compute turn penalties in lua profiles
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@ -150,7 +150,7 @@ void EdgeBasedGraphFactory::InsertEdgeBasedNode(
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edgeBasedNodes.push_back(currentNode);
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}
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void EdgeBasedGraphFactory::Run(const char * originalEdgeDataFilename) {
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void EdgeBasedGraphFactory::Run(const char * originalEdgeDataFilename, lua_State *myLuaState) {
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Percent p(_nodeBasedGraph->GetNumberOfNodes());
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int numberOfSkippedTurns(0);
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int nodeBasedEdgeCounter(0);
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@ -273,14 +273,15 @@ void EdgeBasedGraphFactory::Run(const char * originalEdgeDataFilename) {
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if(_trafficLights.find(v) != _trafficLights.end()) {
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distance += speedProfile.trafficSignalPenalty;
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}
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TurnInstruction turnInstruction = AnalyzeTurn(u, v, w);
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if(TurnInstructions.UTurn == turnInstruction) {
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unsigned penalty = 0;
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TurnInstruction turnInstruction = AnalyzeTurn(u, v, w, penalty, myLuaState);
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if(turnInstruction == TurnInstructions.UTurn)
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distance += speedProfile.uTurnPenalty;
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}
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// if(!edgeData1.isAccessRestricted && edgeData2.isAccessRestricted) {
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// distance += TurnInstructions.AccessRestrictionPenalty;
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// turnInstruction |= TurnInstructions.AccessRestrictionFlag;
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// }
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distance += penalty;
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//distance += heightPenalty;
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@ -325,7 +326,21 @@ void EdgeBasedGraphFactory::Run(const char * originalEdgeDataFilename) {
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INFO("Generated " << edgeBasedNodes.size() << " edge based nodes");
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}
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TurnInstruction EdgeBasedGraphFactory::AnalyzeTurn(const NodeID u, const NodeID v, const NodeID w) const {
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TurnInstruction EdgeBasedGraphFactory::AnalyzeTurn(const NodeID u, const NodeID v, const NodeID w, unsigned& penalty, lua_State *myLuaState) const {
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double angle = GetAngleBetweenTwoEdges(inputNodeInfoList[u], inputNodeInfoList[v], inputNodeInfoList[w]);
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if( speedProfile.has_turn_function ) {
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try {
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//call lua profile to compute turn penalty
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penalty = luabind::call_function<int>( myLuaState, "turn_function", 180-angle );
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} catch (const luabind::error &er) {
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std::cerr << er.what() << std::endl;
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//TODO handle lua errors
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}
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} else {
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penalty = 0;
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}
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if(u == w) {
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return TurnInstructions.UTurn;
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}
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@ -371,7 +386,6 @@ TurnInstruction EdgeBasedGraphFactory::AnalyzeTurn(const NodeID u, const NodeID
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return TurnInstructions.NoTurn;
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}
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double angle = GetAngleBetweenTwoEdges(inputNodeInfoList[u], inputNodeInfoList[v], inputNodeInfoList[w]);
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return TurnInstructions.GetTurnDirectionOfInstruction(angle);
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}
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@ -50,6 +50,14 @@
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#include "../DataStructures/TurnInstructions.h"
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#include "../Util/BaseConfiguration.h"
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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#include <lualib.h>
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}
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#include <luabind/luabind.hpp>
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class EdgeBasedGraphFactory : boost::noncopyable {
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public:
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struct EdgeBasedNode {
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@ -71,9 +79,10 @@ public:
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};
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struct SpeedProfileProperties{
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SpeedProfileProperties() : trafficSignalPenalty(0), uTurnPenalty(0) {}
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SpeedProfileProperties() : trafficSignalPenalty(0), uTurnPenalty(0), has_turn_function(false) {}
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int trafficSignalPenalty;
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int uTurnPenalty;
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bool has_turn_function;
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} speedProfile;
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private:
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@ -133,10 +142,11 @@ public:
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template< class InputEdgeT >
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explicit EdgeBasedGraphFactory(int nodes, std::vector<InputEdgeT> & inputEdges, std::vector<NodeID> & _bollardNodes, std::vector<NodeID> & trafficLights, std::vector<_Restriction> & inputRestrictions, std::vector<NodeInfo> & nI, SpeedProfileProperties speedProfile);
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void Run(const char * originalEdgeDataFilename);
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void Run(const char * originalEdgeDataFilename, lua_State *myLuaState);
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void GetEdgeBasedEdges( DeallocatingVector< EdgeBasedEdge >& edges );
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void GetEdgeBasedNodes( DeallocatingVector< EdgeBasedNode> & nodes);
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TurnInstruction AnalyzeTurn(const NodeID u, const NodeID v, const NodeID w) const;
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void GetOriginalEdgeData( std::vector< OriginalEdgeData> & originalEdgeData);
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TurnInstruction AnalyzeTurn(const NodeID u, const NodeID v, const NodeID w, unsigned& penalty, lua_State *myLuaState) const;
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unsigned GetNumberOfNodes() const;
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};
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@ -134,6 +134,9 @@ int main (int argc, char *argv[]) {
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}
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speedProfile.uTurnPenalty = 10*lua_tointeger(myLuaState, -1);
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speedProfile.has_turn_function = lua_function_exists( myLuaState, "turn_function" );
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std::vector<ImportEdge> edgeList;
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NodeID nodeBasedNodeNumber = readBinaryOSRMGraphFromStream(in, edgeList, bollardNodes, trafficLightNodes, &internalToExternalNodeMapping, inputRestrictions);
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in.close();
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INFO(inputRestrictions.size() << " restrictions, " << bollardNodes.size() << " bollard nodes, " << trafficLightNodes.size() << " traffic lights");
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@ -148,7 +151,7 @@ int main (int argc, char *argv[]) {
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INFO("Generating edge-expanded graph representation");
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EdgeBasedGraphFactory * edgeBasedGraphFactory = new EdgeBasedGraphFactory (nodeBasedNodeNumber, edgeList, bollardNodes, trafficLightNodes, inputRestrictions, internalToExternalNodeMapping, speedProfile);
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std::vector<ImportEdge>().swap(edgeList);
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edgeBasedGraphFactory->Run(edgeOut.c_str());
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edgeBasedGraphFactory->Run(edgeOut.c_str(), myLuaState);
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std::vector<_Restriction>().swap(inputRestrictions);
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std::vector<NodeID>().swap(bollardNodes);
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std::vector<NodeID>().swap(trafficLightNodes);
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@ -59,5 +59,5 @@ Feature: Bike - Handle ferry routes
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When I route I should get
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| from | to | route | time |
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| a | d | abcd | 3600s +-1 |
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| d | a | abcd | 3600s +-1 |
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| a | d | abcd | 3600s +-10 |
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| d | a | abcd | 3600s +-10 |
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33
features/bicycle/turn_penalty.feature
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33
features/bicycle/turn_penalty.feature
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@ -0,0 +1,33 @@
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@routing @bicycle @turn_penalty
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Feature: Turn Penalties
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Background:
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Given the profile "turnbot"
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Scenario: Bike - turns should incur a delay that depend on the angle
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Given the node map
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| c | d | e |
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| b | j | f |
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| a | s | g |
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And the ways
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| nodes |
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| sj |
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| ja |
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| jb |
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| jc |
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| jd |
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| je |
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| jf |
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| jg |
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When I route I should get
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| from | to | route | time | distance |
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| s | a | sj,ja | 39s +-1 | 242m +-1 |
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| s | b | sj,jb | 30s +-1 | 200m +-1 |
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| s | c | sj,jc | 29s +-1 | 242m +-1 |
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| s | d | sj,jd | 20s +-1 | 200m +-1 |
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| s | e | sj,je | 29s +-1 | 242m +-1 |
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| s | f | sj,jf | 30s +-1 | 200m +-1 |
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| s | g | sj,jg | 39s +-1 | 242m +-1 |
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@ -73,6 +73,8 @@ ignore_areas = true -- future feature
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traffic_signal_penalty = 5
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u_turn_penalty = 20
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use_turn_restrictions = false
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turn_penalty = 60
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turn_bias = 1.4
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-- End of globals
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function get_exceptions(vector)
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@ -308,3 +310,13 @@ function way_function (way)
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way.type = 1
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return 1
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end
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function turn_function (angle)
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-- compute turn penalty as angle^2, with a left/right bias
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k = turn_penalty/(90.0*90.0)
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if angle>=0 then
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return angle*angle*k/turn_bias
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else
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return angle*angle*k*turn_bias
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end
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end
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8
profiles/turnbot.lua
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8
profiles/turnbot.lua
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@ -0,0 +1,8 @@
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-- Testbot, with turn penalty
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-- Used for testing turn penalties
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require 'testbot'
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function turn_function (angle)
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return 200*math.abs(angle)/180 -- penalty
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end
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