DennisOSRM
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7baef59b79
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Merge remote-tracking branch 'origin/develop/GraphEdgeSeparation' into
develop/GraphEdgeSeparation
Conflicts:
Contractor/EdgeBasedGraphFactory.cpp
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2012-04-25 19:01:58 +02:00 |
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DennisOSRM
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6fe580bd75
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Undoing wrong merge. Flushing some memory before generation of
edge-expanded graph
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2012-04-25 18:56:42 +02:00 |
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DennisOSRM
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91d875c157
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trivial code change
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2012-04-25 18:36:18 +02:00 |
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DennisOSRM
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7fa409a72f
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moving back to vector
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2012-04-25 18:32:59 +02:00 |
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DennisOSRM
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d8927ec5f8
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Merge remote-tracking branch 'origin/feature/TrivialContraction' into develop/GraphEdgeSeparation
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2012-04-25 18:31:23 +02:00 |
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DennisOSRM
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15751ae1a1
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Moving to vector
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2012-04-25 18:30:38 +02:00 |
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DennisOSRM
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bda8431d50
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Moving to deque
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2012-04-25 17:19:08 +02:00 |
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DennisOSRM
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d4536ba242
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Experiments with deque to see if it's more allocation friendly
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2012-04-25 17:12:46 +02:00 |
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DennisOSRM
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41eb07e35b
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Vector allocation is done in chunks of 10% increase
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2012-04-25 16:35:13 +02:00 |
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DennisOSRM
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0c0049f8cc
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Externalized temporary storage for edge-expanded graph
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2012-04-25 16:07:43 +02:00 |
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DennisOSRM
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d7c44e2bbd
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Minor code adjustments
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2012-04-25 14:21:03 +02:00 |
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DennisOSRM
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7e47553c88
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Further cleanup
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2012-04-25 10:57:19 +02:00 |
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DennisOSRM
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f8761ecea0
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Routing datastructure more seperated from data of original edges
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2012-04-25 10:51:16 +02:00 |
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DennisOSRM
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9d6402aad4
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Contract trivial degree two ways.
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2012-04-20 18:34:49 +02:00 |
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DennisOSRM
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969d5c8558
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Removing leftovers of STL parallel mode experiments
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2012-04-14 18:01:06 +02:00 |
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DennisOSRM
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80219a31e2
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Trim excess capacities
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2012-04-14 15:28:45 +02:00 |
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DennisOSRM
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4401b58f45
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Adding a little more verbosity during construction of external memory
data structure
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2012-04-14 15:07:02 +02:00 |
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DennisOSRM
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8d2d3bd73c
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Swapping vector with itself in contractor to save a little space
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2012-04-14 15:05:51 +02:00 |
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DennisOSRM
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e104017d4c
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Skipping ContractionCleantup entirely. Avoids a big allocation. Removing
DELETE() macro.
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2012-04-12 19:35:47 +02:00 |
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DennisOSRM
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b9e0cb6be1
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Cleaning up debug outputs
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2012-04-04 13:08:13 +02:00 |
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DennisOSRM
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9ffcec2fcb
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Minor updates for flushing Contractor
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2012-04-04 11:11:54 +02:00 |
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DennisOSRM
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964c0425bf
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First working implementation of Contractor flush at 75% of contracted
nodes
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2012-04-04 09:55:43 +02:00 |
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DennisOSRM
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a5c5f4c02c
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First round of changes to have the constractor flush its data structures
at around 75% of the preprocessing. Also, a first try to branches.
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2012-03-24 20:15:04 +01:00 |
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DennisOSRM
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3f6cc725d6
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First round of changes for access=destination enhancements. Not yet
fully functional.
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2012-03-22 10:25:04 +01:00 |
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DennisOSRM
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556e487a15
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Adding a U-turn penalty for very sharp turns. Fixes #188 and #153 and
also partially fixes #65 and #167
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2012-03-20 12:35:52 +01:00 |
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DennisOSRM
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3ea1461839
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Fixing direction of edges.
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2012-03-08 11:35:40 +01:00 |
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DennisOSRM
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164e1be018
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Disabling CH postprocessing for now.
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2012-03-08 11:27:31 +01:00 |
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DennisOSRM
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fffb9c8a2c
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Correct counting of node-based edges
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2012-03-07 14:08:46 +01:00 |
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DennisOSRM
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29b30bb69c
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Moving contractor back to baseline
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2012-03-07 08:49:10 +01:00 |
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DennisOSRM
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f8499e1113
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More assertions in debug runs, but faster in release runs.
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2012-03-05 14:34:38 +01:00 |
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DennisOSRM
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77d5c44664
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fixes issue #161
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2012-03-05 09:36:20 +01:00 |
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DennisOSRM
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9fdb6eb2c5
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Refactoring edge based graph generation subrouting into a single
function. Should make parallelization much easier.
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2012-03-01 19:41:06 +01:00 |
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DennisOSRM
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9673980fae
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Reserve is not initial size
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2012-03-01 15:59:46 +01:00 |
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DennisOSRM
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63f4aaf7dd
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Further refactoring of edge based graph generation
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2012-03-01 14:36:10 +01:00 |
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DennisOSRM
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f8c0c468a9
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First preparations for Intels TBB
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2012-02-29 20:02:04 +01:00 |
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DennisOSRM
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300f7370c8
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traffic signal penalty gets incorporated now into routing data.
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2012-02-28 16:25:01 +01:00 |
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DennisOSRM
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8d83ce47e9
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Renaming vector
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2012-02-28 15:33:31 +01:00 |
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DennisOSRM
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a88ad71be6
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Merge branch 'master' of
https://DennisOSRM@github.com/DennisOSRM/Project-OSRM.git
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2012-02-23 16:29:55 +01:00 |
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DennisOSRM
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f94ebf5296
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Removing unnecessary debug output
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2012-02-10 17:35:59 +01:00 |
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DennisOSRM
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8cddaf39c4
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Fixes issue #105 and partially #62 as well as #83.
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2012-02-10 17:14:30 +01:00 |
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DennisOSRM
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2c4621011d
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Additional work for issue #46
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2012-02-08 18:31:37 +01:00 |
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DennisOSRM
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0dc77b056a
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Fixes issue #46. Turn instructions are much more verbose now where the
streets have no name.
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2012-02-08 11:46:34 +01:00 |
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DennisOSRM
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5136853ce0
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Fixes issue #101. Target nodes close to bollards were neglected.
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2012-02-07 19:40:25 +01:00 |
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DennisOSRM
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c98f19c5a6
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Adding a hop limit to preprocessing, which makes preprocessing a lot
faster but trades for routing speed.
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2012-02-07 11:52:22 +01:00 |
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DennisOSRM
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d41b0f28b4
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Fixes issue #94.
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2012-01-31 16:12:19 +01:00 |
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Dr Scott
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7d21a4e0fb
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fixing some memory problems
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2012-01-26 01:48:22 +01:00 |
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DennisOSRM
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664f133c4b
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Optimization hacks. Saving about 10% preprocessing time and about 1-2%
space
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2012-01-07 15:00:40 +01:00 |
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DennisOSRM
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70256146fc
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barrier=bollard is now used. Fixes ticket #9 and saves about .5% RAM in
metropolitan areas
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2012-01-02 13:09:20 +01:00 |
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DennisOSRM
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ee1b3afdcf
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Allowing U-Turn at the end of a dead-end street which is necessary for
via routes.
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2012-01-01 16:04:59 +01:00 |
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DennisOSRM
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e1f137d59a
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Minor perfomance tweaks. Saves about 3-4 percent of preprocessing time
spent in computing the CH.
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2011-12-30 15:37:19 +01:00 |
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