#ifndef OSRM_STORAGE_SERIALIZATION_HPP_ #define OSRM_STORAGE_SERIALIZATION_HPP_ #include "contractor/query_edge.hpp" #include "extractor/extractor.hpp" #include "extractor/original_edge_data.hpp" #include "extractor/query_node.hpp" #include "storage/io.hpp" #include "util/exception.hpp" #include "util/fingerprint.hpp" #include "util/log.hpp" #include "util/static_graph.hpp" #include #include #include #include #include #include namespace osrm { namespace storage { namespace serialization { // To make function calls consistent, this function returns the fixed number of properties inline std::size_t readPropertiesCount() { return 1; } struct HSGRHeader { std::uint32_t checksum; std::uint64_t number_of_nodes; std::uint64_t number_of_edges; }; // Reads the checksum, number of nodes and number of edges written in the header file of a `.hsgr` // file and returns them in a HSGRHeader struct inline HSGRHeader readHSGRHeader(io::FileReader &input_file) { const util::FingerPrint fingerprint_valid = util::FingerPrint::GetValid(); const auto fingerprint_loaded = input_file.ReadOne(); if (!fingerprint_loaded.TestGraphUtil(fingerprint_valid)) { util::Log(logWARNING) << ".hsgr was prepared with different build.\n" "Reprocess to get rid of this warning."; } HSGRHeader header; input_file.ReadInto(header.checksum); input_file.ReadInto(header.number_of_nodes); input_file.ReadInto(header.number_of_edges); // If we have edges, then we must have nodes. // However, there can be nodes with no edges (some test cases create this) BOOST_ASSERT_MSG(header.number_of_edges == 0 || header.number_of_nodes > 0, "edges exist, but there are no nodes"); return header; } // Reads the graph data of a `.hsgr` file into memory // Needs to be called after readHSGRHeader() to get the correct offset in the stream using NodeT = typename util::StaticGraph::NodeArrayEntry; using EdgeT = typename util::StaticGraph::EdgeArrayEntry; inline void readHSGR(io::FileReader &input_file, NodeT *node_buffer, const std::uint64_t number_of_nodes, EdgeT *edge_buffer, const std::uint64_t number_of_edges) { BOOST_ASSERT(node_buffer); BOOST_ASSERT(edge_buffer); input_file.ReadInto(node_buffer, number_of_nodes); input_file.ReadInto(edge_buffer, number_of_edges); } // Loads datasource_indexes from .datasource_indexes into memory // Needs to be called after readElementCount() to get the correct offset in the stream inline void readDatasourceIndexes(io::FileReader &datasource_indexes_file, uint8_t *datasource_buffer, const std::uint64_t number_of_datasource_indexes) { BOOST_ASSERT(datasource_buffer); datasource_indexes_file.ReadInto(datasource_buffer, number_of_datasource_indexes); } // Loads edge data from .edge files into memory which includes its // geometry, name ID, turn instruction, lane data ID, travel mode, entry class ID // Needs to be called after readElementCount() to get the correct offset in the stream inline void readEdges(io::FileReader &edges_input_file, GeometryID *geometry_list, NameID *name_id_list, extractor::guidance::TurnInstruction *turn_instruction_list, LaneDataID *lane_data_id_list, extractor::TravelMode *travel_mode_list, EntryClassID *entry_class_id_list, util::guidance::TurnBearing *pre_turn_bearing_list, util::guidance::TurnBearing *post_turn_bearing_list, const std::uint64_t number_of_edges) { BOOST_ASSERT(geometry_list); BOOST_ASSERT(name_id_list); BOOST_ASSERT(turn_instruction_list); BOOST_ASSERT(lane_data_id_list); BOOST_ASSERT(travel_mode_list); BOOST_ASSERT(entry_class_id_list); extractor::OriginalEdgeData current_edge_data; for (std::uint64_t i = 0; i < number_of_edges; ++i) { edges_input_file.ReadInto(current_edge_data); geometry_list[i] = current_edge_data.via_geometry; name_id_list[i] = current_edge_data.name_id; turn_instruction_list[i] = current_edge_data.turn_instruction; lane_data_id_list[i] = current_edge_data.lane_data_id; travel_mode_list[i] = current_edge_data.travel_mode; entry_class_id_list[i] = current_edge_data.entry_classid; pre_turn_bearing_list[i] = current_edge_data.pre_turn_bearing; post_turn_bearing_list[i] = current_edge_data.post_turn_bearing; } } // Loads coordinates and OSM node IDs from .nodes files into memory // Needs to be called after readElementCount() to get the correct offset in the stream template void readNodes(io::FileReader &nodes_file, util::Coordinate *coordinate_list, OSMNodeIDVectorT &osmnodeid_list, const std::uint64_t number_of_coordinates) { BOOST_ASSERT(coordinate_list); extractor::QueryNode current_node; for (std::uint64_t i = 0; i < number_of_coordinates; ++i) { nodes_file.ReadInto(current_node); coordinate_list[i] = util::Coordinate(current_node.lon, current_node.lat); osmnodeid_list.push_back(current_node.node_id); BOOST_ASSERT(coordinate_list[i].IsValid()); } } // Reads datasource names out of .datasource_names files and metadata such as // the length and offset of each name struct DatasourceNamesData { std::vector names; std::vector offsets; std::vector lengths; }; inline DatasourceNamesData readDatasourceNames(io::FileReader &datasource_names_file) { DatasourceNamesData datasource_names_data; std::vector lines = datasource_names_file.ReadLines(); for (const auto &name : lines) { datasource_names_data.offsets.push_back(datasource_names_data.names.size()); datasource_names_data.lengths.push_back(name.size()); std::copy(name.c_str(), name.c_str() + name.size(), std::back_inserter(datasource_names_data.names)); } return datasource_names_data; } } } } #endif