#ifndef OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_GENERATOR_HPP_ #define OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_GENERATOR_HPP_ #include "extractor/compressed_edge_container.hpp" #include "extractor/guidance/coordinate_extractor.hpp" #include "extractor/guidance/intersection.hpp" #include "extractor/guidance/intersection_normalization_operation.hpp" #include "extractor/query_node.hpp" #include "extractor/restriction_index.hpp" #include "util/attributes.hpp" #include "util/node_based_graph.hpp" #include "util/typedefs.hpp" #include #include #include #include namespace osrm { namespace extractor { namespace guidance { struct IntersectionGenerationParameters { NodeID nid; EdgeID via_eid; }; // The Intersection Generator is given a turn location and generates an intersection representation // from it. For this all turn possibilities are analysed. // We consider turn restrictions to indicate possible turns. U-turns are generated based on profile // decisions. class IntersectionGenerator { public: IntersectionGenerator(const util::NodeBasedDynamicGraph &node_based_graph, const EdgeBasedNodeDataContainer &node_data_container, const RestrictionMap &restriction_map, const std::unordered_set &barrier_nodes, const std::vector &coordinates, const CompressedEdgeContainer &compressed_edge_container); // Graph Compression cannot compress every setting. For example any barrier/traffic light cannot // be compressed. As a result, a simple road of the form `a ----- b` might end up as having an // intermediate intersection, if there is a traffic light in between. If we want to look farther // down a road, finding the next actual decision requires the look at multiple intersections. // Here we follow the road until we either reach a dead end or find the next intersection with // more than a single next road. This function skips over degree two nodes to find coorect input // for GetConnectedRoads. OSRM_ATTR_WARN_UNUSED IntersectionGenerationParameters SkipDegreeTwoNodes(const NodeID starting_node, const EdgeID via_edge) const; private: const util::NodeBasedDynamicGraph &node_based_graph; const EdgeBasedNodeDataContainer &node_data_container; const RestrictionMap &restriction_map; const std::unordered_set &barrier_nodes; const std::vector &coordinates; }; } // namespace guidance } // namespace extractor } // namespace osrm #endif /* OSRM_EXTRACTOR_GUIDANCE_INTERSECTION_GENERATOR_HPP_ */