adds distinction between rotaries/rounabouts

This commit is contained in:
Moritz Kobitzsch
2016-03-23 15:28:53 +01:00
committed by Patrick Niklaus
parent 278ec04f5e
commit f2443c64db
10 changed files with 270 additions and 42 deletions
@@ -44,6 +44,7 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
const bool target_traversed_in_reverse)
{
const double constexpr ZERO_DURATION = 0., ZERO_DISTANCE = 0.;
const constexpr char* NO_ROTARY_NAME = "";
const EdgeWeight source_duration =
source_traversed_in_reverse ? source_node.reverse_weight : source_node.forward_weight;
const auto source_mode = source_traversed_in_reverse ? source_node.backward_travel_mode
@@ -86,6 +87,7 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
const auto distance = leg_geometry.segment_distances[segment_index];
steps.push_back(RouteStep{path_point.name_id,
name,
NO_ROTARY_NAME,
segment_duration / 10.0,
distance,
path_point.travel_mode,
@@ -103,6 +105,7 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
BOOST_ASSERT(duration >= 0);
steps.push_back(RouteStep{target_node.name_id,
facade.GetNameForID(target_node.name_id),
NO_ROTARY_NAME,
duration / 10.,
distance,
target_mode,
@@ -126,6 +129,7 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
steps.push_back(RouteStep{source_node.name_id,
facade.GetNameForID(source_node.name_id),
NO_ROTARY_NAME,
duration / 10.,
leg_geometry.segment_distances[segment_index],
source_mode,
@@ -140,6 +144,7 @@ std::vector<RouteStep> assembleSteps(const DataFacadeT &facade,
extractor::guidance::TurnInstruction::NO_TURN(), WaypointType::Arrive, leg_geometry);
steps.push_back(RouteStep{target_node.name_id,
facade.GetNameForID(target_node.name_id),
NO_ROTARY_NAME,
ZERO_DURATION,
ZERO_DISTANCE,
target_mode,
+1
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@@ -25,6 +25,7 @@ struct RouteStep
{
unsigned name_id;
std::string name;
std::string rotary_name;
double duration;
double distance;
extractor::TravelMode mode;
+2 -1
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@@ -350,7 +350,8 @@ inline bool requiresNameAnnounced(const std::string &from, const std::string &to
const auto ref_begin = name.find_first_of('(');
if (ref_begin != std::string::npos)
{
out_name = name.substr(0, ref_begin);
//we might need to trim a space, if there is a reference
out_name = name.substr(0, ref_begin - (ref_begin > 0 && name[ref_begin-1] == ' '));
out_ref = name.substr(ref_begin + 1, name.find_first_of(')') - 1);
}
else
+5 -3
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@@ -112,7 +112,8 @@ class TurnAnalysis
// Processing of roundabouts
// Produces instructions to enter/exit a roundabout or to stay on it.
// Performs the distinction between roundabout and rotaries.
std::vector<ConnectedRoad> handleRoundabouts(const EdgeID via_edge,
std::vector<ConnectedRoad> handleRoundabouts(const bool is_rotary,
const EdgeID via_edge,
const bool on_roundabout,
const bool can_exit_roundabout,
std::vector<ConnectedRoad> intersection) const;
@@ -152,8 +153,8 @@ class TurnAnalysis
std::vector<ConnectedRoad> intersection) const;
// Any Junction containing motorways
std::vector<ConnectedRoad> handleMotorwayJunction(
const EdgeID via_edge, std::vector<ConnectedRoad> intersection) const;
std::vector<ConnectedRoad>
handleMotorwayJunction(const EdgeID via_edge, std::vector<ConnectedRoad> intersection) const;
std::vector<ConnectedRoad> handleFromMotorway(const EdgeID via_edge,
std::vector<ConnectedRoad> intersection) const;
@@ -193,6 +194,7 @@ class TurnAnalysis
std::vector<ConnectedRoad> intersection,
const std::size_t up_to) const;
bool isRotary(const NodeID nid) const;
}; // class TurnAnalysis
} // namespace guidance
@@ -89,24 +89,32 @@ struct TurnInstruction
return TurnInstruction(TurnType::NoTurn, DirectionModifier::UTurn);
}
static TurnInstruction REMAIN_ROUNDABOUT(const DirectionModifier modifier)
static TurnInstruction REMAIN_ROUNDABOUT(bool is_rotary, const DirectionModifier modifier)
{
(void)is_rotary; // staying does not require a different instruction at the moment
return TurnInstruction(TurnType::StayOnRoundabout, modifier);
}
static TurnInstruction ENTER_ROUNDABOUT(const DirectionModifier modifier)
static TurnInstruction ENTER_ROUNDABOUT(bool is_rotary, const DirectionModifier modifier)
{
return TurnInstruction(TurnType::EnterRoundabout, modifier);
return {is_rotary ? TurnType::EnterRotary : TurnType::EnterRoundabout, modifier};
}
static TurnInstruction EXIT_ROUNDABOUT(const DirectionModifier modifier)
static TurnInstruction EXIT_ROUNDABOUT(bool is_rotary, const DirectionModifier modifier)
{
return TurnInstruction(TurnType::ExitRoundabout, modifier);
return {is_rotary ? TurnType::ExitRotary : TurnType::ExitRoundabout, modifier};
}
static TurnInstruction ENTER_AND_EXIT_ROUNDABOUT(bool is_rotary,
const DirectionModifier modifier)
{
return {is_rotary ? TurnType::EnterAndExitRotary : TurnType::EnterAndExitRoundabout,
modifier};
}
static TurnInstruction SUPPRESSED(const DirectionModifier modifier)
{
return TurnInstruction{TurnType::Suppressed, modifier};
return {TurnType::Suppressed, modifier};
}
};
+11
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@@ -4,6 +4,7 @@
#include "util/coordinate.hpp"
#include <boost/math/constants/constants.hpp>
#include <boost/optional.hpp>
#include <utility>
@@ -61,6 +62,16 @@ double bearing(const Coordinate first_coordinate, const Coordinate second_coordi
// Get angle of line segment (A,C)->(C,B)
double computeAngle(const Coordinate first, const Coordinate second, const Coordinate third);
// find the center of a circle through three coordinates
boost::optional<Coordinate> circleCenter(const Coordinate first_coordinate,
const Coordinate second_coordinate,
const Coordinate third_coordinate);
// find the radius of a circle through three coordinates
double circleRadius(const Coordinate first_coordinate,
const Coordinate second_coordinate,
const Coordinate third_coordinate);
// factor in [0,1]. Returns point along the straight line between from and to. 0 returns from, 1
// returns to
Coordinate interpolateLinear(double factor, const Coordinate from, const Coordinate to);