removing debug output and calling it a day
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@@ -97,10 +97,8 @@ public:
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#ifndef NDEBUG
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Percent p(GetNumberOfNodes());
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for(unsigned u = 0; u < GetNumberOfNodes(); ++u) {
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SimpleLogger().Write() << "[" << u << "], 1st: " << BeginEdges(u) << ", last: " << EndEdges(u);
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for(unsigned eid = BeginEdges(u); eid < EndEdges(u); ++eid) {
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unsigned v = GetTarget(eid);
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SimpleLogger().Write() << "Edge (" << u << "," << v << ")";
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EdgeData & data = GetEdgeData(eid);
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if(data.shortcut) {
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unsigned eid2 = FindEdgeInEitherDirection(u, data.id);
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