Currently OSRM parses traffic signal nodes without consideration
for the direction in which the signal applies. This can lead
to duplicated routing penalties, especially when a forward and backward
signal are in close proximity on a way.
This commit adds support for directed signals to the extraction and
graph creation. Signal penalties are only applied in the direction
specified by the OSM tag.
We add the assignment of traffic directions to the lua scripts,
maintaining backwards compatibility with the existing boolean
traffic states.
As part of the changes to the internal structures used for tracking
traffic signals during extraction, we stop serialising/deserialising
signals to the `.osrm` file. The traffic signals are only used by
`osrm-extract` so whilst this is a data format change, it will not
break any existing user processes.
As I mentioned in the issue #5156, I met below issue on my Win10+WSL(Ubuntu) env:
The remote debugger (VSCode on Win10, gdb on Ubuntu 18.04 LTS) works well from the beginning of the main() function. But when I step over the code pthread_sigmask(SIG_BLOCK, &new_mask, &old_mask); (src/tools/routed.cpp(289)), below breakpoints can not work and displayed unverified breakpoint.
Then I found that gdb breakpoint need at least SIGTRAP, SIGSTOP to work (Please refer to [how debugger works](http://www.alexonlinux.com/how-debugger-works) for more details), but all signals are blocked in the source code until server initialized done.
In my understanding, block all signals DO NOT make sense for this osrm-routed process. Only several signals (SIGINT, SIGQUIT, SIGTERM) are expected to wait. So I made the change and it works well for me then.
Make entry points of individual pipeline stages responsible for
configuring the task scheduler with requested number of threads
passed in corresponding configuration bundle (ie. follow extractor).
Rename module partition to partitioner.
This cultivates naming used in existing modules like extractor,
customizer, etc. - noun vs verb (word partition is both though).
- separates node-based graph creation and compression from edge-based graph creation
- moves usage of edge-based node data-container to pre-processing as well, unifying access to node-based data
- single struct instead of separate vectors for annotation data in engine (single place of modification)