/* open source routing machine Copyright (C) Dennis Luxen, others 2010 This program is free software; you can redistribute it and/or modify it under the terms of the GNU AFFERO General Public License as published by the Free Software Foundation; either version 3 of the License, or any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA or see http://www.gnu.org/licenses/agpl.txt. */ #ifndef LUA_UTIL_ #define LUA_UTIL_ #include #include bool lua_function_exists(lua_State* lua_state, const char* name) { using namespace luabind; object g = globals(lua_state); object func = g[name]; return func && type(func) == LUA_TFUNCTION; } void luaAddScriptFolderToLoadPath(lua_State* myLuaState, const char* fileName) { //add the folder contain the script to the lua load path, so script can easily require() other lua scripts inside that folder //see http://lua-users.org/wiki/PackagePath for details on the package.path syntax const boost::filesystem::path profilePath( fileName ); const std::string folder = profilePath.parent_path().c_str(); const std::string luaCode = "package.path = \"" + folder + "/?.lua;\" .. package.path"; luaL_dostring(myLuaState,luaCode.c_str()); } #endif /* LUA_UTIL_ */