guidance::DirectionModifier::SharpRight; if (angle >= 60 && angle < 140) return extractor::guidance::DirectionModifier::Right; if (angle >= 140 && angle < 170) return extractor::guidance::DirectionModifier::SlightRight; if (angle >= 165 && angle <= 195) return extractor::guidance::DirectionModifier::Straight; if (angle > 190 && angle <= 220) return extractor::guidance::DirectionModifier::SlightLeft; if (angle > 220 && angle <= 300) return extractor::guidance::DirectionModifier::Left; if (angle > 300 && angle < 360) return extractor::guidance::DirectionModifier::SharpLeft; return extractor::guidance::DirectionModifier::UTurn; } } // namespace guidance } // namespace util } // namespace osrm #endif /* OSRM_UTIL_GUIDANCE_TOOLKIT_HPP_ */