#ifndef OSRM_UTIL_VECTOR_TILE_HPP #define OSRM_UTIL_VECTOR_TILE_HPP #include namespace osrm { namespace util { namespace vector_tile { const constexpr std::uint32_t LAYER_TAG = 3; const constexpr std::uint32_t NAME_TAG = 1; const constexpr std::uint32_t VERSION_TAG = 15; const constexpr std::uint32_t EXTEND_TAG = 5; const constexpr std::uint32_t FEATURE_TAG = 2; const constexpr std::uint32_t GEOMETRY_TAG = 3; const constexpr std::uint32_t VARIANT_TAG = 4; const constexpr std::uint32_t KEY_TAG = 3; const constexpr std::uint32_t ID_TAG = 1; const constexpr std::uint32_t GEOMETRY_TYPE_LINE = 2; const constexpr std::uint32_t FEATURE_ATTRIBUTES_TAG = 2; const constexpr std::uint32_t FEATURE_GEOMETRIES_TAG = 4; const constexpr std::uint32_t VARIANT_TYPE_UINT32 = 5; const constexpr std::uint32_t VARIANT_TYPE_BOOL = 7; const constexpr std::uint32_t VARIANT_TYPE_STRING = 1; const constexpr std::uint32_t VARIANT_TYPE_DOUBLE = 3; // Vector tiles are 4096 virtual pixels on each side const constexpr double EXTENT = 4096.0; const constexpr double BUFFER = 128.0; } } } #endif