Refactoring InputEdge type and removing dead code

This commit is contained in:
DennisOSRM 2013-02-14 17:12:12 +01:00
parent f780aa6160
commit f315a013b8

View File

@ -95,43 +95,46 @@ public:
template<class EdgeT> template<class EdgeT>
EdgeBasedEdge(const EdgeT & myEdge ) : EdgeBasedEdge(const EdgeT & myEdge ) :
_source(myEdge.source), m_source(myEdge.source),
_target(myEdge.target), m_target(myEdge.target),
_edgeID(myEdge.data.via), m_edgeID(myEdge.data.via),
// _nameID1(myEdge.data.nameID), m_weight(myEdge.data.distance),
_weight(myEdge.data.distance), m_forward(myEdge.data.forward),
_forward(myEdge.data.forward), m_backward(myEdge.data.backward)
_backward(myEdge.data.backward)//,
// _turnInstruction(myEdge.data.turnInstruction)
{ } { }
/** Default constructor. target and weight are set to 0.*/ /** Default constructor. target and weight are set to 0.*/
EdgeBasedEdge() : EdgeBasedEdge() :
_source(0), _target(0), _edgeID(0), _weight(0), _forward(false), _backward(false) { } m_source(0),
m_target(0),
m_edgeID(0),
m_weight(0),
m_forward(false),
m_backward(false)
{ }
explicit EdgeBasedEdge(NodeID s, NodeID t, NodeID v, EdgeWeight w, bool f, bool b) : explicit EdgeBasedEdge(const NodeID s, const NodeID t, const NodeID v, const EdgeWeight w, const bool f, const bool b) :
_source(s), _target(t), _edgeID(v), _weight(w), _forward(f), _backward(b){} m_source(s),
m_target(t),
m_edgeID(v),
m_weight(w),
m_forward(f),
m_backward(b)
{}
NodeID target() const {return _target; } NodeID target() const {return m_target; }
NodeID source() const {return _source; } NodeID source() const {return m_source; }
EdgeWeight weight() const {return _weight; } EdgeWeight weight() const {return m_weight; }
NodeID id() const { return _edgeID; } NodeID id() const { return m_edgeID; }
bool isBackward() const { return _backward; } bool isBackward() const { return m_backward; }
bool isForward() const { return _forward; } bool isForward() const { return m_forward; }
private:
NodeID _source; NodeID m_source;
NodeID _target; NodeID m_target;
NodeID _edgeID; NodeID m_edgeID;
EdgeWeight _weight:30; EdgeWeight m_weight:30;
bool _forward:1; bool m_forward:1;
bool _backward:1; bool m_backward:1;
};
struct MinimalEdgeData {
public:
EdgeWeight distance;
bool forward;
bool backward;
}; };
typedef NodeBasedEdge ImportEdge; typedef NodeBasedEdge ImportEdge;